Expert's Cursed Staff (T5)

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Item Value720
Crafting Fame1,440
Max Quality Level5
Ability Power120
Slot Typemainhand
Attack Typemagic
Attack Damage23
Attach Range9
Two Handedfalse
Active Spell Slots3
Passive Spell Slots1
Item Power800



Vile Curse

Places Vile Curse on the target, dealing -16.94 damage every two seconds (stacks up to 4 times). Energy Cost: 4 Cast time: Instant Range: 9 Cooldown: 2

Cursed Sickle

Creates a demonic sickle, which flies to your position. It applies a Vile Curse on any enemy it hits on the way. The curse deals -16.94 damage every two seconds (stacks up to 4 times). Energy Cost: 7 Cast time: Instant Range: 13 Cooldown: 3.5


Armor Piercer

A demonic beam shoots out in a straight line. All enemies hit take -77.11 damage, and have their Armor and Magic Resist reduced by -0.15 for 8. Energy Cost: 11. Cast Time: instant Range: 22. Cooldown: 15

Cursed Beam

Deals null damage up to null times to an enemy. Energy Cost: 10 Cast time: channeled Range: 11 Cooldown: 10


Creates a desecrating wave that roots all enemies in a 4m radius for 2.60 and applies a Vile Curse to them. Energy Cost: 12 Cast time: instant Range: 13 Cooldown: 15


The Grudge can be cast on any ally, and lasts for 10. While it is active, every normal attack they make inflicts a Grudge Curse stack on the enemy. Each Grudge Curse stack deals -9.21 magic damage per second for 8 times. (stacks up to 6 times) Energy Cost: 7 Cast time: instant Range: 8 Cooldown: 20


Death Curse

Places a death curse on the target, and will deal damage to the target after a few seconds depending on the number of charges of the Vile Curse on the target. Zero Charges: -157.95 damage One Charge: -236.93 damage Two Charges: -315.90 damage Three Charges: -410.67 damage Four Charges: -537.03 damage Energy Cost: 15 Cast time: 0.6 Range: 11 Cooldown: 15



Every 4 normal attacks, you cause a demonic explosion on the enemy, dealing an additional -23.71 magic damage in a 5 radius.


Every normal attack, you restore 1.24 energy.


Every 5 activated spells, all your damage gets increased by 0.1 for 4.