Spells

Legendary Explorer's Boots (T3)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Invisibility

You stay invisible as long as you keep channeling, for up to 10s. While you are invisible, your move speed keeps increasing by 0.2 per second. (Stacks up to 5 times.) You keep the movement increase for 5 after you leave the invisibility. The channel is canceled by damage. Energy Cost: 0 Cast time: instant Range: self Cooldown: 40

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.



Explorer's Boots (T2)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.



Legendary Adventurer's Boots (T3)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025



Adventurer's Shoes (T2)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.



Game Master's Boots (T3)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Invisibility

You stay invisible as long as you keep channeling, for up to 10s. While you are invisible, your move speed keeps increasing by 0.2 per second. (Stacks up to 5 times.) You keep the movement increase for 5 after you leave the invisibility. The channel is canceled by damage. Energy Cost: 0 Cast time: instant Range: self Cooldown: 40

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.



Novice's Soldier Boots (T2)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.



Journeyman's Soldier Boots (T3)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025



Adept's Soldier Boots (T4)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025



Expert's Soldier Boots (T5)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.



Master's Soldier Boots (T6)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.

Tenacity

Increases your resistance to movement-impairing effects by 0.05.



Grandmaster's Soldier Boots (T7)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.

Tenacity

Increases your resistance to movement-impairing effects by 0.05.



Elder's Soldier Boots (T8)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.

Tenacity

Increases your resistance to movement-impairing effects by 0.05.



Adept's Knight Boots (T4)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Shield Charge

Charge toward a target (ally or enemy). After the charge you apply a shield on yourself and allies in close proximity. The shield absorbs 200.00 damage, and lasts for 3. Energy Cost: 0 Cast time: instant Range: 15 Cooldown: 25

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025



Expert's Knight Boots (T5)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Shield Charge

Charge toward a target (ally or enemy). After the charge you apply a shield on yourself and allies in close proximity. The shield absorbs 200.00 damage, and lasts for 3. Energy Cost: 0 Cast time: instant Range: 15 Cooldown: 25

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.



Master's Knight Boots (T6)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Shield Charge

Charge toward a target (ally or enemy). After the charge you apply a shield on yourself and allies in close proximity. The shield absorbs 200.00 damage, and lasts for 3. Energy Cost: 0 Cast time: instant Range: 15 Cooldown: 25

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.

Tenacity

Increases your resistance to movement-impairing effects by 0.05.



Grandmaster's Knight Boots (T7)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Shield Charge

Charge toward a target (ally or enemy). After the charge you apply a shield on yourself and allies in close proximity. The shield absorbs 200.00 damage, and lasts for 3. Energy Cost: 0 Cast time: instant Range: 15 Cooldown: 25

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.

Tenacity

Increases your resistance to movement-impairing effects by 0.05.



Elder's Knight Boots (T8)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Shield Charge

Charge toward a target (ally or enemy). After the charge you apply a shield on yourself and allies in close proximity. The shield absorbs 200.00 damage, and lasts for 3. Energy Cost: 0 Cast time: instant Range: 15 Cooldown: 25

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.

Tenacity

Increases your resistance to movement-impairing effects by 0.05.



Adept's Guardian Boots (T4)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Giant

Grow to a giant for 8. During that time, your max and current health are temporarily doubled, and your move speed is increased by 0.25. (This effect can't be purged) Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025



Expert's Guardian Boots (T5)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Giant

Grow to a giant for 8. During that time, your max and current health are temporarily doubled, and your move speed is increased by 0.25. (This effect can't be purged) Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.



Master's Guardian Boots (T6)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Giant

Grow to a giant for 8. During that time, your max and current health are temporarily doubled, and your move speed is increased by 0.25. (This effect can't be purged) Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.

Tenacity

Increases your resistance to movement-impairing effects by 0.05.



Grandmaster's Guardian Boots (T7)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Giant

Grow to a giant for 8. During that time, your max and current health are temporarily doubled, and your move speed is increased by 0.25. (This effect can't be purged) Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.

Tenacity

Increases your resistance to movement-impairing effects by 0.05.



Elder's Guardian Boots (T8)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Giant

Grow to a giant for 8. During that time, your max and current health are temporarily doubled, and your move speed is increased by 0.25. (This effect can't be purged) Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.

Tenacity

Increases your resistance to movement-impairing effects by 0.05.



Adept's Graveguard Boots (T4)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Battle Frenzy

Increases your movement speed by 0.80 and makes you immune to any movement impairing effects for 5. Does not make you immune to forced movement effects like knockbacks. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.



Expert's Graveguard Boots (T5)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Battle Frenzy

Increases your movement speed by 0.80 and makes you immune to any movement impairing effects for 5. Does not make you immune to forced movement effects like knockbacks. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.

Tenacity

Increases your resistance to movement-impairing effects by 0.05.



Master's Graveguard Boots (T6)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Battle Frenzy

Increases your movement speed by 0.80 and makes you immune to any movement impairing effects for 5. Does not make you immune to forced movement effects like knockbacks. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.

Tenacity

Increases your resistance to movement-impairing effects by 0.05.



Grandmaster's Graveguard Boots (T7)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Battle Frenzy

Increases your movement speed by 0.80 and makes you immune to any movement impairing effects for 5. Does not make you immune to forced movement effects like knockbacks. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.

Tenacity

Increases your resistance to movement-impairing effects by 0.05.



Elder's Graveguard Boots (T8)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Battle Frenzy

Increases your movement speed by 0.80 and makes you immune to any movement impairing effects for 5. Does not make you immune to forced movement effects like knockbacks. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.

Tenacity

Increases your resistance to movement-impairing effects by 0.05.



Adept's Demon Boots (T4)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Vengeful Sprint

Your damage and move speed is increased for 6. Each stack grants 0.04 additional damage and 0.20 speed increase. The less health you have upon activation, the more stacks you gain. (max 8 stacks) Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.

