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Adept's Great Fire Staff (T4)


Equipment Item

Item Power: 700


Spells


Q

Fire Bolt

Shoot a fiery bolt at the targeted enemy, dealing [dmg]-138 magical damage[/dmg]. Ignites the targeted enemy, dealing [dmg]X magical damage[/dmg] over [dmg]X seconds[/dmg] ([other]stacks[/other] up to [other]5[/other] times). Energy Cost: § [other]3[/other] Cast Time: § [other]0.8[/other] Range: § [other]12[/other] Cooldown: § [other]0[/other]

Burning Field

Fire a burning orb at the targeted position, dealing [dmg]-115 magical damage[/dmg] in a [other]3 radius[/other]. Sets the ground on fire for [other]4 seconds[/other]. Deals [dmg]-122 magical damage[/dmg] (vs players) / [dmg]-44 magical damage[/dmg] (vs mobs) every [dmg]0.5[/dmg]. Energy Cost: § [other]6[/other] Cast Time: § [other]0.5[/other] Range: § [other]15[/other] Cooldown: § [other]4[/other]

W

Flame Blast

Focus fiery energy on the target (enemy, ally or self), igniting all enemies around them in a [other]5 radius[/other] after [other]1.6[/other], dealing [dmg]-311 magical damage[/dmg]. If the main target is an enemy, they will take [dmg]-89 magical damage[/dmg] immediately. Energy Cost: § [other]8[/other] Cast Time: § [other]0[/other] Range: § [other]11[/other] Cooldown: § [other]12[/other]

Wall of Flames

Create a [other]X wide[/other] firewall [other]in front[/other] of you, lasting [other]5 seconds[/other]. Sets all enemies touching it aflame, dealing [dmg]X magical damage[/dmg] over [dmg]X seconds[/dmg]. Enemies set aflame will [cc]flee[/cc] from you for [cc]0.5 seconds[/cc] (mobs flee only once). Energy Cost: § [other]15[/other] Cast Time: § [other]0[/other] Range: § [other]3[/other] Cooldown: § [other]15[/other]

Raging Flare

Cast a Flare in the targeted direction, exploding on [other]impact[/other] with an enemy. Deals [dmg]-300 magical damage[/dmg] in a [other]5 radius[/other]. Ignites all enemies hit by the explosion, dealing [dmg]X magical damage[/dmg] over [dmg]X seconds[/dmg]. Energy Cost: § [other]9[/other] Cast Time: § [other]0.6[/other] Range: § [other]22[/other] Cooldown: § [other]10[/other]

E

Flame Pillar

Conjure a flaming pillar with a [other]4 radius[/other] around the targeted position after [other]0.8[/other], dealing [dmg]-422 magical damage[/dmg] to all enemies hit. Hitting at least [other]one enemy[/other] reduces the [other]cooldown[/other] of the ability by [other]5[/other]. Energy Cost: § [other]9[/other] Cast Time: § [other]0[/other] Range: § [other]15[/other] Cooldown: § [other]15[/other]

Passive

Burn

[other]Each[/other] normal attack sets the targeted enemy on fire, dealing [dmg]X magical damage[/dmg] over [dmg]X seconds[/dmg].

Energetic

[other]Every[/other] normal attack restores [other]3 Energy[/other].

Aggressive Caster

After every [other]4[/other] spells cast reduce your [buff]Cast Times[/buff] by [buff]0.4[/buff] for [buff]3 seconds[/buff].