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Grandmaster's Hammer (T7)


Grandmaster's Hammer

Item Power: 1300


Spells


Q

Bash Knee

Bash the targeted enemy, dealing [dmg]-187 physical damage[/dmg]. [cc]Slows[/cc] by [cc]-0.30[/cc] for [cc]4 seconds[/cc]. Energy Cost: § [other]3[/other] Cast Time: § [other]0[/other] Range: § [other]3[/other] Cooldown: § [other]2[/other]

Threatening Strike

Strike the targeted enemy, dealing [dmg]-336 physical damage[/dmg]. Increases your [buff]Threat Generation[/buff] by [buff]4[/buff] for [buff]3 seconds[/buff]. Energy Cost: § [other]5[/other] Cast Time: § [other]0[/other] Range: § [other]3[/other] Cooldown: § [other]2[/other]

Iron Breaker

Slam your hammer on the ground, dealing [dmg]-303 physical damage[/dmg] (vs players) / [dmg]-404 physical damage[/dmg] (vs mobs) to all enemies in a [other]X radius[/other] around the targeted position. Reduces [debuff]damage resistances[/debuff] by [debuff]-0.12[/debuff] for [debuff]4 seconds[/debuff]. [other]Purges[/other] any [other]shields[/other] active on the target. Energy Cost: § [other]5[/other] Cast Time: § [other]0[/other] Range: § [other]3[/other] Cooldown: § [other]6[/other]

W

Heavy Smash

Pound the ground in a [other]cone in front[/other] of you with your hammer, dealing [dmg]-975 physical damage[/dmg] at the impact of the hammer and [dmg]-895 physical damage[/dmg] in the rest of the cone area. Energy Cost: § [other]14[/other] Cast Time: § [other]1.4[/other] Range: § [other]6[/other] Cooldown: § [other]15[/other]

Slowing Charge

[mobility]Dash[/mobility] towards the targeted position, dealing [dmg]-190 physical damage[/dmg] to all enemies you pass through. [cc]Slows[/cc] by [cc]-0.50[/cc] for [cc]4 seconds[/cc]. Energy Cost: § [other]11[/other] Cast Time: § [other]0[/other] Range: § [other]12[/other] Cooldown: § [other]15[/other]

Power Geyser

Hit the ground, releasing a Power Geyser with a [other]3 radius[/other] at the targeted position after [other]0.4[/other]. [cc]Throws[/cc] all enemies hit [cc]in the air[/cc] for [cc]X[/cc]. Deals [dmg]-185 magical damage[/dmg]. [other]Knocks back[/other] all allies hit [other]8[/other] away from the geyser. Energy Cost: § [other]10[/other] Cast Time: § [other]0[/other] Range: § [other]11[/other] Cooldown: § [other]10[/other]

Knockout

Attack the targeted enemy, dealing [dmg]-191 physical damage[/dmg]. [cc]Puts[/cc] the target [cc]to sleep[/cc] for [cc]4.36 seconds[/cc] (vs. players) / [cc]8.72 seconds[/cc] (vs. mobs). (Taking damage wakes the enemy up.) Energy Cost: § [other]12[/other] Cast Time: § [other]0[/other] Range: § [other]1.5[/other] Cooldown: § [other]15[/other]

Inertia Ring

Create a [other]X thick ring[/other] in a [other]X radius[/other] around you, lasting [other]4 seconds[/other]. [cc]Slows[/cc] enemies passing through the ring by [cc]-0.90[/cc] (ignoring Crowd Control resistance). Energy Cost: § [other]4[/other] Cast Time: § [other]0.5[/other] Range: § [other]8[/other] Cooldown: § [other]20[/other]

E

Earth Shatter

Shatter the earth in a [other]5.5 radius[/other] around you, dealing [dmg]-187 physical damage[/dmg] to all enemies hit. [cc]Stuns[/cc] for [cc]2.25 seconds[/cc]. Energy Cost: § [other]15[/other] Cast Time: § [other]0[/other] Range: § [other]0[/other] Cooldown: § [other]15[/other]

Passive

Stunning Strike

Every [other]5[/other] normal attacks, [cc]stun[/cc] the targeted enemy for [cc]0.43 seconds[/cc].

Energetic

[other]Every[/other] normal attack restores [other]6 Energy[/other].

Life Leech

[other]Every[/other] normal attack [heal]steals 0.15[/heal] of the [heal]Health[/heal] the enemy has [heal]lost[/heal].

Dreadladen Fighting

Every [other]4[/other] normal attacks, increase the [buff]duration[/buff] of your [buff]Crowd Control effects[/buff] by [buff]0.5[/buff] for [buff]2 seconds[/buff].