Tenacity

Increases your resistance to movement-impairing effects by 0.05.



Expert's Demon Boots (T5)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Vengeful Sprint

Your damage and move speed is increased for 6. Each stack grants 0.04 additional damage and 0.20 speed increase. The less health you have upon activation, the more stacks you gain. (max 8 stacks) Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.

Tenacity

Increases your resistance to movement-impairing effects by 0.05.



Master's Demon Boots (T6)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Vengeful Sprint

Your damage and move speed is increased for 6. Each stack grants 0.04 additional damage and 0.20 speed increase. The less health you have upon activation, the more stacks you gain. (max 8 stacks) Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.

Tenacity

Increases your resistance to movement-impairing effects by 0.05.



Grandmaster's Demon Boots (T7)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Vengeful Sprint

Your damage and move speed is increased for 6. Each stack grants 0.04 additional damage and 0.20 speed increase. The less health you have upon activation, the more stacks you gain. (max 8 stacks) Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.

Tenacity

Increases your resistance to movement-impairing effects by 0.05.



Elder's Demon Boots (T8)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Vengeful Sprint

Your damage and move speed is increased for 6. Each stack grants 0.04 additional damage and 0.20 speed increase. The less health you have upon activation, the more stacks you gain. (max 8 stacks) Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.

Tenacity

Increases your resistance to movement-impairing effects by 0.05.



Adept's Judicator Boots (T4)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Elbow Smash

Charge towards a ground location. All enemies within a 4 radius of the impact location are knocked in the air for 1s, ignoring Crowd Control Resistance. Energy Cost: 0 Cast time: instant Range: 11 Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.

Tenacity

Increases your resistance to movement-impairing effects by 0.05.



Expert's Judicator Boots (T5)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Elbow Smash

Charge towards a ground location. All enemies within a 4 radius of the impact location are knocked in the air for 1s, ignoring Crowd Control Resistance. Energy Cost: 0 Cast time: instant Range: 11 Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.

Tenacity

Increases your resistance to movement-impairing effects by 0.05.



Master's Judicator Boots (T6)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Elbow Smash

Charge towards a ground location. All enemies within a 4 radius of the impact location are knocked in the air for 1s, ignoring Crowd Control Resistance. Energy Cost: 0 Cast time: instant Range: 11 Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.

Tenacity

Increases your resistance to movement-impairing effects by 0.05.



Grandmaster's Judicator Boots (T7)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Elbow Smash

Charge towards a ground location. All enemies within a 4 radius of the impact location are knocked in the air for 1s, ignoring Crowd Control Resistance. Energy Cost: 0 Cast time: instant Range: 11 Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.

Tenacity

Increases your resistance to movement-impairing effects by 0.05.



Elder's Judicator Boots (T8)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Elbow Smash

Charge towards a ground location. All enemies within a 4 radius of the impact location are knocked in the air for 1s, ignoring Crowd Control Resistance. Energy Cost: 0 Cast time: instant Range: 11 Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.

Tenacity

Increases your resistance to movement-impairing effects by 0.05.



Beginner's Mercenary Shoes (T1)

(PASSIVE)
Sprint

Increases your move speed by 1 for 3. Energy Cost: 11 Cast time: instant Range: self Cooldown: 30



Novice's Mercenary Shoes (T2)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.



Journeyman's Mercenary Shoes (T3)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Invisibility

You stay invisible as long as you keep channeling, for up to 10s. While you are invisible, your move speed keeps increasing by 0.2 per second. (Stacks up to 5 times.) You keep the movement increase for 5 after you leave the invisibility. The channel is canceled by damage. Energy Cost: 0 Cast time: instant Range: self Cooldown: 40

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.



Adept's Mercenary Shoes (T4)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Invisibility

You stay invisible as long as you keep channeling, for up to 10s. While you are invisible, your move speed keeps increasing by 0.2 per second. (Stacks up to 5 times.) You keep the movement increase for 5 after you leave the invisibility. The channel is canceled by damage. Energy Cost: 0 Cast time: instant Range: self Cooldown: 40

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.



Expert's Mercenary Shoes (T5)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Invisibility

You stay invisible as long as you keep channeling, for up to 10s. While you are invisible, your move speed keeps increasing by 0.2 per second. (Stacks up to 5 times.) You keep the movement increase for 5 after you leave the invisibility. The channel is canceled by damage. Energy Cost: 0 Cast time: instant Range: self Cooldown: 40

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.



Master's Mercenary Shoes (T6)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Invisibility

You stay invisible as long as you keep channeling, for up to 10s. While you are invisible, your move speed keeps increasing by 0.2 per second. (Stacks up to 5 times.) You keep the movement increase for 5 after you leave the invisibility. The channel is canceled by damage. Energy Cost: 0 Cast time: instant Range: self Cooldown: 40

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.

Quick Thinker

All cooldown times reduced by 0.025



Grandmaster's Mercenary Shoes (T7)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Invisibility

You stay invisible as long as you keep channeling, for up to 10s. While you are invisible, your move speed keeps increasing by 0.2 per second. (Stacks up to 5 times.) You keep the movement increase for 5 after you leave the invisibility. The channel is canceled by damage. Energy Cost: 0 Cast time: instant Range: self Cooldown: 40

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.

Quick Thinker

All cooldown times reduced by 0.025



Elder's Mercenary Shoes (T8)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Invisibility

You stay invisible as long as you keep channeling, for up to 10s. While you are invisible, your move speed keeps increasing by 0.2 per second. (Stacks up to 5 times.) You keep the movement increase for 5 after you leave the invisibility. The channel is canceled by damage. Energy Cost: 0 Cast time: instant Range: self Cooldown: 40

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.

