Albion Online Dev Tracker

H4n1baL

21.05.2019 09:41 UTC

Dead Guilds (names taken)

Hey @Bigotsky and @Gaheris! We are aware of the "dead guild" issue, but it's really hard to fix it with our current way of handling them. It's on our backlog, but due to the difficulty of the task, it's unlikely to happen very soon. - Lino

Elsa

20.05.2019 20:37 UTC

[May 20th] Server Issues

We have now deployed some counter-measures. Please let us know if you still experience any problems.

Elsa

20.05.2019 19:19 UTC

[May 20th] Server Issues

Hey everyone, For the past 45 minutes we have been experiencing issues with the server which causes lag and frequent disconnects. Based on our traffic data, we are suspecting a DDoS attack. Our developers are working hard on resolving the issue and we will keep you updated here. Thank you for bearing with us. UPDATE: We have now deployed some counter-measures. Please let us know if you still experience any problems. UPDATE 2: Server issues persists. Developers are looking into the issue. UPDATE …

Amoebius76

20.05.2019 17:03 UTC

Bugs Bugs Bugs....

twitch.tv/videos/427414825 This one here I guess. I would be very glad if you can provide me with timestamps, since it's 2 hours long. Also, having as much details as possible helps a lot finding out the actual bug.

Amoebius76

20.05.2019 16:56 UTC

Bugs Bugs Bugs....

Hey there, if you can provide me the link of the captures of all those, I'd gladly take a look at them to figure out what happened there.

Amoebius76

20.05.2019 16:25 UTC

Crafting focus toggle turns off

Good one! The crafting list does indeed reset when someone else crafts something on the station (reported it accordingly). Though I can not get the focus to uncheck yet, but I will get that eventually.^^

Amoebius76

20.05.2019 14:44 UTC

Crafting focus toggle turns off

Hey there, does that problem persist after relogging? Despite the capture, I can't reproduce it. I'll just @GrayMo here so he knows what's up, I will keep trying to repro.

PrintsKaspian

20.05.2019 13:13 UTC

iOS Beta FAQ

Updated May 2019: Since the F2P launch, we have seen a massive influx of players across all platforms, and are currently at capacity for the iOS beta. However, we will be adding new players to the beta whenever possible. In order to best optimize the iOS client, we need players with a broad range of iOS devices and operating systems to test the game; as such, invitations will be spread as evenly as possible across different platforms and operating systems. We know many of you are excited to play…

Elsa

20.05.2019 12:29 UTC

Invasion Day | Guild Home Territories clarification

Quote from Perchta: “May I ask why there are exactly *two* times when all territories become claimable? Why is it not more or completely randomized over 24h so that it might suit more people / guilds depending on their time zones? ” This allows for more players to effectively participate in the invasion event. Imagine - if alternatively - the territories would be resetting throughout the day like you said. In theory, a single large guild/alliance could take over all territories as they could mov…

Elsa

20.05.2019 11:15 UTC

[May 20th] Extended Maintenance - RESOLVED

Hey everyone, We are currently undergoing an extended maintenance on the game server. Unfortunately, I cannot provide you with an ETA on when the server will be back online, but we will keep you updated in this thread. Apologies for the inconvenience. Elsa & Dev Team

PrintsKaspian

20.05.2019 10:17 UTC

Streamer Spotlight: Shozen and the AO Daily Show

Viewers of AlbionTV know Shozen as one of the game's most prolific and experienced casters, who (along with his co-host Lewpac) has covered Albion's GvG scene for years. Beginning on May 20, he'll be joining Bogul (a fellow Albion expert, currently in charge of the Albion Online Wiki) for the AO Daily Show, a daily rundown of all things Albion that focuses on a broad range of topics. We talked to him about his history as a caster, his new show, and the current state of the game. Tell us a bit a…

GrayMo

20.05.2019 07:20 UTC

Travel Planer typing bug

Hi @kamilasd1, this is already fixed on our side and will be patched ASAP. Cheers, -Mo

Amoebius76

19.05.2019 22:19 UTC

visual bug in Saddle Tor

Hey there, thanks for reporting. Those kind of bugs can also easily be reported with the #bug command in chat, we will know where it is then, too.

Korn

18.05.2019 19:28 UTC

Albion Online Advertisement Video (German Version)

There are a few different ones, this one is a good overall intro: youtube.com/watch?v=tRk2VQ6bxVc

Amoebius76

18.05.2019 11:46 UTC

Tag on mobs/метка на мобах

Hey there, the party leader can click on the avatar icon of the mob and then select different symbols to mark targets. ___________________________________________________________________________________________________________________________________________________________________________________________ Привет, лидер партии может щелкнуть значок аватара моба, а затем выбрать различные символы для обозначения целей.

Elsa

17.05.2019 19:16 UTC

Invasion Day | Guild Home Territories clarification

Quote from Funstealer: “so just how the map has them labeled alrdy. so a plot at like 12 utc is still gonna be 18 utc ” Indeed. The in-game "This territory can be claimed in: [countdown]" is correct. We have now also added a table in the original post of when the specific territories become claimable just in case there was still any confusion.

Elsa

17.05.2019 18:26 UTC

Invasion Day | Guild Home Territories clarification

BGkK6Nz.png Hey everyone, We have seen some conflicting information regarding when Guild Home Territories in Glouvia and Siluria will become claimable. Admittedly, we have distributed wrong information on the forum as well ourselves, for which we deeply apologize. The purpose of this announcement is to correct those mistakes and give you clear information on how and when to claim the newly added Guild Home Territories. Guild Home Territories will become claimable during their corresponding EU an…

Elsa

17.05.2019 13:30 UTC

do we ever get map vi-viii without pkers?

Back in Beta 1 (early 2016), there was a single tier 6 yellow zone. Players would pile up in that zone just to kill the few T6 mobs that were in that area and they were complaining about how there should be more safe T6 zones. Point of the story is, if you introduce low risk with high reward, players will swarm that zone. Even if the density of players in that zone is so high that you will never actually be able to get any reward from it, you will still stick around even if you don't enjoy it. A…

PrintsKaspian

17.05.2019 12:15 UTC

Testserver Patch Notes - Oberon Patch 7

Oberon Patch 7 - Ver. 1.14.381 / REV 142646 - 17 May 2019 Chest Loot Changes Chests in Randomized Dungeons are now loot-protected for the character or party that dealt the most damage to the last mob guarding the chest. Note that flagged characters who are hostile toward the character/party that killed the last mob can circumvent this loot protection and open the chest. Invulnerability in Underway and Passageways The invulnerability bubble in the Underway and all other passageways now behaves as…

PrintsKaspian

17.05.2019 11:53 UTC

GvG Season 6 Schedule

Quote from Eternalhaze: “@PrintsKaspian So each territory in the new lands will be available for claiming at it's prime time meaning every hour, and NOT like the rest of the territories that are claimable at two different reset times? Just for clarification. ” By "primetimes", I meant the EU and NA Invasion Day claimable primetimes corresponding to the territory times: Quote from PrintsKaspian: “Territories with a primetime starting at 12:00, 14:00, 16:00, 17:00, 18:00, 19:00, 20:00 and 21:00 UT…

Elsa

17.05.2019 11:27 UTC

Improve Market UI (keyboard Actions and more)

Quote from tearhunter: “2.. Max out quantity by default for both quick sell and sell orders or atleast give me an option to choose. When you use the market for trading or things like that you usually need to buy all the stack, so an option that let me put by default the Max Quantity can be really interesting. ” This option already exists. Go to Settings -> Interface and check "When buying items, select full stack by default".

H4n1baL

17.05.2019 10:57 UTC

Improve Market UI (keyboard Actions and more)

Hey @tearhunter! Thanks for the feedback. I'm tagging @GrayMo for this as he's the UI designer so he can take a look. - Lino

PrintsKaspian

17.05.2019 10:28 UTC

GvG Season 6 Schedule

Quote from Sinatra.SUN: “@PrintsKaspian This is very unclear now. Does this mean that the new continents and new city plots are NOT claimable during the reset day event ? Ps. you are literally writing that all territories will be claimable during their primetimes, but i guess that's not what you actually mean ? ” Hi - it's been re-updated and should be clearer now - if you still have questions, let us know.

Elsa

17.05.2019 10:12 UTC

Albion Weaponry | Collection of Weapon Images

Quote from MegaEdu13: “What are those simboles on the artifact weapons? I see one looking as the native's simbole, but what about the others? ” These symbols show which mob faction the item is themed after: F7ItYjX.png In order: Demonic, Morgana, Heretic, Undead, Keeper, Royal

H4n1baL

17.05.2019 09:59 UTC

Be able to identify in which warcamps you have gear

Hey @McDobs! Thanks for your feedback. An asset overview (which shows you in which banks around the world you have stored items) is on our backlog. - Lino

H4n1baL

17.05.2019 09:53 UTC

How the Butcher works?

Hey @Lifsteinn! We intend to implement the possibility to use focus on butchering soon. Until then, you are correct that there's no return rate and the Mastery levels only provide the focus cost efficiency bonus to general cooking. No ETA right now when this changes, but we are aware of it. - Lino

PrintsKaspian

17.05.2019 09:28 UTC

GvG Season 6 Schedule

Clarification regarding newly added territories in Outlands (in Glouvia and Siluria): the new watchtower territories will become claimable during the NA and EU times on Saturday, May 18. These new territories, as well as castles will NOT provide season points for the current season, this includes Crystal GvGs launched from them. They will start providing season points at the start of Season 7.

Elsa

17.05.2019 09:15 UTC

Developers ignoring? even deleted my older threads!?

Hey @ChernobylVodka, I don't see any deleted posts or threads on your account, what I do see is some older threads you made on the same topic: - Developers ignoring? - albion online on ios Please note that TestFlight only allows for up to 10.000 testers, so we have recently removed the inactive testers and invited new ones. If you no longer have access to the iOS Beta, please sign up again via the form here.

