No data available for this item
|Max Quality Level||5|
|Active Spell Slots||3|
|Passive Spell Slots||1|
Places Vile Curse on the target, dealing -16.94 damage every two seconds (stacks up to 4 times). Energy Cost: 4 Cast time: Instant Range: 9 Cooldown: 2
Creates a demonic sickle, which flies to your position. It applies a Vile Curse on any enemy it hits on the way. The curse deals -16.94 damage every two seconds (stacks up to 4 times). Energy Cost: 7 Cast time: Instant Range: 13 Cooldown: 3.5
A demonic beam shoots out in a straight line. All enemies hit take -77.11 damage, and have their Armor and Magic Resist reduced by -0.15 for 8. Energy Cost: 11. Cast Time: instant Range: 22. Cooldown: 15
Deals null damage up to null times to an enemy. Energy Cost: 10 Cast time: channeled Range: 11 Cooldown: 10
Creates a desecrating wave that roots all enemies in a 4m radius for 2.60 and applies a Vile Curse to them. Energy Cost: 12 Cast time: instant Range: 13 Cooldown: 15
The caster creates an area of decay. Enemies inside will have all their Heal-over-Time effects removed, and will have Vile Curse reapplied repeatedly. The longer they stay in this area, the more the curse can stack up. Energy Cost: 17 Cast time: channeled Range: 15 Cooldown: 25
Every 4 normal attacks, you cause a demonic explosion on the enemy, dealing an additional -23.71 magic damage in a 5 radius.
Every normal attack, you restore 1.24 energy.
Every 5 activated spells, all your damage gets increased by 0.1 for 4.