Quick Thinker

All cooldown times reduced by 0.025



Adept's Hunter Shoes (T4)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Rush

Increases your move speed by 1.2, and the duration of your crowd control abilities by 0.35, for 3. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.



Expert's Hunter Shoes (T5)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Rush

Increases your move speed by 1.2, and the duration of your crowd control abilities by 0.35, for 3. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.



Master's Hunter Shoes (T6)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Rush

Increases your move speed by 1.2, and the duration of your crowd control abilities by 0.35, for 3. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.

Quick Thinker

All cooldown times reduced by 0.025



Grandmaster's Hunter Shoes (T7)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Rush

Increases your move speed by 1.2, and the duration of your crowd control abilities by 0.35, for 3. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.

Quick Thinker

All cooldown times reduced by 0.025



Elder's Hunter Shoes (T8)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Rush

Increases your move speed by 1.2, and the duration of your crowd control abilities by 0.35, for 3. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.

Quick Thinker

All cooldown times reduced by 0.025



Adept's Assassin Shoes (T4)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Dodge

Dodge roll to the cursor's position. You are invincible during the roll, and after the roll your move speed is increased by 0.4 for 4. Energy Cost: 0 Cast time: instant Range: 5 Cooldown: 25

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.



Expert's Assassin Shoes (T5)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Dodge

Dodge roll to the cursor's position. You are invincible during the roll, and after the roll your move speed is increased by 0.4 for 4. Energy Cost: 0 Cast time: instant Range: 5 Cooldown: 25

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.



Master's Assassin Shoes (T6)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Dodge

Dodge roll to the cursor's position. You are invincible during the roll, and after the roll your move speed is increased by 0.4 for 4. Energy Cost: 0 Cast time: instant Range: 5 Cooldown: 25

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.

Quick Thinker

All cooldown times reduced by 0.025



Grandmaster's Assassin Shoes (T7)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Dodge

Dodge roll to the cursor's position. You are invincible during the roll, and after the roll your move speed is increased by 0.4 for 4. Energy Cost: 0 Cast time: instant Range: 5 Cooldown: 25

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.

Quick Thinker

All cooldown times reduced by 0.025



Elder's Assassin Shoes (T8)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Dodge

Dodge roll to the cursor's position. You are invincible during the roll, and after the roll your move speed is increased by 0.4 for 4. Energy Cost: 0 Cast time: instant Range: 5 Cooldown: 25

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.

Quick Thinker

All cooldown times reduced by 0.025



Adept's Stalker Shoes (T4)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Raging Blink

Teleports you to the cursor's position, and increases your damage and heal power by 0.15 for 4 Energy Cost: 0 Cast time: instant Range: 7 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.



Expert's Stalker Shoes (T5)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Raging Blink

Teleports you to the cursor's position, and increases your damage and heal power by 0.15 for 4 Energy Cost: 0 Cast time: instant Range: 7 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.

Quick Thinker

All cooldown times reduced by 0.025



Master's Stalker Shoes (T6)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Raging Blink

Teleports you to the cursor's position, and increases your damage and heal power by 0.15 for 4 Energy Cost: 0 Cast time: instant Range: 7 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.

Quick Thinker

All cooldown times reduced by 0.025



Grandmaster's Stalker Shoes (T7)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Raging Blink

Teleports you to the cursor's position, and increases your damage and heal power by 0.15 for 4 Energy Cost: 0 Cast time: instant Range: 7 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.

Quick Thinker

All cooldown times reduced by 0.025



Elder's Stalker Shoes (T8)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Raging Blink

Teleports you to the cursor's position, and increases your damage and heal power by 0.15 for 4 Energy Cost: 0 Cast time: instant Range: 7 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.

Quick Thinker

All cooldown times reduced by 0.025



Adept's Hellion Shoes (T4)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Mark of Sacrifice

Mark an enemy or ally and become invisible to players for 2s. After the 2s you dash to the marked target and your damage increases by 0.35 for 4. You can cancel the channel at any time, which will leave you at your current position. Energy Cost: 0 Cast time: moving channel Range: 15 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.

Quick Thinker

All cooldown times reduced by 0.025



Expert's Hellion Shoes (T5)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Mark of Sacrifice

Mark an enemy or ally and become invisible to players for 2s. After the 2s you dash to the marked target and your damage increases by 0.35 for 4. You can cancel the channel at any time, which will leave you at your current position. Energy Cost: 0 Cast time: moving channel Range: 15 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.

Quick Thinker

All cooldown times reduced by 0.025



Master's Hellion Shoes (T6)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Mark of Sacrifice

Mark an enemy or ally and become invisible to players for 2s. After the 2s you dash to the marked target and your damage increases by 0.35 for 4. You can cancel the channel at any time, which will leave you at your current position. Energy Cost: 0 Cast time: moving channel Range: 15 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.

Quick Thinker

All cooldown times reduced by 0.025



Grandmaster's Hellion Shoes (T7)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Mark of Sacrifice

Mark an enemy or ally and become invisible to players for 2s. After the 2s you dash to the marked target and your damage increases by 0.35 for 4. You can cancel the channel at any time, which will leave you at your current position. Energy Cost: 0 Cast time: moving channel Range: 15 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.

Quick Thinker

All cooldown times reduced by 0.025



Elder's Hellion Shoes (T8)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Mark of Sacrifice

Mark an enemy or ally and become invisible to players for 2s. After the 2s you dash to the marked target and your damage increases by 0.35 for 4. You can cancel the channel at any time, which will leave you at your current position. Energy Cost: 0 Cast time: moving channel Range: 15 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.

Quick Thinker

All cooldown times reduced by 0.025



Adept's Specter Shoes (T4)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Spectral Run

You become invisible, and can freely move around for up to 16s. While invisible, you lose 0.03 energy every null. The invisibility breaks when you take damage or cancel the channel. Energy Cost: 0.03 Cast time: channeled Range: self Cooldown: 60

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.