H4n1baL

17.05.2019 09:00 UTC

Drop Rate of Random Dungeons - Question

Hey @Urokai! We didn't change anything related to loot. If we did, we would announce it @PapaBudyn. After all, there's a random element to it + as @Zbrkesbris said, it's also influenced by what is available on the Black Market at the time of the killing/chest opening. - Lino

PrintsKaspian

17.05.2019 08:56 UTC

Watch Invasion Day Live on AlbionTV

GvG Territories will be reset this weekend - and we'll be covering it live on the AlbionTV Twitch channel starting Saturday at 17:00 UTC. Join our hosts Lewpac and Shozen as they bring you up to date on the start of the season and cover the Invasion Day madness live! Starting at 18:00 UTC, guilds will have new opportunities to claim territories and launch attacks. For the complete GvG Season 6 schedule, check out this forum post. You can also tune in Thursdays at 18:00 UTC for highlights from t…

PrintsKaspian

17.05.2019 08:32 UTC

Youtuber-Fokus: Larec

Name: Larec Kanal: youtube.com/c/Larec80 Fokus des Kanals: Guide- und Gameplay-Videos, Let’s Plays Bitte stell deinen Kanal vor. Auf meinem Kanal produziere ich verschiedene Spiele-bezogene Videos mit einem definitiven Schwerpunkt auf deutschsprachige Guides für Albion Online. Mit fast 40 Jahren zähle ich zu den älteren Spielern, daher geht es in meinen Videos eher ruhig zu. In meinen Guides versuche ich, die wichtigsten Informationen so gezielt und genau wie möglich zu präsentieren - was mir v…

Elsa

16.05.2019 15:00 UTC

[May 16th] Emergency Maintenance

Hey everyone, At 15:25 UTC the server will shortly go down for an emergency maintenance. The estimated downtime is 10-15 minutes. We will keep you updated here in case of any complications. We're sorry for the inconvenience. Elsa & Dev Team

Amoebius76

15.05.2019 19:27 UTC

Zoned, and lost bubble immediately

@Nangl Since I got your IGN and the date and time the kill happend, I will check the logs tomorrow if I find something. Quote from jhwite179: “Where in the NDA patch notes, does it say you will no longer have bubble when zoning into underways and tunnels? ” Quote from Sharky: “It doesn't. It was originally a bug but it looks like SBI have decided to keep it this way: forum.albiononline.com/index.p…derway-protection-bubble/ ” It currently will be treated as a bug since it was no deliberate change…

PrintsKaspian

15.05.2019 10:00 UTC

[15. May 2019] Oberon Patch 6

Oberon Patch 6 - Ver. 1.14.381 / REV 142250 / 15 May 2019 Changes - Portal bindings cannot be removed for 48 hours starting at 11:00 UTC on Reset Days - Beginning to type destinations into the Travel Planner or Realmgate UI dropdowns will now prompt them to auto-complete Fixes - Effects of Undead Arrows and Enchanted Quiver are now removed when the item is unequipped - Obscured Highlight settings no longer jump back to default after restarting the client - Fixed sounds in the new Caerleon Market…

H4n1baL

15.05.2019 09:21 UTC

Guild history

Hey @Coliente! Thanks for your suggestion. As I understand you, you want to have logs for players joining and leaving your guild right? If so, then this feature is already on our backlog. @Finalhecate @GonkGonk You're talking about something else I believe. A per player overview of which Guilds this player has been in. That feature is also on our backlog. For the time being you can use the website @GonkGonk pointed out: albiondb.net/player/GonkGonk - Lino

H4n1baL

14.05.2019 13:32 UTC

Average Volume in the market history window.

Hey @AuBurnGG! I personally like it and forwarded it to the responsible people. - Lino

H4n1baL

14.05.2019 13:13 UTC

Feature Request: Custom colors for chat

Hey @GeekyPirate! Custom chat colors are already on our backlog. - Lino

PrintsKaspian

14.05.2019 12:40 UTC

Localization / Translation Bugs Thread

Quote from Xdembe: “1. Spell Description 2. Russian 3. String is translated incorrectly in my language. 4. Если вы получите урон в течение следующих 1.5с, вы станете неуязвимы на 3с, а повреждения от ваших атак увеличатся на 30%. 5. Если вы получите урон в течение следующих 1.5с, вы станете неуязвимы на 3с, а повреждения от ваших атак и исцеление увеличатся на 30%. forum.albiononline.com/index.p…616923a871e147d12800f35fc ” Thanks for the report - this will be fixed ingame with Oberon Patch 7.

PrintsKaspian

14.05.2019 12:39 UTC

Localization / Translation Bugs Thread

Quote from Yorsh01: “In my language (spanish) fisherman manufacturer appears as a miner. ” Thanks for the report - this will be fixed ingame with Oberon Patch 7.

PrintsKaspian

14.05.2019 12:18 UTC

Localization / Translation Bugs Thread

Quote from Eyolff: “1. Panneau du destin 2.Français 3.Un texte apparais en code SKILLSHOT_FIREBALL__EFFECT.attributechangeovertime[0].count secondes. Afficher le texte en secondes. ” Thanks for the report - the code was missing a tag here, which caused it to display. This will be updated ingame with Oberon Patch 7.

PrintsKaspian

14.05.2019 12:13 UTC

Localization / Translation Bugs Thread

Quote from Uruziel: “Hello, 2. Language: Polish In Polish translation there is a missing information. 3. Please specify which type of Loca bug you are reporting: I do not know where to place missing information in skill description In Trąba Powietrzna skill of Topór there is no information how much damage it deals. In English translation there is X Dmg per Second. 4. Poruszasz się niczym trąba powietrzna. Masz zwiększoną szybkość ruchu i zadajesz obrażenia wszystkim przeciwnikom. 5. As in Englis…

PrintsKaspian

14.05.2019 12:09 UTC

Localization / Translation Bugs Thread

Quote from Xdembe: “1. achievement board 2. russian language 3. String appears in English for non-English languages 4. Nature Staff Crafter 5. Создатель природных посохов forum.albiononline.com/index.p…616923a871e147d12800f35fc ” Thanks for the report, the translation was missing for one version of this string and was thus appearing in English. It has been updated with the RU translation of the other instance of this string (Создатель древесных посохов).

PrintsKaspian

14.05.2019 11:32 UTC

Guild Spotlight: ARDITI

Guild name: ARDITI Alliance: The Retry [OOPS] Guild leaders: Arro - Berenike4 - Kaito (AKA the "Round Table") Date founded: April 2019 Number of members: 280 Primary language: Italian Tell us about your guild. What sort of activities do you focus on? What sort of members are you looking for? ARDITI is a project that merged 3 of Albion's long-running Italian guilds: Guild Not Found, Money Guild Italian Division, and Laughing Trolls. This new guild had the object of ranking Gold in Season 6, whic…

Amoebius76

14.05.2019 10:29 UTC

Stuck in knocked out state and executed because of it.

Quote from Saifonswe: “Yesterday it never happened to me, but two of our group members. We were running a red zone dungeon both times I ran across this. None of us were PvP or Faction flagged. Next time I run a dungeon with someone using the hammer I'll be sure to record and see if I can catch it. ” That'd be great. What also would help is every afflicted party member reporting the bug with #bug in the chat, maybe referencing your forum post and my name so I can find it easier. So we know who is…

Amoebius76

14.05.2019 10:26 UTC

Zoned, and lost bubble immediately

Hey there, I'll thankfully accept any more information you have for me, helping me to reproduce this bug. Video capture certainly would help a lot. Otherwise, I can not reproduce losing the bubble through claws. Also, the mechanic that is currently in debate is, that you will lose the zoning bubble after 15 seconds, or after moving 10 meters from the exit. That applies to passages, just as the Underway and was initially considered a bug.

Amoebius76

14.05.2019 09:57 UTC

Stuck in knocked out state and executed because of it.

Hey there, while I'm trying to reproduce this, I'd be very thankful for every further information you can come across. You'd get +10 points if you can even capture it for me.^^ The Hammer does have the spell Geyser, which knocks back allies and enemies alike. But I could not verify that it puts allies in combat mode, resulting in the long Get Up Timer.

Talion

13.05.2019 13:04 UTC

Testserver Patch Notes - Oberon Patch 6

Oberon Patch 6 - Ver. 1.14.381 / REV 142250 / 13 May 2019 Changes - You will be locked out from removing your Portal Binding for 48 hours starting 11:00 UTC on every Reset Day - You can now start typing destinations into the Travelplanner or Realmgate UI dropdowns and they will be auto-completed Fixes - Effects of Undead Arrows and Enchanted Quiver are now removed when the item is unequipped - Obscured Highlight settings no longer jump back to default after restarting the client - Fixed Sounds i…

Amoebius76

10.05.2019 14:33 UTC

Graveguard plate-distance

It definitely is a bug when there's a language localization that has incorrect values.^^ What language do you play on?

Elsa

10.05.2019 13:12 UTC

[May 10th] We've fixed Hellgates! [Updated May 11th]

Thank you for the feedback everyone. We have already noticed a big increase in the amount of players playing in Hellgates with today's adjustment, however, the amount of players running HGs is still slightly lower than before Oberon Patch #5. After discussion with developers, we are planning on vastly increasing the limit of the number of Hellgates spawning. We will be deploying this change with tomorrow's maintenance.

Korn

10.05.2019 12:44 UTC

Fix HG Respawn

It looks like there are still some issues with the respawns. We are looking into it.

Korn

10.05.2019 12:41 UTC

[May 10th] We've fixed Hellgates! [Updated May 11th]

Quote from Lifestealer: “I don't understand the intended changes and the purpose it brings. If you (SBI) wants hell gates to be contested more AND also make it more accessible for everyone including PUGs that have different city locks, why not just make hell gates ONLY spawn in the Royal Continent? With that small change, city locks won't matter and the zone pool will be smaller. This will force players to stay in royal continent The only downside to this is that same guild/same alliance members…

Korn

10.05.2019 12:25 UTC

[May 10th] We've fixed Hellgates! [Updated May 11th]

Hey there, it looks like there still might be an issue with hell gate spawns. We are looking into this right now.

Korn

10.05.2019 11:26 UTC

[May 10th] We've fixed Hellgates! [Updated May 11th]

Quote from Cadabrass: “30min no respawn HG ” Hey there, for clarification: Hell Gates are not on a fixed spawn timer. Once the gatekeeper spawns, it will despawn after 30 minutes, which will then spawn a hell gate at random at another location. Now, what caused the issue with Hell Gates (that we fixed today) as that we turned of the despawn for the gatekeepers. Since gatekeepers in far away zones get killed more rarely, this caused them pile up in far away zones, meaning that no new gatekeepers …

Elsa

10.05.2019 10:04 UTC

[May 10th] We've fixed Hellgates! [Updated May 11th]

QGXbSYS.jpg Hey everyone, With yesterday's update, we have drastically expanded the size of the Outlands. With this, we have also increased the amount of Hellgates appearing in the open world. An additional change was made, where Hellgates would no longer despawn in case nobody entered it. Unfortunately, this caused an unintended side effect where - over time - Hellgates would mostly be available in zones which were rarely visited by players. During today's maintenance, we have deployed a hotfix…

Retroman

10.05.2019 09:53 UTC

NDA Balance Playtests

These changes are intended for the next content update. Since there is more time until these changes hit live, I want to try out various prototypes for completely new spells to spice up the variety in the meta, These spells may change quite a bit during the testing process. This post gets regularly updated with the latest changes of our internal playtests. Very Important: All these changes are still in testing and may vastly differ in the final patch. Sometimes we just try out various things, wh…

Korn

10.05.2019 09:04 UTC

Horrible Hellgate experience since Oberan Patch #5

Hey there, this was an error on our end and we'll fix this as soon as possible.

Amoebius76

10.05.2019 08:53 UTC

Graveguard plate-distance

Hey there, are you playing on another localization than English? Although that should not effect the values, I'm curious why it should say 20m, since it's 2m for me.^^

Amoebius76

09.05.2019 17:20 UTC

Uncraftable items flagged as craftable on destiny board.

Hey there, thanks for reporting! There are currently Referral and Adventurer Season Mounts under the "Craftable" section, which do not belong there. The T6 Giant Stag is a discontinued item (Discontinued Items List) and can not be crafted, either. The Destiny Board will be updated accordingly.

Amoebius76

09.05.2019 14:50 UTC

Game Breaking Bug.--Market Orders Edit/Update--

Ok, so you're trying to buy something. That the system asks for the full price is currently as designed, though we are aware that it is not ideal. Regardless of it asking for it, it will not deduct the full price again, only the setup fee. Quote from Dagother: “Hey, just to update you on this issue, it's the way this feature was designed and it's not a bug - we're aware it's not ideal but as for now there is no plan to change it. ” EDIT: Typed "sell" instead of "buy".

Amoebius76

09.05.2019 14:45 UTC

resource t7 (1/23) and t8 (1/27) new maps

Hey there, that is not a bug. Those resources should get more yield the older they get, thus a freshly spawned resource has the minimum yield. If it stays like that for longer though, feel free to hit me up and I'll check it out!

Amoebius76

09.05.2019 14:32 UTC

One of the first town missions bugged for me HELP!

