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Guardabosques del maestro (T6)


Equipment Item

Item Power: 975


Spells


Q

Powerful Swing

[mobility]Step[/mobility] in the targeted direction and swing your hammer in a [other]cone in front[/other] of you, dealing [dmg]{0} physical damage[/dmg] to all enemies hit. [cc]Knocks back[/cc] up to [other]{1} enemy mobs [/other] by [cc]{2}[/cc]. [other]Enemies[/other] affected by any [other]Crowd Control effects[/other] will take an additional [dmg]{3} physical bonus damage[/dmg]. Energy Cost: § [other]{0}[/other] Cast Time: § [other]{1}[/other] Range: § [other]{2}[/other] Cooldown: § [other]{3}[/other]

Threatening Strike

Strike the targeted enemy, dealing [dmg]-283 physical damage[/dmg]. Increases your [buff]Threat Generation[/buff] by [buff]4[/buff] for [buff]3 seconds[/buff]. Energy Cost: § [other]5[/other] Cast Time: § [other]0[/other] Range: § [other]3[/other] Cooldown: § [other]2[/other]

Iron Breaker

Slam your hammer on the ground, dealing [dmg]{0} physical damage[/dmg] (vs players) / [dmg]{1} physical damage[/dmg] (vs mobs) to all enemies in a [other]{2} radius[/other] around the targeted position. Reduces [debuff]damage resistances[/debuff] by [debuff]{3}[/debuff] for [debuff]{4}[/debuff]. [other]Breaks[/other] any [other]shields[/other] active on all enemies hit. Energy Cost: § [other]5[/other] Cast Time: § [other]0[/other] Range: § [other]3[/other] Cooldown: § [other]6[/other]

W

Seismic Tremor

Smash your hammer repeatedly into the ground at the target position, dealing [dmg]physical damage[/dmg], while [other]channeling[/other] for [other]{0}[/other]. The [other]damage[/other] and [other]radius[/other] is [other]based[/other] on how long you have [other]channeled[/other]. [#] Channel Time: [other]{1}[/other] | [other]{2}[/other] | [other]{0}[/other] [#] Damage: [dmg]{3}[/dmg] | [dmg]{3}[/dmg] | [dmg]{4}[/dmg] [#] Radius: [other]{5}[/other] | [other]{5}[/other] | [other]{6}[/other] Energy Cost: § [other]{0}[/other] Cast Time: § [other]{1}[/other] Channel Time: § [other]{2}[/other] Range: § [other]{3}[/other] Cooldown: § [other]{4}[/other]

Slowing Charge

[mobility]Dash[/mobility] towards the targeted position, dealing [dmg]-159 physical damage[/dmg] to all enemies you pass through. [cc]Slows[/cc] by [cc]-0.50[/cc] for [cc]4 seconds[/cc]. Energy Cost: § [other]11[/other] Cast Time: § [other]0[/other] Range: § [other]12[/other] Cooldown: § [other]15[/other]

Power Geyser

Hit the ground, releasing a Power Geyser with a [other]3 radius[/other] at the targeted position after [other]0.4[/other]. [cc]Throws[/cc] all enemies hit [cc]in the air[/cc] for [cc]X[/cc]. Deals [dmg]-156 magical damage[/dmg]. [other]Knocks back[/other] all allies hit [other]8[/other] away from the geyser. Energy Cost: § [other]10[/other] Cast Time: § [other]0[/other] Range: § [other]11[/other] Cooldown: § [other]10[/other]

Knockout

Attack the targeted enemy, dealing [dmg]-160 physical damage[/dmg]. [cc]Puts[/cc] the target [cc]to sleep[/cc] for [cc]5 seconds[/cc] (vs. players) / [cc]10 seconds[/cc] (vs. mobs). (Taking damage wakes the enemy up.) Energy Cost: § [other]12[/other] Cast Time: § [other]0[/other] Range: § [other]1.5[/other] Cooldown: § [other]15[/other]

Inertia Ring

Create a [other]X thick ring[/other] in a [other]X radius[/other] around you, lasting [other]4 seconds[/other]. [cc]Slows[/cc] enemies passing through the ring by [cc]-0.90[/cc] (ignoring Crowd Control resistance). Energy Cost: § [other]4[/other] Cast Time: § [other]0.5[/other] Range: § [other]8[/other] Cooldown: § [other]20[/other]

E

Ground Pound

[mobility]Leap[/mobility] towards the targeted position, becoming [buff]immune[/buff] to all [buff]Crowd Control effects[/buff] and [buff]damage[/buff] until [buff]impact[/buff]. [cc]Stuns[/cc] all enemies in a [other]5.5 radius[/other] for [cc]2.5 seconds[/cc]. Deals [dmg]-278 physical damage[/dmg]. Increases your [buff]damage resistances[/buff] by [buff]0.25[/buff] for each enemy hit ([other]stacks[/other] up to [other]3[/other] times) for [buff]6 seconds[/buff]. Energy Cost: § [other]23[/other] Cast Time: § [other]0.4[/other] Range: § [other]16[/other] Cooldown: § [other]30[/other]

Passive

Stunning Strike

Every [other]5[/other] Auto-Attacks, [cc]stun[/cc] the targeted enemy for [cc]0.43 seconds[/cc].

Energetic

[other]Each[/other] Auto-Attack restores [other]5 Energy[/other].

Life Leech

[other]Every[/other] Auto-Attack [heal]steals 0.15[/heal] of the [heal]Health[/heal] the enemy has [heal]lost[/heal].

Dreadladen Fighting

Every [other]4[/other] Auto-Attacks, increase the [buff]duration[/buff] of your [buff]Crowd Control effects[/buff] by [buff]0.5[/buff] for [buff]2 seconds[/buff].