Quick Thinker

All cooldown times reduced by 0.025



Expert's Specter Shoes (T5)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Spectral Run

You become invisible, and can freely move around for up to 16s. While invisible, you lose 0.03 energy every null. The invisibility breaks when you take damage or cancel the channel. Energy Cost: 0.03 Cast time: channeled Range: self Cooldown: 60

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.

Quick Thinker

All cooldown times reduced by 0.025



Master's Specter Shoes (T6)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Spectral Run

You become invisible, and can freely move around for up to 16s. While invisible, you lose 0.03 energy every null. The invisibility breaks when you take damage or cancel the channel. Energy Cost: 0.03 Cast time: channeled Range: self Cooldown: 60

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.

Quick Thinker

All cooldown times reduced by 0.025



Grandmaster's Specter Shoes (T7)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Spectral Run

You become invisible, and can freely move around for up to 16s. While invisible, you lose 0.03 energy every null. The invisibility breaks when you take damage or cancel the channel. Energy Cost: 0.03 Cast time: channeled Range: self Cooldown: 60

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.

Quick Thinker

All cooldown times reduced by 0.025



Elder's Specter Shoes (T8)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Spectral Run

You become invisible, and can freely move around for up to 16s. While invisible, you lose 0.03 energy every null. The invisibility breaks when you take damage or cancel the channel. Energy Cost: 0.03 Cast time: channeled Range: self Cooldown: 60

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.

Quick Thinker

All cooldown times reduced by 0.025



Novice's Scholar Sandals (T2)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.



Journeyman's Scholar Sandals (T3)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Focused Run

Increases your move speed by null, and makes you immune to movement-impairing effects for up to 5s. During the focus you can't attack or cast spells, but you regain null energy every 0.5s. Energy Cost: 0 Cast time: channeled Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.



Adept's Scholar Sandals (T4)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Focused Run

Increases your move speed by null, and makes you immune to movement-impairing effects for up to 5s. During the focus you can't attack or cast spells, but you regain null energy every 0.5s. Energy Cost: 0 Cast time: channeled Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.



Expert's Scholar Sandals (T5)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Focused Run

Increases your move speed by null, and makes you immune to movement-impairing effects for up to 5s. During the focus you can't attack or cast spells, but you regain null energy every 0.5s. Energy Cost: 0 Cast time: channeled Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.



Master's Scholar Sandals (T6)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Focused Run

Increases your move speed by null, and makes you immune to movement-impairing effects for up to 5s. During the focus you can't attack or cast spells, but you regain null energy every 0.5s. Energy Cost: 0 Cast time: channeled Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.

Efficiency

0.06 reduced energy cost.



Grandmaster's Scholar Sandals (T7)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Focused Run

Increases your move speed by null, and makes you immune to movement-impairing effects for up to 5s. During the focus you can't attack or cast spells, but you regain null energy every 0.5s. Energy Cost: 0 Cast time: channeled Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.

Efficiency

0.06 reduced energy cost.



Elder's Scholar Sandals (T8)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Focused Run

Increases your move speed by null, and makes you immune to movement-impairing effects for up to 5s. During the focus you can't attack or cast spells, but you regain null energy every 0.5s. Energy Cost: 0 Cast time: channeled Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.

Efficiency

0.06 reduced energy cost.



Adept's Cleric Sandals (T4)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Blink

Teleports the caster to the cursor's position, unless something is in the way. Energy Cost: 0 Cast time: instant Range: 9 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.



Expert's Cleric Sandals (T5)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Blink

Teleports the caster to the cursor's position, unless something is in the way. Energy Cost: 0 Cast time: instant Range: 9 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.



Master's Cleric Sandals (T6)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Blink

Teleports the caster to the cursor's position, unless something is in the way. Energy Cost: 0 Cast time: instant Range: 9 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.

Efficiency

0.06 reduced energy cost.



Grandmaster's Cleric Sandals (T7)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Blink

Teleports the caster to the cursor's position, unless something is in the way. Energy Cost: 0 Cast time: instant Range: 9 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.

Efficiency

0.06 reduced energy cost.



Elder's Cleric Sandals (T8)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Blink

Teleports the caster to the cursor's position, unless something is in the way. Energy Cost: 0 Cast time: instant Range: 9 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.

Efficiency

0.06 reduced energy cost.



Adept's Mage Sandals (T4)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Delayed Teleport

Choose a ground target within 15. 1s after activation, you will be teleported to the desired position. Your cast or channel will not be interrupted by the teleport. However it is not possible to teleport through obstacles. Energy Cost: 0 Cast time: instant Range: 15 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.



Expert's Mage Sandals (T5)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Delayed Teleport

Choose a ground target within 15. 1s after activation, you will be teleported to the desired position. Your cast or channel will not be interrupted by the teleport. However it is not possible to teleport through obstacles. Energy Cost: 0 Cast time: instant Range: 15 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.



Master's Mage Sandals (T6)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Delayed Teleport

Choose a ground target within 15. 1s after activation, you will be teleported to the desired position. Your cast or channel will not be interrupted by the teleport. However it is not possible to teleport through obstacles. Energy Cost: 0 Cast time: instant Range: 15 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.

Efficiency

0.06 reduced energy cost.



Grandmaster's Mage Sandals (T7)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Delayed Teleport

Choose a ground target within 15. 1s after activation, you will be teleported to the desired position. Your cast or channel will not be interrupted by the teleport. However it is not possible to teleport through obstacles. Energy Cost: 0 Cast time: instant Range: 15 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.

Efficiency

0.06 reduced energy cost.



Elder's Mage Sandals (T8)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Delayed Teleport

Choose a ground target within 15. 1s after activation, you will be teleported to the desired position. Your cast or channel will not be interrupted by the teleport. However it is not possible to teleport through obstacles. Energy Cost: 0 Cast time: instant Range: 15 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.