Hey there, since you have premium, you generate Crafting Focus by yourself (10k every day). You can check how much you have by going to your inventory and expanding the menu with the little arrow to the left. Did you tick the checkbox that you want to use focus while crafting?

Amoebius76

09.05.2019 13:58 UTC

Game Breaking Bug.--Market Orders Edit/Update--

I'm glad that it now works fine for you. I myself was not able to reproduce any silver deductions that were not intended. If you think you encountered a bug the other day where you lost lots of silver, and kinda have an idea what you did there, feel free to update us.

Elsa

09.05.2019 13:51 UTC

DevTalk | Welcome New Players!

Greetings to new and veteran players alike! With the F2P launch behind us, Game Director Robin Henkys (@Eltharyon) shares his thoughts and takes a quick look at what's ahead in our latest DevTalk video: youtube.com/watch?v=QugOoOMunsk Written summary of the video is also available here

Amoebius76

09.05.2019 13:47 UTC

Knight Helmet bugged

Hey there, the Undead Governor is able to pull you in despite you having the Displacement Immunity with the current design. As to the Scorpions, I was not able to reproduce being pulled in while having the buff.

Elsa

09.05.2019 11:53 UTC

Black Screen & Cant Login Thread

The server is now back online. Please let us know if you still have any issues logging in.

Elsa

09.05.2019 11:50 UTC

[RESOLVED] Blackscreen Issue

We are now back online! Please let us know if you still experience any issues.

Talion

09.05.2019 10:15 UTC

[09.05] Mid-Season Patch, Performance, and You!

Hello everyone, As we are committed to keeping you in the loop about performance improvements, it's time that we post another update. In our last update, we mainly talked about server-side improvements. Today, it's all about the client. The biggest improvement today are optimized overhead text messages (damage numbers, etc.). This should lead to significantly improved performance, particularly in large fights. Additionally, we have implemented several minor tweaks with the character nametags whi…

PrintsKaspian

09.05.2019 10:00 UTC

[9. May 2019] Oberon Patch 5

Oberon Patch 5 (Midseason Patch) - Ver. 1.14.381 - 9 May 2019 Outlands Expansion Three major new Outland regions have been added to the world of Albion: Siluria (equivalent in size and value to Cumbria) and West and East Glouvia (equivalent in size and value to West and East Anglia, respectively). While these regions will be claimable during the next Invasion Day (May 18), and will generate siphoned energy and spawn loot chests, they will not contribute season points to the current (sixth) GvG s…

H4n1baL

08.05.2019 13:32 UTC

New Travel planner is a Godsend!

Glad you like it. Shoutouts to the new UI designer @GrayMo and the rest of the team - Lino

H4n1baL

08.05.2019 13:23 UTC

Unsuspicious boxes suggestion

@r4venx3 As I mentioned before, you should be able to salvage the box for a partial regain of the hearts. - Lino

PrintsKaspian

08.05.2019 10:01 UTC

Community Video Guide Roundup

Along with the influx of new players since Albion Online's free-to-play launch, there's been a tremendous surge in video guides created by members of the Albion community. To help out players who are new to the world of Albion (or veterans looking to brush up on their knowledge of the game), we've assembled some of the most helpful guides into one convenient place. First off, Graphic gives five important tips for newcomers to the game: Next up, a guide on everything you need to know about getti…

Thorn-Delwyn

08.05.2019 08:20 UTC

Which level mob gives most fame per hour for combat training? Same level, level above or level below?

Though what Flarelight said is correct we did change the numbers with Oberon and for Hellgates with one of the last patches. The new multiplier are: * Zone Type * Multiplier * Expedition * 1.0 * Blue * 1.8 * Yellow * 2.0 * Red * 2.75 * Black * 3.5 * Hell entered from Black/Red * 7.5 * Hell entered from Yellow * 3.5 * Hell entered from Blue * 1.8 Best regards, Thorn

PrintsKaspian

07.05.2019 12:00 UTC

The Oberon Midseason Patch is Coming

Since Albion Online's free-to-play launch on April 10, the player base has grown tremendously, as new and veteran players alike set their sights on new regions and activities. To adjust for this massive influx of players, and to ensure that combat remains vital for all players, Oberon Patch 5 (AKA the Oberon Midseason Patch) will bring a major new Outland expansion, portal binding and siege camp changes, the ability to set favorite islands, and more. Outlands Expansion To give up-and-coming pla…

PrintsKaspian

07.05.2019 11:03 UTC

Localization / Translation Bugs Thread

Quote from Piksiarz: “#POLISH Grizzly Bear Tworzy aurę o promieniu 11m wokół ciebie, która trwa 8s. Wrogowie wewnątrz obszaru aury otrzymają o 60% mniej obrażeń. Create a 11m aura around you that lasts for 8s. Enemies inside this aura will receive 60% less damage Tworzy aurę o promieniu 11m wokół ciebie, która trwa 8s. Wrogowie wewnątrz obszaru aury zadają o 60% mniej obrażeń. Create a 11m aura around you that lasts for 8s. Enemies inside this aura will do 60% less damage Just highlighted what's…

Eltharyon

06.05.2019 20:56 UTC

[06.05] Update on Server Performance: Issue Identified and Temporary Solution Deployed

Quote from solventh: “round 2. fix AH lag. ” Already on it. New scale of things revealed some performance bottlenecks, but our coders already have some ideas on what to improve. Quote from solventh: “round 3. fix city lag. ” Also working on it, we know that nametags have a pretty high overhead, unfortunately they're quite important. Client performance will get more focus once we're through with server.

Eltharyon

06.05.2019 15:45 UTC

[06.05] Update on Server Performance: Issue Identified and Temporary Solution Deployed

Hi everyone, I promised to keep you informed regarding server performance in preparation for the next reset day. We’ve been hard at work and finally I have some really good news to report: We’ve been able to find the cause for the abominable combat performance in large fights and have already rolled out a temporary workaround last friday which massively improved the situation over the weekend! While we’re not happy with this workaround as a long term solution (see below), we’re confident that fi…

Eltharyon

06.05.2019 15:21 UTC

[25.04] Server Performance: Status Update

Quote from Alkarine: “Namely, I am curious if the every cluster is its own server? This should make load-balancing very trivial i.e. low-populated clusters could use cheaper hardware, or even take work off of other compute servers. ” Not every cluster is its own physical server (many clusters have such low activity that a single machine can handle a large number of them), but in the most extreme case one cluster can be handled by one server. Unfortunately there is no way to scale further with ha…

Eltharyon

03.05.2019 08:33 UTC

[RESOLVED] Blackscreen Issue

UPDATE [8:28 UTC]: Faulty game server has been replaced and game is back up. Blackscreen issues should be resolved.

Eltharyon

03.05.2019 07:21 UTC

[RESOLVED] Blackscreen Issue

Hey everyone, this is to confirm we're looking into the reappaearance of the blackscreen issue. We appear to have a faulty gameserver / broken hardware and are in the process of replacing it and then restarting the servers.

H4n1baL

03.05.2019 04:43 UTC

[RESOLVED] Blackscreen Issue

@Myxez This is not the place to post your individual issue. Please make a post in the bug section and we'll see what we can do. - Lino

PrintsKaspian

02.05.2019 10:33 UTC

Testserver Patch Notes - Oberon Patch 5

Oberon Patch 5 - Ver. 1.14.381 / REV 141643 - 2 May 2019 Outlands Expansion Three major new Outland regions have been added to the world of Albion: Siluria (equivalent in size and value to Cumbria) and West and East Glouvia (equivalent in size and value to West and East Anglia, respectively). While these regions will be claimable during the next Invasion Day (May 18), and will generate siphoned energy and spawn loot chests, they will not contribute season points to the current (sixth) GvG season…

GrayMo

02.05.2019 07:45 UTC

Island Favourites Teaser

Hi @Captainrussia, It should be on the Test-server today. Unfortunatly, searching in the dropdown is not yet possible. Our Coders are working hard on this and we will add it ASAP. Edit: We are aware that there is a visual bug in the island lists. On it! -Mo

Korn

30.04.2019 11:00 UTC

Upcoming changes to the Land Auction System

Quote from MrVers: “Question to the administration. Monopolists play by the rules. Monopoly is a natural process, otherwise property ownership is not profitable. Monopoly as a clan or GVG group, only uses the economy as a weapon. Why do you oppress one group of players (monopolists) in favor of another (noobs)? ” We see it as our role to make sure that the in-game economy in Albion Online runs smoothly. If we spot major issues, we'll take action. It's quite the same in real life, where (almost?)…

Korn

30.04.2019 10:58 UTC

Upcoming changes to the Land Auction System

Quote from Saya: “Quote from Korn: “Here is a short explanation of the system: - People place bids with silver - The player with the highest bid* wins. However, the bid of the current owner of the plot counts double. - The effective price paid however is the second highest bid plus 1 silver - If the owner wins the bid, his silver is sunk by the system. - If somebody other than the owner wins, half of the amount paid goes to the previous owner as compensation, the other half is sunk by the system…

Korn

30.04.2019 09:18 UTC

Upcoming changes to the Land Auction System

Here is a short explanation of the system: - People place bids with silver - The player with the highest bid* wins. However, the bid of the current owner of the plot counts double. - The effective price paid however is the second highest bid plus 1 silver - If the owner wins the bid, his silver is sunk by the system. - If somebody other than the owner wins, half of the amount paid goes to the previous owner as compensation, the other half is sunk by the system. - The silver invested into failing…

Evoque

29.04.2019 14:12 UTC

Evoque: A fond farewell

M’ladies, m’lords, The timing is never ideal for such an announcement, and unfortunately time waits for no-one - which is one of the very reasons, with a heavy heart, I have decided to start a new chapter, seek new challenges and for that I have to bid you adieu. Writing this is pretty difficult, please bear with me, it’s been roughly 2 years since I started here at Sandbox Interactive managing AlbionTV. Lots changed during that time, and roughly 1 year ago took up the position as community lead…

GrayMo

29.04.2019 07:52 UTC

QOL: Option to disable Adventurer's Challenge Popup on Login

Hi @Bogul, sorry, didnt mean to mislead you... I thought you were reffering to the explanatory pop-up, which in fact can be toggled off. Currently we are not planning to make any further changes to the adventurer's challenge screen in the near future. I'll dicuss this with @Retroman though, and see if we are happy with this behaviour. -Mo

Korn

26.04.2019 21:59 UTC

Cap zones to have 150 per alliance

Quote from Zbrkesbris: “The problem with artificial limitations per group of people is that they are easily circumvented by creating several allied groups. A limit of 100? Just fill zone with 3 full groups. Communications happen outside the game anyway so its just minor inconvenience. ” That's indeed the reason why we are quite sure that such a measure would not work in practice. We will be introducing a revised cluster queue in the near future though. The feature is designed such that it will n…

Korn

26.04.2019 21:52 UTC

Upcoming changes to the Land Auction System

Quote from Kistark: “Quote from Blatta: “Quote from Kistark: “if my total bid is 10m and the second highest is 8m. will i get back the 2m or all 10m will be gone? ” From my understanding the winning bid in this scenario is 8.000.001, so you would get back 1.999.999 silver. ” yea gonna need a confirmation from the devs for that so when shiet happen i can file a complain. ” Confirmed.

