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Master's Mercenary Hood (T6)


Master's Mercenary Hood

Item Power: 1000


Spells


Passive

Energy Regain

Take a pause, restoring [other]NaN Energy[/other] every [other]X[/other] while [other]channeling[/other] for up to [other]X[/other]. Energy Cost: § [other]0[/other] Cast Time: § [other]0[/other] Channel Time: § [other]X[/other] Range: § [other]0[/other] Cooldown: § [other]30[/other]

Cleanse

Create a purifying circle with a [other]4 radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle. Energy Cost: § [other]0[/other] Cast Time: § [other]0[/other] Range: § [other]9[/other] Cooldown: § [other]20[/other]

Howl

Release a sonic wave in a [other]cone in front[/other] of you, dealing [dmg]-45 magical damage[/dmg]. [cc]Slows[/cc] all enemies hit by [cc]-0.35[/cc] for [cc]5 seconds[/cc]. Decreases [debuff]Attack Speed[/debuff] by [debuff]-0.4[/debuff] for [debuff]5 seconds[/debuff]. [cc]Interrupts[/cc] enemy spell casting. Energy Cost: § [other]0[/other] Cast Time: § [other]0[/other] Range: § [other]12[/other] Cooldown: § [other]20[/other]

Balanced Mind

Increases all your [buff]damage[/buff] and your [buff]Healing Cast[/buff], by [buff]0.015[/buff]. Increases [buff]Defense[/buff] by [buff]0.01[/buff].

Swiftness

Increases your [buff]Attack Speed[/buff] by [buff]0.06[/buff].

Quick Thinker

Increases your [buff]Cooldown Rate[/buff] by [buff]0.025[/buff].