Efficiency

0.06 reduced energy cost.



Adept's Druid Sandals (T4)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Frost Walk

Your feet freeze the ground beneath them. For the next 5, your move speed will increase by 0.3, and you will leave a trail of frozen ground behind when moving. If the enemy touches it, he is slowed by -0.8. Energy Cost: 0 Cast time: instant Range: 0 Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.



Expert's Druid Sandals (T5)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Frost Walk

Your feet freeze the ground beneath them. For the next 5, your move speed will increase by 0.3, and you will leave a trail of frozen ground behind when moving. If the enemy touches it, he is slowed by -0.8. Energy Cost: 0 Cast time: instant Range: 0 Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.

Efficiency

0.06 reduced energy cost.



Master's Druid Sandals (T6)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Frost Walk

Your feet freeze the ground beneath them. For the next 5, your move speed will increase by 0.3, and you will leave a trail of frozen ground behind when moving. If the enemy touches it, he is slowed by -0.8. Energy Cost: 0 Cast time: instant Range: 0 Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.

Efficiency

0.06 reduced energy cost.



Grandmaster's Druid Sandals (T7)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Frost Walk

Your feet freeze the ground beneath them. For the next 5, your move speed will increase by 0.3, and you will leave a trail of frozen ground behind when moving. If the enemy touches it, he is slowed by -0.8. Energy Cost: 0 Cast time: instant Range: 0 Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.

Efficiency

0.06 reduced energy cost.



Elder's Druid Sandals (T8)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Frost Walk

Your feet freeze the ground beneath them. For the next 5, your move speed will increase by 0.3, and you will leave a trail of frozen ground behind when moving. If the enemy touches it, he is slowed by -0.8. Energy Cost: 0 Cast time: instant Range: 0 Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.

Efficiency

0.06 reduced energy cost.



Adept's Fiend Sandals (T4)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Position Swap

Instantly swap positions with an enemy or a group member. Energy Cost: 0 Cast time: instant Range: 8 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.

Efficiency

0.06 reduced energy cost.



Expert's Fiend Sandals (T5)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Position Swap

Instantly swap positions with an enemy or a group member. Energy Cost: 0 Cast time: instant Range: 8 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.

Efficiency

0.06 reduced energy cost.



Master's Fiend Sandals (T6)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Position Swap

Instantly swap positions with an enemy or a group member. Energy Cost: 0 Cast time: instant Range: 8 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.

Efficiency

0.06 reduced energy cost.



Grandmaster's Fiend Sandals (T7)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Position Swap

Instantly swap positions with an enemy or a group member. Energy Cost: 0 Cast time: instant Range: 8 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.

Efficiency

0.06 reduced energy cost.



Elder's Fiend Sandals (T8)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Position Swap

Instantly swap positions with an enemy or a group member. Energy Cost: 0 Cast time: instant Range: 8 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.

Efficiency

0.06 reduced energy cost.



Adept's Cultist Sandals (T4)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Rotten Ground

For the next 5, your move speed will increase by 0.3, and you will leave a trail of rotten ground behind you when moving. Reduces resistances by -0.15 and Healing Received by -0.2 for all enemies who touch the rotten ground. The effect lasts for 3 after leaving the area. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.

Efficiency

0.06 reduced energy cost.



Expert's Cultist Sandals (T5)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Rotten Ground

For the next 5, your move speed will increase by 0.3, and you will leave a trail of rotten ground behind you when moving. Reduces resistances by -0.15 and Healing Received by -0.2 for all enemies who touch the rotten ground. The effect lasts for 3 after leaving the area. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.

Efficiency

0.06 reduced energy cost.



Master's Cultist Sandals (T6)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Rotten Ground

For the next 5, your move speed will increase by 0.3, and you will leave a trail of rotten ground behind you when moving. Reduces resistances by -0.15 and Healing Received by -0.2 for all enemies who touch the rotten ground. The effect lasts for 3 after leaving the area. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.

Efficiency

0.06 reduced energy cost.



Grandmaster's Cultist Sandals (T7)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Rotten Ground

For the next 5, your move speed will increase by 0.3, and you will leave a trail of rotten ground behind you when moving. Reduces resistances by -0.15 and Healing Received by -0.2 for all enemies who touch the rotten ground. The effect lasts for 3 after leaving the area. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.

Efficiency

0.06 reduced energy cost.



Elder's Cultist Sandals (T8)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Rotten Ground

For the next 5, your move speed will increase by 0.3, and you will leave a trail of rotten ground behind you when moving. Reduces resistances by -0.15 and Healing Received by -0.2 for all enemies who touch the rotten ground. The effect lasts for 3 after leaving the area. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.

Efficiency

0.06 reduced energy cost.



Adept's Royal Sandals (T4)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Defenseless Rush

Increases your move speed by 0.75, and your damage by 0.20, for 7. But while this ability is active you also take -0.15 more damage. The ability can stay activated for up to 7. Energy Cost: 0 Cast Time: toggle Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.



Expert's Royal Sandals (T5)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Defenseless Rush

Increases your move speed by 0.75, and your damage by 0.20, for 7. But while this ability is active you also take -0.15 more damage. The ability can stay activated for up to 7. Energy Cost: 0 Cast Time: toggle Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.

Efficiency

0.06 reduced energy cost.



Master's Royal Sandals (T6)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Defenseless Rush

Increases your move speed by 0.75, and your damage by 0.20, for 7. But while this ability is active you also take -0.15 more damage. The ability can stay activated for up to 7. Energy Cost: 0 Cast Time: toggle Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.

Efficiency

0.06 reduced energy cost.



Grandmaster's Royal Sandals (T7)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Defenseless Rush

Increases your move speed by 0.75, and your damage by 0.20, for 7. But while this ability is active you also take -0.15 more damage. The ability can stay activated for up to 7. Energy Cost: 0 Cast Time: toggle Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.