Eltharyon

26.04.2019 18:50 UTC

[April 26th 18:50 UTC] Hotfix deployed - Knockdown silver deactivated

Dear players, We have just deployed a hotfix to the server after we had been made aware of a potential gameplay exploit with regards to Scrolls of Repair. Every time a player is knocked down or killed, a certain percentage of that players item value drops as silver. The amount dropped is significantly lower than the repair cost of the gear. However, as Scrolls of Repair fix a players gear without any extra cost, a player could in theory generate added value by repeatedly getting knocked down on …

Korn

26.04.2019 14:45 UTC

[25.04] Server Performance: Status Update

Quote from Serbal: “Quote from Korn: “Quote from Storydor: “I think the only thing that would make me feel good would be if you just said: "Sorry, we screwed up big time. We've secretly been remaking this game in another engine that handles networking and scaling better. In a month we will relaunch the game in Unreal/whatever and things will most likely be better" ” Unfortunately, it's not a hardware issue. If the performance could be increased by adding more hardware, we would instantly do that…

Thorn-Delwyn

26.04.2019 14:39 UTC

Hellsgate is broken

We have four different types of hell gates: "Lesser Hell" with portals in blue zones: those are non-full-loot 2v2 hellgates with an item power cap at 700 (scaling factor 20%) "Lesser Hell" with portals in red and black zones: those are full-loot 2v2 hellgates with an item power cap at 1000 (scaling factor of 50%) "Greater Hell" with portals in yellow zones: those are full-loot 5v5 hellgates with an item power cap at 700 (scaling factor 20%) "Greater Hell" with portals in red and black zones: tho…

Retroman

26.04.2019 14:07 UTC

does cast speed has hardcap ?

Quote from tankme: “i tried to go for a speed cast on the wiz i created and and put all speed cast spells i found, but when using the the spells with the passive speed cast, i get 54% and not 64% like it should have been. did i have done something wrong ? or is it just cap ? ” Cast Speed buffs have a soft cap. Using this forumla: 1 - (1/(Sum[(1/(1-CDR)) -1] + 1)) Example: You have two buffs each giving 20% cast speed reduction. Then the calculation would look like this: =1-(1/(((1/(1-0.2)) -1)+(…

Thorn-Delwyn

26.04.2019 09:10 UTC

Hellsgate is broken

Thank you very much for your feedback. Regarding the drop chance of artifacts: The changes had been made to the full loot hellgates thus the lesser hellgates have not been touched. Best regards, Thorn

Korn

25.04.2019 21:55 UTC

Upcoming changes to the Land Auction System

Quote from Zbrkesbris: “Quote from Korn: “We do hope that the changed system will help to break the monopolies. We are 100% committed to deal with the monopoly situation. In case that this does not work, we will take further measures. ” To break monopolies its paramount to break inequality first. And i mean unfair 2x advantage of current plot owner. You have removed unfair 24 hour defense advantage - good, but thats not enough. Also situation with current plot owner being the only bidder/defende…

Eltharyon

25.04.2019 20:23 UTC

[25.04] Server Performance: Status Update

Dear players, Last weekend, after we experienced extreme performance issues during the Invasion Day fights, I promised we would keep you informed about the progress being made on server performance in large fights. The short version is: - We’ve spent the week looking into the problem, running various networking tests and tweaking settings - We’ve decided to upgrade selected hardware which may be causing issues and in general decided to invest in additional redundancy - We’re hoping to roll out t…

Retroman

25.04.2019 19:14 UTC

NDA Balance Playtests

Current changes are intended to go live with a patch early May. These Balance Changes are not finished and might change before the final version goes live. This post gets regularly updated with the latest changes of our internal playtests. Very Important: All these changes are still in testing and may vastly differ in the final patch. Sometimes we just try out various things, which may get reverted. Also the balance changes are not neccessarily all complete. Just because a certain item is not ad…

Talion

25.04.2019 13:48 UTC

[17.04] Free to Play Bonus Offer (mostly) back. [Updated 24.04.]

Quote from TriMoon: “Quote from Talion: “Hello everyone, 24.04. Update 2: Another issue with the free offer has been identified. This will need a fix on game-side which we will deploy tomorrow, 25.04. Afterwards we hope that both the Steam issue and the issue of the free offer not showing up have been solved. -Talion ” The Linux native client does not open a webpage in external browser, so it's not working for me... ” My best guess as someone who has absolutely no idea about Linux: No default br…

Korn

25.04.2019 10:21 UTC

Upcoming changes to the Land Auction System

Hi all, a little bit of extra background information: We do hope that the changed system will help to break the monopolies. We are 100% committed to deal with the monopoly situation. In case that this does not work, we will take further measures.

Talion

25.04.2019 07:42 UTC

[Complete] [25.04] Network Tests

Hello everyone, Starting today at 12:00 UTC, we will run a few Network tests in an attempt to improve performance of the game under load. Since this is specifically to test how certain components in our infrastructure behaves under real conditions, we have to run these tests with enough players online. Some users may suffer from connectivity issues or lag during the test. If all goes well, we will continue the test with the increasing player numbers towards peak time in the evening. -Talion

Talion

24.04.2019 14:51 UTC

[17.04] Free to Play Bonus Offer (mostly) back. [Updated 24.04.]

Updated original post again. tl;dr: fix incoming tomorrow. Hopefully fixes all remaning issues. -Talion

Talion

24.04.2019 12:51 UTC

[Solved] [24.04] Network Disruption

Hello everyone, As of about 12:30 UTC, there has been some sort of network disruption affecting the connection to our servers for some users. We're investigating and hope to have this resolved as possible. Sorry for the inconvenience. -Talion

Talion

23.04.2019 12:39 UTC

I bought premium but the key is invalid

Hullo, The open cases, *should* have all been solved. @m3ndigato - can you PM me your account's e-mail or character so I can have that looked at again? -Talion

Evoque

23.04.2019 10:00 UTC

Upcoming changes to the Land Auction System

Hey everyone, There have been several ongoing discussions on the monopolization of the city plots and we appreciate all of your feedback on this topic. After evaluating the situation, we plan to make a set of changes in Oberon Patch #4 to address this. You can expect the patch to go live in the coming days, prior to the next auction cycle. The main change is that we are moving to a so called "blind" auction system, meaning that players won't see each others' bids until the winner is determined. …

GrayMo

23.04.2019 09:53 UTC

Crafting panel from NPC going top all the time

Hi @Lifsteinn, Quote from Lifsteinn: “When you select a craft panel with the option "Only show craft with materials from inventory", the options keep scrolling up (to the first option). Sometimes is impossible to get to an option below before it scrolls back up. ” Thanks for making us aware of this. Currently the system checks your materials after every crafting process and generates a new list. Thats why it always jumps to the top... I'll take a look at this behaviour and see if we can improve …

GrayMo

23.04.2019 07:54 UTC

QOL: Option to disable Adventurer's Challenge Popup on Login

Hi @Bogul, The Adventurer's Challenge pop-up contains a "don't show again"-toggle in the bottom left corner. Just activate this and you will never need to see it again. Hope that helps! Cheers, -Mo

GrayMo

23.04.2019 07:36 UTC

Marketplace small bug

Quote from kamilasd1: “@GrayMo @H4n1baL It's a bug? ” Hi @kamilasd1, Yeah, seems to be bugged. I will pass it on to the coders.

Eltharyon

22.04.2019 08:56 UTC

[System] 'Chat disconnected'

Thanks for the report! We're aware of the issue and working on it. Chat should be available again after today's maintenance (10-11UTC), but we're still looking into what caused this

Eltharyon

22.04.2019 08:48 UTC

I bought premium but the key is invalid

We've just fixed an issue with the payment process, any bought packs, gold and premium should start coming in now. The process could take a moment as the service is catching up. If you haven't received your purchases at the latest by 13:00 UTC today please contact customer support.

Korn

21.04.2019 18:40 UTC

Arena queue seems to be taking even longer since F2P...WTF?

Moved to bugs for now, we'll look into this.

Korn

21.04.2019 00:41 UTC

Premium - 9 min waiting time, then it says it can't log in, and now a 7 min waiting time.

Premium queue is now back down to 1. The estimated waiting times were not accurate. The reason for the queue was us reducing the server cap as announced here.

Korn

20.04.2019 22:58 UTC

Server Performance: Hotfix for US time zone invasion day

Quote from Torthur: “@Eltharyon Can you either tell us here, OR DM the relevant people what the zone cap will be instead of having us guess?? I think most people will be on board with that, but knowing the max per zone would be helpful in not going over it. @Korn ” It's going to be around 250 players.

Korn

20.04.2019 22:50 UTC

Server Performance: Hotfix for US time zone invasion day

Quote from debauchery: “thx for the info. So, how long will be maintenance? minutes? hours? just resetting sever? ” It's booting up right now.

Korn

20.04.2019 22:46 UTC

Server Performance on Invasion Day (see other thread)

New thread here: forum.albiononline.com/index.p…S-time-zone-invasion-day/

Eltharyon

20.04.2019 22:41 UTC

Server Performance: Hotfix for US time zone invasion day

Dear community members old and new, Please accept our apologies for the extremely poor performance of the game during the EU timezone fights on today’s invasion day. Despite our best efforts, many of you had a terrible experience and we are absolutely determined to prevent that from happening again. For this reason we’re making a quick adjustment to the game in a hot-fix being deployed at around 22:30 UTC. With this hot-fix we will 1. Temporarily, the number of players that will be allowed onto …

Evoque

19.04.2019 13:00 UTC

Shotcaller Interview: Sucks

While the armies of Albion sharpen their weapons and refill their stocks in preparation for Season 6, we chatted with one of Blue Army's lead shotcallers about his approach to guild warfare. As a player since the early betas, Sucks (real name: Chris) has extensive experience in group PvP, and has played a big part in every winning guild's #1 place from season 1 to 5. Currently one of the lead shotcallers for Season 5 winners Blue Army, he also plays numerous other roles within the guild, which …

Eltharyon

18.04.2019 15:57 UTC

Outland Expansion Incoming!

Quote from Belemrys: “10x the number of players is encouraging but in the end I think our game population will not warrant the doubling of the black zone. For reset it helps with lag but day to day activities and living out of the black zone has been non-eventful for a long time. I would have implemented hideouts to give new guilds an opportunity to fight and create diplomatic relationships in the black zone and expanded royals...the amount of black zone fame and resources and energy are going t…

Eltharyon

18.04.2019 15:50 UTC

Outland Expansion Incoming!

Quote from skillazor: “Quote from Eltharyon: “We feel it would be unfair to make new players wait until we finish that rework to have a chance to claim their own piece of Albion ” I thought royale continent is for new players with IP capped in GvG. Why no new town and zones in royals ? ” We have found that, in the past, the vast majority of players who stick with Albion play in the Outlands. While the Royal Continent is currently overpopulated, its unlikely for this to remain this way in the lon…

Eltharyon

18.04.2019 15:19 UTC

Outland Expansion Incoming!

Maybe some player numbers will help as reference for why we made this decision: The current player numbers are about 10 times higher than they have been for the past year, significantly higher than the game was at launch and probably 60 times the player numbers of Beta 2. Even assuming a massive dropoff in player numbers after the initial hype ends, we feel pretty confident there'll be enough players populating the Outlands. It will take a few weeks to months for the players to migrate to the Ou…

Eltharyon

18.04.2019 14:22 UTC

Outland Expansion Incoming!

Dear Community members old and new, As many of you know, we’re currently planning a massive rework of the Outlands later this year, which also intends to increase the world size. We feel it would be unfair to make new players wait until we finish that rework to have a chance to claim their own piece of Albion, so in the meantime we’ve decided to launch an expansion of the world based on the current map layout. For this reason, we’re planning to add three new regions to the current Outland map: S…

Talion

18.04.2019 09:16 UTC

[17.04] Free to Play Bonus Offer (mostly) back. [Updated 24.04.]

