Adept's Robe of Purity
As long as you are not in combat, you can use this spell to mend wounds. Regenerates 4% Health and Energy per second for 12s. Energy Cost: 0 Cast time: channeled Range: self Cooldown: 30
Increases your Armor and Magic Resist by 0.3 for 8. Enemies that attack you are slowed by null for null. 10% of incoming damage (before Armor/Magic Resist) is reflected back to its source. Energy Cost: 10 Cast time: instant Range: self Cooldown: 40
Creates a 3 ring of energy around you for 5. Enemies entering the aura will get knocked back 12 and receive -25 damage. For the duration of the aura you are immune to forced movement. Energy Cost: 10 Cast time: instant Range: self Cooldown: 30
Increases your damage and heal power by 0.08.
Increases cast speed by 0.1.
0.12 reduced energy cost.