Efficiency

0.06 reduced energy cost.



Elder's Royal Sandals (T8)

(PASSIVE)
Energetic Sprint

Increases your move speed by 1 for 3, and regenerates 3.92 energy every second for 3 seconds. Energy Cost: 0 Cooldown: 30

Defenseless Rush

Increases your move speed by 0.75, and your damage by 0.20, for 7. But while this ability is active you also take -0.15 more damage. The ability can stay activated for up to 7. Energy Cost: 0 Cast Time: toggle Range: self Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Aggression

Increases your damage and heal power by 0.035.

Concentration

Cast speed is increased by 0.05.

Efficiency

0.06 reduced energy cost.



Adept's Royal Shoes (T4)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Evasive Jump

Jump to a target location; while you are in the air you are invulnerable to all damage and all crowd control effects. Energy Cost: 0 Cast time: instant Range: 9 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.



Expert's Royal Shoes (T5)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Evasive Jump

Jump to a target location; while you are in the air you are invulnerable to all damage and all crowd control effects. Energy Cost: 0 Cast time: instant Range: 9 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.

Quick Thinker

All cooldown times reduced by 0.025



Master's Royal Shoes (T6)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Evasive Jump

Jump to a target location; while you are in the air you are invulnerable to all damage and all crowd control effects. Energy Cost: 0 Cast time: instant Range: 9 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.

Quick Thinker

All cooldown times reduced by 0.025



Grandmaster's Royal Shoes (T7)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Evasive Jump

Jump to a target location; while you are in the air you are invulnerable to all damage and all crowd control effects. Energy Cost: 0 Cast time: instant Range: 9 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.

Quick Thinker

All cooldown times reduced by 0.025



Elder's Royal Shoes (T8)

(PASSIVE)
Refreshing Sprint

Increases your move speed by 1 for 3, and reduces your cooldowns slightly. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Evasive Jump

Jump to a target location; while you are in the air you are invulnerable to all damage and all crowd control effects. Energy Cost: 0 Cast time: instant Range: 9 Cooldown: 20

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Balanced Mind

Increases your damage and heal power by 0.015, and incoming damage is reduced by 0.01.

Swiftness

Attack speed increased by 0.06.

Quick Thinker

All cooldown times reduced by 0.025



Adept's Royal Boots (T4)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Royal March

March to a ground target destination. While marching, you stack up resistances and movement speed. Each stack reduces incoming damage by 0.02, and increases movement speed by 0.06, for 8. (Max 10 stacks.) The effect is only activated if you reach your destination without interruption. Energy Cost: 0 Cast time: instant Range: 10 Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.



Expert's Royal Boots (T5)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Royal March

March to a ground target destination. While marching, you stack up resistances and movement speed. Each stack reduces incoming damage by 0.02, and increases movement speed by 0.06, for 8. (Max 10 stacks.) The effect is only activated if you reach your destination without interruption. Energy Cost: 0 Cast time: instant Range: 10 Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.

Tenacity

Increases your resistance to movement-impairing effects by 0.05.



Master's Royal Boots (T6)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Royal March

March to a ground target destination. While marching, you stack up resistances and movement speed. Each stack reduces incoming damage by 0.02, and increases movement speed by 0.06, for 8. (Max 10 stacks.) The effect is only activated if you reach your destination without interruption. Energy Cost: 0 Cast time: instant Range: 10 Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.

Tenacity

Increases your resistance to movement-impairing effects by 0.05.



Grandmaster's Royal Boots (T7)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Royal March

March to a ground target destination. While marching, you stack up resistances and movement speed. Each stack reduces incoming damage by 0.02, and increases movement speed by 0.06, for 8. (Max 10 stacks.) The effect is only activated if you reach your destination without interruption. Energy Cost: 0 Cast time: instant Range: 10 Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.

Tenacity

Increases your resistance to movement-impairing effects by 0.05.



Elder's Royal Boots (T8)

(PASSIVE)
Rejuvenating Sprint

Increases your move speed by 1 for 3, and regenerates 20.48 health every second, for 3 seconds. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Royal March

March to a ground target destination. While marching, you stack up resistances and movement speed. Each stack reduces incoming damage by 0.02, and increases movement speed by 0.06, for 8. (Max 10 stacks.) The effect is only activated if you reach your destination without interruption. Energy Cost: 0 Cast time: instant Range: 10 Cooldown: 30

Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Courier

Increases your maximum carry load by 0.3 kg.

Toughness

Incoming damage is reduced by 0.025

Authority

0.05 increased CC duration.

Tenacity

Increases your resistance to movement-impairing effects by 0.05.



Adept's Harvester Workboots (T4)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Ethereal Path

Dash towards a ground target location. During the dash, you are invisible and immune to forced knockback effects. After you arrive at the desired position, your move speed is increased by 0.75, and your maxload by 0.75, for 4. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Harvesting Skills

Increases your Gathering Yield for Adept's Fiber or lower. (The item must be equipped for several minutes to get the full effect.)



Expert's Harvester Workboots (T5)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Ethereal Path

Dash towards a ground target location. During the dash, you are invisible and immune to forced knockback effects. After you arrive at the desired position, your move speed is increased by 0.75, and your maxload by 0.75, for 4. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Harvesting Skills

Increases your Gathering Yield for Expert's Fiber or lower. (The item must be equipped for several minutes to get the full effect.)



Master's Harvester Workboots (T6)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Ethereal Path

Dash towards a ground target location. During the dash, you are invisible and immune to forced knockback effects. After you arrive at the desired position, your move speed is increased by 0.75, and your maxload by 0.75, for 4. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Harvesting Skills

Increases your Gathering Yield for Master's Fiber or lower. (The item must be equipped for several minutes to get the full effect.)