Open the ingame store again, you should theoretically then see this screen with the claimable bonus things: Mo9MwWA.png -Talion

Talion

17.04.2019 20:17 UTC

[17.04] Free to Play Bonus Offer (mostly) back. [Updated 24.04.]

Hello everyone, Due to technical issues, the Free to Play Bonus offer (the bundle that gives 100 Gold and the Fisherman Set together with the first purchase of 30 days Premium) has been temporarily disabled. We aim to bring it back as soon as possible. However: You will also automatically get the Fisherman set and the extra 100 Gold if you purchase the *regular* 30 days of premium . So there is no need to wait for the special offer to return. Generally, the offer is available again. There still …

Evoque

17.04.2019 15:25 UTC

Island Favourites Teaser

Quote from solventh: “@Evoque can you please use a different image hosting site? some people like me are only able to see the image only via vpn. ” Apologies @solventh, I have attached the image now to the post, is that accessible and a better format for you? - Evoque

GrayMo

17.04.2019 12:17 UTC

Island Favourites Teaser

Hi, thank you all for the feedback! I thought i'd pitch in and give a little bit more clarification on this: This will be an additional tab in the travel planner UI, which only allows me to manage the islands I have been given access to. It will not serve as a replacement for the main travel tab. This second tab will allow me to select islands from the list as favourites. These favourites will then be sorted alphabetically to the top of my travel destination list. The sort order will then be: * …

Evoque

16.04.2019 17:57 UTC

Island Favourites Teaser

Hey again, Quote from Zarf: “Great addition, thank you. Besides making favorites, can we forget / erase islands from the list, that we no longer wish to visit? ” We're pleased you guys like it, and I will pass on your suggestion and see what the status is! Quote from kilawok: “The life bar looks entirely different too, can we also expect a facelift on names/health bars? ” This is just a concept template used by the artists, but if you have more suggestions in that direction we would be happy to …

Evoque

16.04.2019 15:31 UTC

Island Favourites Teaser

Hey all, I come bearing good news! We know this has been high up on many lists, and we have seen it come up frequently here on the forum, reddit and in our 2018 survey. Therefore, we wanted to let you know that our UI artist is currently working on this feature and here is a sneak peak on its progress: rDrDrLg.png I currently do not have an ETA on exactly when it will arrive, but that will become clearer as move towards our upcoming updates and the news surrounding that. Once again, thank you fo…

Talion

16.04.2019 10:53 UTC

is iran banned?

Quote from purpleronin: “hi, i have been looking forward to this game for a long time and now its f2p i wanted to give it a go and i noticed i couldnt login, works with a vpn but it messes my ping... ” Not from our side, no. -Talion

Talion

16.04.2019 10:31 UTC

[16.04.] Update on the Server and Client Performance

Hello everyone, It’s time for another update on the server and client performance. As Korn mentioned on Saturday, the fix we have deployed on Friday was a success. The server still seems to be playing nice and we were able to increase the maximum capacity a little more in an attempt to eliminate or reduce the length of the queue during peak hours. We are still expecting queues between 17:00 and 21:00 UTC, but they should be less severe than previously. As for client performance: we have identifi…

Evoque

12.04.2019 15:03 UTC

Daily Maintenance (Reminder)

Hey everyone, Since we see a fresh influx of new players joining our community, we wanted to give you an extra reminder that each day we carry out a scheduled maintenance. The daily maintenance begins at 10:00 UTC, and usually lasts between 30-60 minutes. The maintenance is for: - Performing database backups - Deploying server-side updates and fixes - Working on hardware (adding new machines, updating operating system, changing routing and network configuration) - Also, certain things in the gam…

Eltharyon

12.04.2019 13:25 UTC

Free To Play Day 3: First Wave of Datacenter Improvements Complete

Hey everyone, I wanted to update you regarding the state of Albion's server situation, the lag and queue. Following the plan laid out yesterday, we deployed several changes and improvements to the network infrastructure during today's maintenance. The results look promising, we're not recording a significant amount of packet loss anymore. With the reduction of packet loss, you should also note a significant reduction in lag and we're able to let in more players. We're now carefully increasing th…

Eltharyon

11.04.2019 20:20 UTC

Second Day of Free 2 Play: Continued Queue?

Hello community members old and new, As promised, here is an update on the current server situation, with some further background information. Prior to the F2P release, we significantly boosted our hardware - that is to say the number of servers that we run the game on. All of these servers combined form the single game world of Albion. With current player numbers, the servers have no trouble running the game, they're happily doing their job as intended with capacity to spare. So why is there su…

Talion

11.04.2019 08:29 UTC

[Now Available] iOS version Oberon Patch #2

The version is now approved by Apple and you should be able to download it. -Talion

Eltharyon

10.04.2019 19:25 UTC

First Day of Free 2 Play: Regarding Server Performance & Queue

Hello community members old and new, The Free to Play version of Albion is now about 8 hours old and we've had quite a ride so far. We've had an incredible turnout, but we've also had some pretty tense moments. We were able to contain an economy-threatening issue with the gold market by taking the servers down for about an hour this afternoon, but we brought them back and we've been able to entertain about 15,000 concurrent players in Albion's World. Unfortunately, this is where we encountered n…

Evoque

10.04.2019 15:18 UTC

[Resolved] Gold Market Issue

Hey everyone, Today we performed an emergency maintenance to resolve an exploit that affected our in-game gold market. We identified the severity of the problem, and fortunately there was no need for a rollback. Here is what we are currently doing to resolve this problem: 1. The accounts involved in gold creation will be suspended temporarily and investigated by us. 2. Accounts that bought lots of gold cheaply as a result of the gold exploit will not be suspended. However, we'll be treating this…

Talion

10.04.2019 11:55 UTC

Albion on steam.

Valve is just a bit behind on making the actual switch. We're waiting for it ourselves. -Talion

Talion

09.04.2019 14:35 UTC

Are They Cheap? Or Just Really Dumb?

Hello, Steam does not allow for discounts running longer than two weeks at a time - which we did from March 20 till April 4. After the discount ended, we permanently dropped the prices there to a similar level as it's on our website after a discount, e.g. the game itself is now USD19.95 instead of 29.95 as before. So the only thing missing on Steam is the shiny "-34% off". -Talion

Evoque

08.04.2019 11:09 UTC

Raid/Party Interface

Quote from DildoSwaggings: “Hello, I think the Party/Raid interface could use with the ability to personalize it according to the specific player, For example: 1. I would like to be able to size the health bars either smaller or bigger 2. I would like to be able to to see certain debuffs/buffs via interface (Nature Q stacks for ex) 3. I would like to be able to see a % total life or the exact number of HP current/total What do you guys think? Lots of love ” Heyo! So far I have to tell you that f…

Evoque

08.04.2019 10:14 UTC

Target Markers for Party

Hey @Hristov, You can mark yourself if you follow these steps: 1. Start a party 2. Right click your own portrait/avatar 3. Click ''Mark'' 4. Choose a mark symbol Hope this helps! - Evoque

Evoque

04.04.2019 15:10 UTC

Free-to-Play FAQ

Quote from Skitted: “And for our veteran players, we have an exclusive thank-you gift: the incredible Specter Wolf mount. The Specter Wolf has all the stats of a Direwolf with a unique ghostly appearance, and only accounts that have a Founder or Starter Pack redeemed and active on April 10 at 10:00 UTC will qualify for this. Can somebody tell me what 'active' defines as for this case @Evoque ” Hey there @Skitted, It just means that, you need to both purchase and 'redeem' the corresponding pack. …

Retroman

03.04.2019 17:54 UTC

Testserver Patch Notes - Oberon Patch 2 / F2P Launch

Quote from Bogul: “So I can - as a F2P account farm 10 LP daily + doing the challenge and getting the reward but not claiming it. And then, at some point a few months down the line pop premium once and claim all rewards from a few months ago? ” No, that's not possible. You can only claim rewards from past Adventurer Challenges if you also had premium active in the respective month of the past.

Eltharyon

02.04.2019 13:55 UTC

Testserver Patch Notes - Oberon Patch 2 / F2P Launch

Quote from MEATCUP: “I agree with @Piddle - any perk that free to play gets should by default, be extended to the premium users. ” In effect you do. If you no longer pay for premium, you will receive this perk as well. And if you continue to pay for premium (thank you very much!), you actually receive twice as much as free players and you don't have to work for it!

Retroman

01.04.2019 16:34 UTC

"Outlaw" debuff after death

Thanks for the report. Will be fixed, Outlaw Debuff will be removed on death. Cheers, Retro

Evoque

29.03.2019 16:30 UTC

More deco for Islands

Hey there, Thanks for this big list of item suggestions, will pass it along! We do hope to bring you more and more furniture items for your island through the Adventurers Challenge.. and if I heard correctly.. more statues and carpets could be quite close on the horizon... Also, we know that pretty much every player spends at least some time on their island/s, so I also think the option to theme them could be a very suitable change and would help with getting immersed in the world. We can add th…

Evoque

28.03.2019 11:35 UTC

Gimmie Season 6 Schedule !!!

Hey guys, What I can tell you already so that you can start your planning, is that Season 6 will not begin on the weekend after the F2P launch, but actually on the 20th of April. A more detailed schedule will follow next week once Season 5 is fully concluded. - Evoque

Retroman

28.03.2019 10:46 UTC

Self-healing sickness effect

Hey, Healing Sickness is triggered if one target is healed by at least two different sources. Life Leeching abilities count also as healing. So if you are using some Life leeching ability, either by the passive or Bloodlust from the chest and you get healed by your friend, you will receive Healing Sickness. Cheers, Retro

GrayMo

27.03.2019 17:12 UTC

Marketplace simple fix and improvement.

Hi @kamilasd1, I think you have a good point there. Will pass this on to our coders and see if this is easily doable. Thank you for the feedback! Cheers - Mo

Evoque

26.03.2019 15:32 UTC

[27.03.19] Webserver Maintenance

Hi everyone, Tomorrow, the 27th of March, during our routine downtime starting at 10:00 UTC, the official website, forum and wiki will undergo technical maintenance. During this time these services may also be unreachable, however we don't expect this to last longer than an hour. - Evoque

Talion

25.03.2019 11:30 UTC

More information on the End of the Trial Key System

Hello everyone, With the upcoming free to play transition for Albion Online, our Trial Key system will be discontinued as it is no longer needed. This means that beginning with the server maintenance on March 27, you can no longer buy any new Trial Keys. Previously bought Trial Keys can still be redeemed up until April 10. Starting with the server maintenance on April 10, it will no longer be possible to redeem Trial Keys. Trial Keys that are still unredeemed at that point will be deactivated, a…

flyn

25.03.2019 11:12 UTC

Testserver Patch Notes - Oberon Patch#1

Oberon Patch #1 - Ver. 1.14.379 / REV 139249 - 25 March 2019 Changes - The winners' statue to honor Blue Army's victory in the 4th season was removed from the Portal area in order to prepare the monument for the upcoming winner of Season 5. It will remain in Conqueror’s Hall for eternity. - Deactivated Trial Key purchase option in the Invite-a-Friend menu - Set default quality to Ultra Settings for desktop clients - Self-healing now applies a healing sickness effect, just like being healed by an…

Evoque

22.03.2019 17:35 UTC

Free-to-Play FAQ

Hey folks, Will try to shed some light on your questions and concerns. Quote from SHARKY: “While I'm happy with the bonus rewards the current pay-to-play players will be getting, one thing I would REALLY like is a unique Avatar Border, that sets us apart from the F2P players. I'm thinking of a border similar in presence to the ones that the Legendary and Epic Founders got. ” Thanks for the suggestions, will see what we can do! Quote from Equartus: “Are you ready guys? xD One question - your serv…

Dero

21.03.2019 08:41 UTC

The Official Albion Online Wiki Thread

Quote from Cathair: “@Dero Amazing job with the leaflet and with the tile server! Applied the tile layers from the wiki to the AO2D map (Steal like an artist, or so they say whistling.png ) ” I thought that you might be interrested in those tiles

Retroman

20.03.2019 17:24 UTC

NDA Balance Playtests

Current changes are intended to go live with the Patch on the 10th April. These Balance Changes are not finished and might change before the final version goes live. This post gets regularly updated with the latest changes of our internal playtests. Very Important: All these changes are still in testing and may vastly differ in the final patch. Sometimes we just try out various things, which may get reverted. Also the balance changes are not neccessarily all complete. Just because a certain item…

Dero

20.03.2019 12:32 UTC

The Official Albion Online Wiki Thread

Hello fellow editors, I'm glad to announce that we just released a new feature to the Wiki. An interactive map of the world of Abion. You can open up wiki.albiononline.com/wiki/Widget:World_map to see how to integrate this map. Furthermore we introduced a new template which can be integrated onto Cluster pages to summarize certain information of a cluster with the map for it included. Check out wiki.albiononline.com/wiki/Caerleon to see an example of this on the right side. On the map you have z…

Evoque

20.03.2019 10:00 UTC

Free-to-Play FAQ

When will Albion Online go free-to-play? Albion Online will go free-to-play on April 10, 2019 at 10:00 UTC. What exactly does this change mean? Starting at 10:00 UTC on April 10, you will no longer need to buy the game in order to play. After this point, you can simply download the game client from the website, create a free account, and join the action. Will there be changes to Albion Online’s business model? Albion Online’s business model has always been based on two pillars: Premium status, w…

Eltharyon

20.03.2019 10:00 UTC

Albion Online Roadmap & Vision Update

Dear Albion Community, Now that we have just released Oberon, our sixth major post-release content update, along with the massive announcement that access to Albion will become free, we think it is time to update you with our latest thoughts on Albion and the Roadmap for beyond the Oberon update! Our vision for Albion remains unchanged: We want to deliver a flourishing player-driven economy which offers interesting and varied opportunities for crafters, traders and gatherers, and we want to deli…

Thorn-Delwyn

20.03.2019 09:14 UTC

[Oberon] Changes to drops of runes, souls and relics

The drop chance is based on the mob's effective health, type (standard, veteran or elite) and "bossiness" (standard, mini boss or boss). It is further multiplied with the zone bonus (0.5 / 1.25 / 1.33 / 2.25 / 2.75 - Expedition/ Safe / Yellow / Red / Black) and premium (1.5). To show two extremes: A tier 4 Undead Skeleton triggers the loot list for fragments (which is identical for all mobs) with a chance of 0.3578%. So you will get a fragment drop for about every 224 Undead Skeletons killed in …

Evoque

19.03.2019 15:55 UTC

Feedback on the Oberon new tutorial

Hey Tilden, You make a really good point here, and it is important for sure that there is a smooth transition from the tutorial to where you begin your own story in Albion. Thank you for your sharing your personal experience, it's very much appreciated and I am sure the devs will be thrilled to hear your feedback when we drop it by them! - Evoque

Evoque

19.03.2019 15:55 UTC

Make it so Right Click Only Moves

Hey guys, Thank you for coming forward to show your support for this suggestion, it really helps us see who else would benefit from such a change and how we should prioritize it. Will bring this forward to the dev team and see if something can be done here. - Evoque

Thorn-Delwyn

19.03.2019 15:18 UTC

[Oberon] Changes to drops of runes, souls and relics

Hey everyone, we are making some changes on how we drop what we call fragments (runes, souls and relics). We are making those changes to diminish the rarity differences between level 1, 2 and 3 artifacts. How it is now: Before Oberon you could get fragments of the same tier as the mob or lower from any mob that drops silver. This means that e.g. a tier 5 Keeper could drop tier 4 and 5 fragments. Those dropped at a rate of 1 soul for every 10 runes and 1 relic for every 10 souls. How it will be a…

Retroman

12.03.2019 17:59 UTC

AO2D feedback and discussion

Quote from Cathair: “@Retroman hey thank you for the observation. I do believe it is possible. It probably means that there were more smaller variations of the same builds that outweighed combinations of the Wild Staff build. ” Oh, nevermind. yeah you are right. :p For some reason I assumed, you just take the highest entry for a build and sort out all the duplicate entries with different shoes. But yeah, of course, if you sum the duplicates up (which makes more sense) it is totally possible to h…

Retroman

12.03.2019 16:16 UTC

Oberon Fame Grind Rework and Related Changes

Quote from baibiscuit: “Is fishing inside gathering? ” Fishing is not included in the gathering changes.

Retroman

12.03.2019 16:15 UTC

We getting a NDA update for Oberon?

Hey, unfortunatelly we won't have a big Combat Balance Patch with Oberon. Simply because it was so close to our last big Balance Patch and me being busy working on other tasks for the Oberon release. However there will be smaller combat balance adjustments with each upcoming patch. And as soon as I have the time I will start working on the next bigger combat balance patch, which will this time happen at some point after the content update. I will of course also follow the community feedback, so …

Retroman

12.03.2019 13:56 UTC

AO2D feedback and discussion

This site is really getting better and better. Thanks a lot for all the effort you put into it. I also found a bug. On the meta page if you click on the ignore boots button the grouping of the builds doesn't work correctly. For instance if I choose the All Items options, a Wild Staff build showed up on #9, but if I then switch to 'ignore boots' there is no Wild Staff build in the top 10 anymore, which should not be possible. Anyway keep up the good work, the site is pretty amazing. Cheers, Retro

Evoque

07.03.2019 13:29 UTC

Adventure Challenges now lack excitement

Hey @Meleodus, Quote from Meleodus: “(1) Part of the reason why rewards are not considered special, and why I believe I am receiving an in-game stipend rather than a reward for my efforts is that I can receive the daily point bonus in 10 minutes. I can do a single HCE, hop into a zone for a quick gathering session, or just go kill a few mobs-- something the average player does anyways. I think it would be cool to actually have to earn the reward-- either by completing a list of tasks that take y…

Thorn-Delwyn

07.03.2019 13:09 UTC

The Oberon Update Arrives March 20!

Quote from Xondox: “What happens to Normal Tomes, will they be buffed to 15% like the arena/crystal tomes? @Retroman ” They won't. Instead the drop-chance has been increased accordingly.

Evoque

07.03.2019 12:05 UTC

A New Battle Mount - The Support Cart

Hey @Tahsim, Thanks for sharing your idea with us! It would be great to hear what others think about each of these abilities you mentioned. Also what are you ideas in terms of stats, if it should be relatively easy to destroy or not? What should its speed be? In the meantime, I will drop it by the developers for future inspiration - Evoque

Retroman

06.03.2019 14:23 UTC

The Oberon Update Arrives March 20!

Quote from Shaedeezy: “Will the learning points cost for specialization also increase with the new fame cost? ” Yes: - LP Requirement for Combat Base stays at 100% - LP Requirement for Combat Specialization is increased to 115% - LP Requirements for Gathering Base is reduced to 76.66666% - LP Requirements for Gathering Specializations is increased to 115% Quote from Piddle: “Are we going to see our current spec levels drop or are we getting grand fathered in? Asking for a friend. ” All players k…

Thorn-Delwyn

06.03.2019 13:07 UTC

The Oberon Update Arrives March 20!

Quote from ImaDoki: “Based on this and on chest update.Are ALL chests (dungeon and hellgate included) now based on channeling? If not, does chests have chance to drop maps, since they have a high silver drop rate? ” Chests in open world won't be changed yet. Beside the hidden treasures most other chests will be changed to new system in the future (reading next update at the latest). Chests will have a chance to drop maps and their chance will be higher.

Thorn-Delwyn

06.03.2019 12:56 UTC

The Oberon Update Arrives March 20!

The drop chance for Dungeon Maps is based on the mobs Silver. This means a mob that not drops Silver will have no chance to drop a map. As a reference: a group killing veterans in black zone should see about one drop per hour. Edit: Those maps are tradeable.

Retroman

06.03.2019 12:03 UTC

The Oberon Update Arrives March 20!

Quote from Kuzeo: “Is there a break down for the quicker gear unlocks ? Is the amount of fame for t8 being reduced or is T5, 6, 7 getting the level required reduced ? ” Combat Fame & Unlocks - All Mob Fame has been increased by 15% - Destiny Board - Combat Base nodes: Fame Requirements stay unchanged - Destiny Board - Combat Specialization nodes: Fame Requirements are increased by 15%. This means the main nodes get unlocked 15% faster, but the time to unlock the specializations stays unchanged. …

Thorn-Delwyn

04.03.2019 10:23 UTC

Dev Update: Hidden Entrances and Randomized Dungeons

Quote from glokz: “Solo mobs is great idea, poor execution. IDK why SBI doesn't want it to be powerful content. It's the most open world way of playing the game one can have. You can go solo, in small groups, you can gank solo farmers on battle mounts (husky) or direwolfs. If the fame/rewards were bigger it would fill the open world with players. Not only those who have safehouse and deny the content, but all of the players. Now when you speeded up the game it's even more dangerous, because when…

Dero

04.03.2019 07:54 UTC

The Official Albion Online Wiki Thread

Quote from mNote: “Just a heads up, the background images used in the wiki lags my chrome browser when viewing it. I removed the 2 images with the developer console and that fixed my issue. Maybe it's a personal problem, but I'd like to believe that if I have issues viewing the wiki, I'm sure others will too. ” Hi @mNote, when writing the code for the layout I was afraid that something like that may happen. The images are pretty big in size which can cause slow loading and performance issues on …

Thorn-Delwyn

02.03.2019 14:57 UTC

Dev Update: Hidden Entrances and Randomized Dungeons

Quote from Shaedeezy: “@Thorn-Delwyn Will the dungeon entrances inside old dungeons lead to the same pool of randomized dungeons as the dungeon entrances in open world? ” For now yes but they are limited to the same faction you are already fighting in the dungeon.

Thorn-Delwyn

02.03.2019 12:36 UTC

Dev Update: Hidden Entrances and Randomized Dungeons

Quote from MEATCUP: “Are you gonna change any animations with the T8 mobs you are making? Can the T8 relic boss be unique? ” There will be new bosses with new animations. But since we are still looking for a full-time animator the amount will be negligible. Quote from Robinhoodrs: “Would be awesome to have T9 mobs that execute but have a much higher fame reward and loot reward and they only spawn from hidden dungeons into raid zones. Spices things up for high-tier fame farming. ” And that is the…

Thorn-Delwyn

01.03.2019 19:54 UTC

Dev Update: Hidden Entrances and Randomized Dungeons

Quote from Robinhoodrs: “Hello darkness my old friend. ” I've come to talk with you again. Though I'd really like to introduce Tier 9 mobs the whole string of consequences would be big.

Thorn-Delwyn

01.03.2019 13:37 UTC

Dev Update: Hidden Entrances and Randomized Dungeons

Quote from Lars024: “ @Thorn-Delwyn I know they will have some but i mean the guaranteed entrances inside the PVE area that is a tier higher. ” Those zones don't count as dungeons and thus the randomized dungeons will have the same tier as the zone.