Grandmaster's Harvester Workboots (T7)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Ethereal Path

Dash towards a ground target location. During the dash, you are invisible and immune to forced knockback effects. After you arrive at the desired position, your move speed is increased by 0.75, and your maxload by 0.75, for 4. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Harvesting Skills

Increases your Gathering Yield for Grandmaster's Fiber or lower. (The item must be equipped for several minutes to get the full effect.)



Elder's Harvester Workboots (T8)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Ethereal Path

Dash towards a ground target location. During the dash, you are invisible and immune to forced knockback effects. After you arrive at the desired position, your move speed is increased by 0.75, and your maxload by 0.75, for 4. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Harvesting Skills

Increases your Gathering Yield for Elder's Fiber or lower. (The item must be equipped for several minutes to get the full effect.)



Adept's Skinner Workboots (T4)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Scent of the Wilderness

Increases your move speed by 0.7, your maxload by 2, and creatures will stop attacking you, for 10. After activation, you can't cast spells or attack for 15. Energy Cost: 0 Cast Time: instant Range: self Cooldown: 60

Skinning Skills

Increases your Gathering Yield for Adept's Hide or lower. (The item must be equipped for several minutes to get the full effect.)



Expert's Skinner Workboots (T5)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Scent of the Wilderness

Increases your move speed by 0.7, your maxload by 2, and creatures will stop attacking you, for 10. After activation, you can't cast spells or attack for 15. Energy Cost: 0 Cast Time: instant Range: self Cooldown: 60

Skinning Skills

Increases your Gathering Yield for Expert's Hide or lower. (The item must be equipped for several minutes to get the full effect.)



Master's Skinner Workboots (T6)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Scent of the Wilderness

Increases your move speed by 0.7, your maxload by 2, and creatures will stop attacking you, for 10. After activation, you can't cast spells or attack for 15. Energy Cost: 0 Cast Time: instant Range: self Cooldown: 60

Skinning Skills

Increases your Gathering Yield for Master's Hide or lower. (The item must be equipped for several minutes to get the full effect.)



Grandmaster's Skinner Workboots (T7)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Scent of the Wilderness

Increases your move speed by 0.7, your maxload by 2, and creatures will stop attacking you, for 10. After activation, you can't cast spells or attack for 15. Energy Cost: 0 Cast Time: instant Range: self Cooldown: 60

Skinning Skills

Increases your Gathering Yield for Grandmaster's Hide or lower. (The item must be equipped for several minutes to get the full effect.)



Elder's Skinner Workboots (T8)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Scent of the Wilderness

Increases your move speed by 0.7, your maxload by 2, and creatures will stop attacking you, for 10. After activation, you can't cast spells or attack for 15. Energy Cost: 0 Cast Time: instant Range: self Cooldown: 60

Skinning Skills

Increases your Gathering Yield for Elder's Hide or lower. (The item must be equipped for several minutes to get the full effect.)



Adept's Miner Workboots (T4)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Flee

Increases your move speed by 1.2, and your maxload by 2, for 7. After activation, you can't cast spells or attack for 12. Energy Cost: 0 Cast Time: instant Range: self Cooldown: 60

Mining Skills

Increases your Gathering Yield for Adept's Ore or lower. (The item must be equipped for several minutes to get the full effect.)



Expert's Miner Workboots (T5)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Flee

Increases your move speed by 1.2, and your maxload by 2, for 7. After activation, you can't cast spells or attack for 12. Energy Cost: 0 Cast Time: instant Range: self Cooldown: 60

Mining Skills

Increases your Gathering Yield for Expert's Ore or lower. (The item must be equipped for several minutes to get the full effect.)



Master's Miner Workboots (T6)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Flee

Increases your move speed by 1.2, and your maxload by 2, for 7. After activation, you can't cast spells or attack for 12. Energy Cost: 0 Cast Time: instant Range: self Cooldown: 60

Mining Skills

Increases your Gathering Yield for Master's Ore or lower. (The item must be equipped for several minutes to get the full effect.)



Grandmaster's Miner Workboots (T7)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Flee

Increases your move speed by 1.2, and your maxload by 2, for 7. After activation, you can't cast spells or attack for 12. Energy Cost: 0 Cast Time: instant Range: self Cooldown: 60

Mining Skills

Increases your Gathering Yield for Grandmaster's Ore or lower. (The item must be equipped for several minutes to get the full effect.)



Elder's Miner Workboots (T8)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Flee

Increases your move speed by 1.2, and your maxload by 2, for 7. After activation, you can't cast spells or attack for 12. Energy Cost: 0 Cast Time: instant Range: self Cooldown: 60

Mining Skills

Increases your Gathering Yield for Elder's Ore or lower. (The item must be equipped for several minutes to get the full effect.)



Adept's Quarrier Workboots (T4)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Motivating Pain

Increases your Move Speed by 0.5, and your max load by 2, for 8. Every time you take damage, your move speed is further increased by 0.3. (Stacks up to 3 times.) Energy Cost: 0 Cast time: instant Range: self Cooldown: 50

Quarrying Skills

Increases your Gathering Yield for Adept's Stone or lower. (The item must be equipped for several minutes to get the full effect.)



Expert's Quarrier Workboots (T5)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Motivating Pain

Increases your Move Speed by 0.5, and your max load by 2, for 8. Every time you take damage, your move speed is further increased by 0.3. (Stacks up to 3 times.) Energy Cost: 0 Cast time: instant Range: self Cooldown: 50

Quarrying Skills

Increases your Gathering Yield for Expert's Stone or lower. (The item must be equipped for several minutes to get the full effect.)