Thorn-Delwyn

01.03.2019 13:01 UTC

Dev Update: Hidden Entrances and Randomized Dungeons

Quote from Lars024: “@Thorn-Delwyn will those entrances also be added to the inside of raid zones i.e. Circling vultures, Carpet of Bones, etc. ” Yes, those zones will also have a some hidden entrances.

Thorn-Delwyn

26.02.2019 16:11 UTC

AO2D feedback and discussion

Quote from Cathair: “Quote from Wadefu: “Would hidden treasure spawn locations show up on his map? ” I couldn't comprehend the spawn points of the hidden treasures from the game files, so I decided they were completely randomised. Quote from Fred_the_Barbarian: “@Wadefu Don't quote me on this but IIRC the treasure spawnpoint takes the place of a gathering node of the same tier. ” Interesting assumption! Next time you find a hidden treasure — type #where and send me the coordinates, I'll try to m…

Thorn-Delwyn

25.02.2019 15:18 UTC

Dev Update: Hidden Entrances and Randomized Dungeons

Quote from Wadefu: “Quote from Thorn-Delwyn: “Old/ current group dungeons will have entrances added to them. Those entrances will lead to a randomized dungeon that is one tier higher than the dungeon that lead into it. (e.g. T5 Deepwood Enclave will lead to a T6 Keeper randomized dungeon). Most dungeons will have about 4 possible spawn locations for such an entrance of which one will be active at a time. We hope to ease the grind in old dungeons a little. ” Is this a change in idea to the previo…

Thorn-Delwyn

25.02.2019 13:54 UTC

Dev Update: Hidden Entrances and Randomized Dungeons

Old/ current group dungeons will have entrances added to them. Those entrances will lead to a randomized dungeon that is one tier higher than the dungeon that lead into it. (e.g. T5 Deepwood Enclave will lead to a T6 Keeper randomized dungeon). Most dungeons will have about 4 possible spawn locations for such an entrance of which one will be active at a time. We hope to ease the grind in old dungeons a little. Maybe this is a good time to also mention some of the other changes that will come wit…

Retroman

20.02.2019 14:23 UTC

Nimue Balance Patch: Updates to HP Pool, Move Speed, and Combat Meta

Quote from gmatagmis: “Quote from PrintsKaspian: “Explosive Arrows (Bow) Capped the number of potential triggered effects at 25: each Rain of Arrows hit can now activate up to 5 Explosive Arrows, each of which can hit up to 5 targets ” Along with HP buff, from nowhere without any warning. Really? ” This change was made because the Rain of Arrows and Explosive Arrows combination was one of the most expensive spells in big fights. Meaning it is really stressed out our servers, causing lag for all …

Thorn-Delwyn

20.02.2019 13:49 UTC

Dev Update: Hidden Entrances and Randomized Dungeons

Quote from Eternalhaze: “The PVE aspect of these dungeons sound nice, but I'm more concerned with the PvEvP part. I'm hoping these can connect other groups similar to how the blue portal dungeons were in beta, or similar to how hellgates are now. I want to go in with a small group, get some fame/loot and have a decent chance to encounter another group doing the same thing. There's essentially two options when trying to find fights in the open world - go fame farm somewhere and hope someone conte…

GrayMo

15.02.2019 08:57 UTC

Add the Ability to toggle your helmet appearance on/off

Hi @Midgard, @H4n1baL and I are pushing for the Island filtering to come ASAP. It is very high on our priority list! Cheers! - Mo

Retroman

13.02.2019 17:08 UTC

Armor HP bonus formula?

Quote from Cathair: “@Retroman Can I assume that the same formula is valid for the actual Energy bonus? (EnergyMax_Armor+BaseEnergy*energyshare_armor)*EnergyProgression^(ItemPower/100)-BaseEnergy*energyshare_armor ” Yes, that is correct. And the energyprogression="1.0918"

Retroman

12.02.2019 18:42 UTC

Armor HP bonus formula?

This is the formula for health on Armor: (HitpointsMax_Armor+BaseHitpoints*hitpointsshare_armor)*HitpointsProgression^(ItemPower/100)-BaseHitpoints*hitpointsshare_armor HitpointsMax_Armor is a value that is on the armor itself. - HitpointsMax_Armor for regular fighting gear is 0 - HitpointsMax_Armor for regular gathering gear is 150 (hence why there hitpoints scale differently) Other values: - BaseHitpoints = 1000 (the hitpoints of your naked character) (This will soon be 1200) - hitpointsshare_…

Talion

12.02.2019 17:06 UTC

[UPDATED] Easy Anti-Cheat is Coming with Patch 7

Quote from Midgard: “And will it cause any performance issues with Albion? ” It shouldn't. And in our internal tests we didn't notice any so far. -Talion

Dero

11.02.2019 14:15 UTC

Something broken with Character Builder at albiononline.com

Hi @gmatagmis, I had a look into the issue and was rather suprised it even exists. We have not changed anything on the Character Builder besides providing it with updated data in recent times. That said we noticed a bug in the framework used for it which, in combination with increased usage of the service, caused a critical error in the application. A simple 'turn it off and on again' fixed this for now so you will see the filters again. Also we will monitor this during our search for a permanen…

Retroman

08.02.2019 16:00 UTC

[Updated] Testserver Patch Notes - Nimue Patch #7

Hey, like Ricones posted above me. Thh hitpoints change means the whole hitpoint pool is increased by 20%. (everything scales with the base HP) We can change the wording for the final changelog to make it less misleading. Cheers, Retro EDIT: We can also adjust the way the Gallop Speed changes are displayed.

GrayMo

08.02.2019 09:09 UTC

Party Finder

Hi @DoomRawrus, Thank you for your feedback! We have already recieved a lot of other feedback regarding the party finder aswell. We believe that this tool has a lot of potential, and are planning to do a general overhaul in the near future. In the process I will look into making role, IP, and gear visible to all party members. Cheers, Mo

Retroman

01.02.2019 13:32 UTC

The Carnival Challenge Starts Today!

Quote from Apotka: “Hello I would like to share a sentence For a long time, I’m really looking forward to when an animal as a reward for a test will be cargo, will be able to carry a heavy load! Dear developers, please come up with a heavy mount, massive and powerful (Sorry, I used google translator) ” As a small teaser: I guess our mount for the Adventurer Challenge in March might be something you are looking forward to... Cheers, Retro

Retroman

01.02.2019 12:27 UTC

Visual indication of natures Q-stacks

Hey, yeah we agree with you. So the stacks of nature Staffs, Cursed Staffs and Axes will be displayed in a similiar fashion in the next content update. Cheers, Retro

Retroman

29.01.2019 15:18 UTC

"True" and "Direct" damage types question.

Quote from gmatagmis: “"True" (Black Hands / Bear Paws) ignores resistances. "Direct" (Dual Swords / Siedgebow / Cursed Scull) ignores Focus Fire protection. Is it correct? ” Actually True Damage and Direct Damage are the same. I'll change the tooltips to use the same word for both cases. I think direct damage was refered to percentage based damage. i.e. deals 3% of the enemy's max health as direct damage. I'll change that to deals 3% of the enemy's max health as true damage, to avoid more confu…

Jolder

07.01.2019 10:21 UTC

Arena Que number

Hi Wadefu, we would like to give you more information on the state of the queue, but since we have far lower numbers compared to huge MMOs a queue position could often be misleading in regards to actual waiting times. For example you could be at the beginning of the list to find a match but if the queue simply doesn't have enough player in your elo range, it could take much longer than you would expect. And yes, the tolerance in terms of skill we match players with/against increases with time an…

GrayMo

07.01.2019 09:08 UTC

Party Finder

Hi @Raithe, actually this HUD-element serves a very important purpose. If you are already in a party and looking for additional partymembers, only the leader of your party has access to the party finder functionality. Therefore, the element is where all other party members can select their roles and update their equipped gear. Also, we are aware that the party finder in its current form is not perfect and are planning changes for future updates. - Mo

flyn

01.01.2019 11:44 UTC

UPDATED: Get a Sled Dog in the New Referral Season

We're sorry for the inconvenience. The issue will be solved within the next few minutes. For those of you who received a wrong item already - please contact Customer Support. They will exchange it for the proper one. --- Update: --- All fixed now.

Talion

13.12.2018 10:12 UTC

[13. December 2018] Nimue Patch 3

Nimue Patch #3 - Ver. 1.13.369 / REV 132209 - 13 December 2018 The Yuletide season has come to Albion! Presents and decorated trees can now be seen throughout Albion's cities and towns. Beyond that a new building is being constructed next to the Realmgate. Rumors say that it will honor the most powerful guilds in Albion. Changes and Improvements - Adjusted the Realmgate area to make space for an upcoming building - Added the option to use Shift + Mousewheel to rotate items during placement - Cha…

flyn

10.12.2018 12:55 UTC

Testserver Patch Notes - Nimue Patch #3

Nimue Patch #3 - Ver. 1.13.369 - 12 13 December 2018 The Yuletide season has come to Albion! Presents and decorated trees can now be seen throughout Albion's cities and towns. Beyond that a new building is being constructed next to the Realmgate. Rumors say that it will honor the most powerful guilds in Albion. Changes and Improvements - Adjusted the Realmgate area to make space for an upcoming building - Added the option to use Shift + Mousewheel to rotate items during placement - Changed build…

GrayMo

10.12.2018 12:35 UTC

Alliance logged in members

Hi @Barloch, Thank you for your feedback! I think this is a very good idea, however this is currently not possible due to the way guild Information is gathered within alliances (you cannot see the members of the other guilds in your alliance, only guild stats). I will discuss this with our coders to see if this could potentially be made possible. -Mo

GrayMo

10.12.2018 10:31 UTC

UI

Hi @MEATCUP, If I understand you correctly, then you are referring to the HUD element of the party finder. This will be there as long as your party hasnt reached the (selected) max. amount of players or the party leader as left the party queue manually. Even if you have already successfully created a party, the HUD element will be there to notify you of other player's applications. -Mo

GrayMo

07.12.2018 09:43 UTC

New inventory UI

Hi everyone! We are aware of the problem with the "squished look" of the Inventory. We have already figured out a solution and are gonna roll out a fix for this among the next patches! Thanks for your Feedback none the less! -Mo

GrayMo

03.12.2018 10:50 UTC

party finder..