Master's Quarrier Workboots (T6)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Motivating Pain

Increases your Move Speed by 0.5, and your max load by 2, for 8. Every time you take damage, your move speed is further increased by 0.3. (Stacks up to 3 times.) Energy Cost: 0 Cast time: instant Range: self Cooldown: 50

Quarrying Skills

Increases your Gathering Yield for Master's Stone or lower. (The item must be equipped for several minutes to get the full effect.)



Grandmaster's Quarrier Workboots (T7)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Motivating Pain

Increases your Move Speed by 0.5, and your max load by 2, for 8. Every time you take damage, your move speed is further increased by 0.3. (Stacks up to 3 times.) Energy Cost: 0 Cast time: instant Range: self Cooldown: 50

Quarrying Skills

Increases your Gathering Yield for Grandmaster's Stone or lower. (The item must be equipped for several minutes to get the full effect.)



Elder's Quarrier Workboots (T8)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Motivating Pain

Increases your Move Speed by 0.5, and your max load by 2, for 8. Every time you take damage, your move speed is further increased by 0.3. (Stacks up to 3 times.) Energy Cost: 0 Cast time: instant Range: self Cooldown: 50

Quarrying Skills

Increases your Gathering Yield for Elder's Stone or lower. (The item must be equipped for several minutes to get the full effect.)



Adept's Lumberjack Workboots (T4)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Sprint Shield

Applies a shield on yourself, that can absorb up to 138.51 damage, and lasts for 6. While the shield is up, your move speed is increased by 0.6, and your maxload by 2. Attacking someone will remove the shield from you. Energy Cost: 0 Cast time: instant Range: 0 Cooldown: 60

Lumberjack Skills

Increases your Gathering Yield for Adept's Wood or lower. (The item must be equipped for several minutes to get the full effect.)



Expert's Lumberjack Workboots (T5)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Sprint Shield

Applies a shield on yourself, that can absorb up to 138.51 damage, and lasts for 6. While the shield is up, your move speed is increased by 0.6, and your maxload by 2. Attacking someone will remove the shield from you. Energy Cost: 0 Cast time: instant Range: 0 Cooldown: 60

Lumberjack Skills

Increases your Gathering Yield for Expert's Wood or lower. (The item must be equipped for several minutes to get the full effect.)



Master's Lumberjack Workboots (T6)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Sprint Shield

Applies a shield on yourself, that can absorb up to 138.51 damage, and lasts for 6. While the shield is up, your move speed is increased by 0.6, and your maxload by 2. Attacking someone will remove the shield from you. Energy Cost: 0 Cast time: instant Range: 0 Cooldown: 60

Lumberjack Skills

Increases your Gathering Yield for Master's Wood or lower. (The item must be equipped for several minutes to get the full effect.)



Grandmaster's Lumberjack Workboots (T7)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Sprint Shield

Applies a shield on yourself, that can absorb up to 138.51 damage, and lasts for 6. While the shield is up, your move speed is increased by 0.6, and your maxload by 2. Attacking someone will remove the shield from you. Energy Cost: 0 Cast time: instant Range: 0 Cooldown: 60

Lumberjack Skills

Increases your Gathering Yield for Grandmaster's Wood or lower. (The item must be equipped for several minutes to get the full effect.)



Elder's Lumberjack Workboots (T8)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Sprint Shield

Applies a shield on yourself, that can absorb up to 138.51 damage, and lasts for 6. While the shield is up, your move speed is increased by 0.6, and your maxload by 2. Attacking someone will remove the shield from you. Energy Cost: 0 Cast time: instant Range: 0 Cooldown: 60

Lumberjack Skills

Increases your Gathering Yield for Elder's Wood or lower. (The item must be equipped for several minutes to get the full effect.)



Adept's Fisherman Workboots (T4)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Splash Wave

Slide to a target location, knocking all enemies in the way 20 away. (ignoring crowd control resistance) Energy Cost: 16 Cast time: instant Range: 18 Cooldown: 60

Fisherman Skills

Increases your Gathering Yield by 2.5% for T4 Fish or lower. (The item needs to be equipped for several minutes to get the full effect)



Expert's Fisherman Workboots (T5)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Splash Wave

Slide to a target location, knocking all enemies in the way 20 away. (ignoring crowd control resistance) Energy Cost: 16 Cast time: instant Range: 18 Cooldown: 60

Fisherman Skills

Increases your Gathering Yield by 5% for T5 Fish or lower. (The item needs to be equipped for several minutes to get the full effect)



Master's Fisherman Workboots (T6)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Splash Wave

Slide to a target location, knocking all enemies in the way 20 away. (ignoring crowd control resistance) Energy Cost: 16 Cast time: instant Range: 18 Cooldown: 60

Fisherman Skills

Increases your Gathering Yield by 7.5% for T6 Fish or lower. (The item needs to be equipped for several minutes to get the full effect)



Grandmaster's Fisherman Workboots (T7)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Splash Wave

Slide to a target location, knocking all enemies in the way 20 away. (ignoring crowd control resistance) Energy Cost: 16 Cast time: instant Range: 18 Cooldown: 60

Fisherman Skills

Increases your Gathering Yield by 12.5% for T7 Fish or lower. (The item needs to be equipped for several minutes to get the full effect)



Elder's Fisherman Workboots (T8)

(PASSIVE)
Run

Increases your move speed by 0.6 for 7. Good for travelling and gathering. Energy Cost: 0 Cast time: instant Range: self Cooldown: 30

Wanderlust

Every second your movement speed increases by 0.1. (Stacks up to 8 times.) This effect lasts for 16s. Energy Cost: 0 Cast time: instant Range: self Cooldown: 60

Splash Wave

Slide to a target location, knocking all enemies in the way 20 away. (ignoring crowd control resistance) Energy Cost: 16 Cast time: instant Range: 18 Cooldown: 60

Fisherman Skills

Increases your Gathering Yield by 17.5% for T8 Fish or lower. (The item needs to be equipped for several minutes to get the full effect)