Hi @dillydally, thank you for your feedback! As @H4n1baL stated in A Brief Guide to the Party Finder, we will be making some adjustments to the party finder very soon! We also have plans to improve the party finder even further, but due to some technical limitations that will take a bit longer. -Mo

GrayMo

29.11.2018 08:52 UTC

New Member of the SBI UI-team

@Theat Quote from Theat: “I almost forgot.... For the love of God please change the mouse cursor since the position is easily lost in ZVZ or any PVP fight!!! Make it EASY TO SEE, please and thank you! ” Will look into ways to improve the cursor visibility! @DuendeBrek's idea might be a way to improve visibility without being to invasive with the current cursor. Going to give it a try! -Mo

GrayMo

27.11.2018 11:06 UTC

New Member of the SBI UI-team

@DildoSwaggings Thanks for the feedback! Will look into it and try to find some better solutions for the stated problems! And dont worry, you're not dumb . There is a limit on the buffs/debuffs that are shown. If more buffs/debuffs are currently applied than are able to be displayed you can find out via a mouseover. @Barloch Quote from Barloch: “How about a view that allows us to see where any owned items are located ala EvE's UI? Having to travel just to see what's in a chest is...... - Bar P.S…

GrayMo

26.11.2018 16:06 UTC

New Member of the SBI UI-team

@MEATCUP Ideally I wouldn't just emulate any UIs just because they work somewhere else. Its really about what works best for Albion Online and you guys, the players. Generally, I think most of the UI Elements serve their destinctive purpose well. I am aware that there are some features that have recieved some negative/constructive feedback, most recently probably the Party Finder. We are working hard on incorporating your feedback! If I understand you correctly, by the crafting pane you mean: a …

Talion

21.11.2018 16:28 UTC

[RESOLVED] Expedition Issue

Hello everyone, Due to a critical issue with our expedition system, we have to temporarily deactivate this feature. Other systems or features will not be affected. The error message you will see suggests restarting the client. You can safely ignore that. We are planning to hotfix the game as soon as possible to make the expeditions available again. Update: The issue has now been hotfixed. Sorry for the inconvenience! -Talion

Jolder

09.11.2018 10:00 UTC

A Brief Guide to Crystal Realm Battles

Quote from Desriel: “Quote from Kumquat: “I see from your message that you are aware of the royal exception. Wouldn't it be more fair to just keep all territories' energy generation as they are, like you are doing for royals, and just accept a higher net volume of energy and season points, rather than implement the unequal nerfs currently planned? ” Especially if you plan on removing all t8 from territories slashing the energy they generate as well makes no sense if you want to have GvGs remain …

Jolder

07.11.2018 16:09 UTC

A Brief Guide to Crystal Realm Battles

I know that it doesn't feel good to see a smaller number after the update. But the problem here is that rewards from season points all have a certain value and are balanced in a way that we give a fixed value per point. Now If we drastically increase season points available, we would give out far more of these rewards (which will have a bad impact on the economy). If it would be all about 'perceiving' the higher number we could multiply everything by 10 but in the end the relative relation of th…

Jolder

07.11.2018 13:42 UTC

A Brief Guide to Crystal Realm Battles

Quote from Funstealer: “last 2 questions I got that I don't see coverd 1) are we able to merc into a crystal gvg 2) can we par take in both EU and NA time zone crystal gvg on the same char ” 1) yes, merc is an option and will be shown separately in your stats 2) yes, the two time windows are not exclusive

Jolder

07.11.2018 13:17 UTC

A Brief Guide to Crystal Realm Battles

Quote from Funstealer: “Does doing a crystal realm gvg lock u from regular GvGs ” No, you will be able to participate in a Crystal Battle and later on fight a regular GvG also for the same territory. The only exception is a regular GvG that takes place at the exact same time as the Crystal Battle.

Jolder

07.11.2018 11:13 UTC

A Brief Guide to Crystal Realm Battles

Hi there, Thanks again for your thoughts. Here is a quick update and some of our reasoning. First of all we will change the first time to 02:00 UTC (for 14:00, 13:00, 12:00, 05:00, 04:00, 03:00, 02:00, 01:00, and 00:00). We made this change based on our total CCU numbers and therefore hope that most of you have a comfortable time window. But we also know that we cannot find the right time for everyone with this current system and we will hopefully be able to offer a better solution for this in a…

Jolder

06.11.2018 13:08 UTC

A Brief Guide to Crystal Realm Battles

Hi there and thanks already for your feedback. We are currently not able to set dynamic spawn times, only one static time per time zone. This is why we moved the time window after the siege camps. So while that would be a cool feature, we can't set this up for the Nimue release

Eltharyon

02.11.2018 11:31 UTC

Fishing Economy - Seaweed - Feedback Welcome

Hello Fishing & Cooking Experts, I've recently had some time to review the fishing economy and found that Seaweed prices are very high when compared to regular fish. The reason for this, I assume, is the Seaweed requirement in Fish Sauce. It was never the idea to restrict the amount of Fish Sauce being created by the amount of Seaweed available, so here's what I'd like to change: - remove the need for Seaweed in the Fish Sauce recipes - double the amount of fish chops needed (that seems like it …

Jolder

23.10.2018 13:09 UTC

Crystal Realm Battles - Share Your Feedback

Hi there, thanks so much for all of your feedback, it’s as always very appreciated! Time frame And as already mentioned, will change the time frame in the next version (right now we consider 19 and 4 UTC) but we’re quite flexible here. Yes, a territory with a regular fight in these time frames has to manage to have both teams ready at that point in time. But as already described, the crystal team will be able to join their match from everywhere in the cluster. Season Points Regarding the total b…

Jolder

19.10.2018 14:36 UTC

Crystal Realm Battles - Share Your Feedback

Hi there, we're flexible regarding the Crystal Realm time windows so having them between warcamp timers is def. an option. And regarding the resource territories that have regular GvGs at that time: these Crystal Realm fights can still take place since the current owners crystal team has to be only in the cluster surrounding the territory to take part in the Crystal Battle as of right now. However the battle vault should be filled beforehand.

flyn

10.10.2018 13:10 UTC

Season 4 Patch Brings Essential Guild Updates

Quote from Captainrussia: “can you take the skin part of it off? Or is it permanent once applied? ” Once an Armored Horse is crafted to a Warhorse - it becomes permanent. Quote from Raithe: “And the warhorse when looted shows the guild of whoever is wearing it I would assume? Just like a cape? ” Exactly - works the same way as capes.

Dero

04.10.2018 07:26 UTC

The Official Albion Online Wiki Thread

Quote from Grimhawke-EB: “Quote from Dero: “Quote from Grimhawke-EB: “Is something wrong with the <aoitem> and <aospell> tags? They're not working for me today. The warlock page I've been working on no longer shows those icons. wiki.albiononline.com/wiki/Warlock ” It looks like you edited the page using the visual editor. When your write tags in this it will encapsulate them with <nowiki/> Tags as it expects that you wanna show the actual code of this. I removed those from the page and now icons…

Dero

02.10.2018 10:11 UTC

The Official Albion Online Wiki Thread

Quote from Grimhawke-EB: “Is something wrong with the <aoitem> and <aospell> tags? They're not working for me today. The warlock page I've been working on no longer shows those icons. wiki.albiononline.com/wiki/Warlock ” It looks like you edited the page using the visual editor. When your write tags in this it will encapsulate them with <nowiki/> Tags as it expects that you wanna show the actual code of this. I removed those from the page and now icons are displayed as expected (though there is …

Dero

03.09.2018 08:17 UTC

The Official Albion Online Wiki Thread

Quote from ZaZii: “Yo, next time you get bored, can you take a look at the layers of those fancy new pictures? It seems like the enchantment is layered above the quality (in-game the quality is on top of enchantment) Edit: Oh, and those links are a bit too broken for your forums^^ Can't use those as images in here, or even as actual links gameinfo.albiononline.com/api/gameinfo/items/Elder's Blazing [email protected]?quality=4 ” Hi @ZaZii, thanks for the info on the rendering. I put it into our backlog…

Dero

29.08.2018 14:55 UTC

The Official Albion Online Wiki Thread

Hi @Unii, as it turned out there was an issue with Items/Skills that contained no spaces in their localized name. The code would then think that it is a unique item name and wouldn't start to search for the item by localized name. I fixed this not so that unique names are better distinguished from localized names. You can see that all images on wiki.albiononline.com/wiki/Hammers are now loading propertly. Regarding the icon for 'Earth Shatter' you will probably still need to switch over to the u…

Dero

28.08.2018 14:02 UTC

The Official Albion Online Wiki Thread

Quote from Unii: “@Dero Thanks for the fix ! I added some images, but i got some that are not showing. Some image in the Hammers page aren't showing at all : wiki.albiononline.com/wiki/Hammers . I checked in game to see if the name of those skill were wrong but it's not And the image for the 1H hammer E, Earth Shatter is the Command mamoth Earth Shatter. If you can see why i got those issues it would be great Thanks ! ” Hi Unii, I did a really quick analysis for now on those spells. 1) Knockout …

Dero

27.08.2018 07:27 UTC

The Official Albion Online Wiki Thread

Quote from Unii: “Quote from Dero: “Hey Guys, as I got sick of my usual task yesterday evening I put in a couple of minutes to improve the way you can retrieve item icons from our services. Now you don't need to know our internal item names anymore but can use the ingame item name for it. For the "T4_ARMOR_LEATHER_SET2" this would be <aoitem>Adept's Hunter Jacket</aoitem>. By default those item names will be interpreted as english. If you do now know the english item name you can use it from any…

Dero

22.08.2018 08:25 UTC

The Official Albion Online Wiki Thread

Hey Guys, as I got sick of my usual task yesterday evening I put in a couple of minutes to improve the way you can retrieve item icons from our services. Now you don't need to know our internal item names anymore but can use the ingame item name for it. For the "T4_ARMOR_LEATHER_SET2" this would be <aoitem>Adept's Hunter Jacket</aoitem>. By default those item names will be interpreted as english. If you do now know the english item name you can use it from any other language by specifying the la…

Dero

22.08.2018 07:57 UTC

The Official Albion Online Wiki Thread

Quote from Mondmann: “You guys should delete this Wiki: albiononline.gamepedia.com/Albion_Online_Wiki if you moved to this one: wiki.albiononline.com/wiki/Albion_Online_Wiki Because it is really confusing. If you google albion Wiki, the gamepedia one will be first. I didnt Not find the other one even on google unless i checked this thread. Looking forward to contribute to the new Wiki. Cheers, Mondmann /edit: and you should link the Wiki somewhere in the Navigation bar on the Main Page so that e…

Dero

21.08.2018 07:44 UTC

The Official Albion Online Wiki Thread

Quote from MEATCUP: “I spent about 10 minutes flicking through pages using "Random Page" There are several broken or outright incorrect pages. Lots of item descriptions that either no longer exist or do in fact exist now. Is there a way to flag these pages for deletion or 'hidden' so that we can circle back to them? ” You can simply mark those pages as stub by adding {{stub}} in the beginning of the article. It will then land here: wiki.albiononline.com/wiki/Category:Stubs Also there is a small …

flyn

17.08.2018 10:40 UTC

Testserver Patch Notes - Merlyn Patch #3

Merlyn Patch 3 - Ver. 1.12.365 / REV 124291 - 22 August 2018 Changes - Upgrading, repairing and construction of buildings is now much faster and is the same speed throughout all tiers of resources. - Marketplace buy amount can now be set in the Options-Interface, 1 or maximum. The default value has been set back to 1. (Not in the current version) - Known issue: The description for this setting is only in english at the moment. - Added various tooltips - Destiny Board Tracker tooltip displays now…

Dero

08.08.2018 08:32 UTC

The Official Albion Online Wiki Thread

Quote from rds: “How is that for a herb page? Any thoughts? wiki.albiononline.com/wiki/Crenellated_Burdock I'll wait for some feedback and then do the others. ” For the general item info we could create infobox templates as it is often done on wikipedia or other gaming wikis. A great example in my opinion is wiki.guildwars2.com/wiki/Eternity. Here you have the general infos on the right side an thus not disturbing the "actual" content.

Dero

07.08.2018 08:20 UTC

The Official Albion Online Wiki Thread

Quote from Cathair: “Quote from Bogul: “Missing Images: ” You can get images from the API simply by passing item name:gameinfo.albiononline.com/api/gameinfo/items/T2_STONEBLOCK gameinfo.albiononline.com/api/gameinfo/items/T3_STONEBLOCK gameinfo.albiononline.com/api/gameinfo/items/T4_STONEBLOCK For enchanted items add "_LEVEL_1" or "_LEVEL_2" etc: gameinfo.albiononline.com/api/gameinfo/items/T4_ORE_LEVEL1 gameinfo.albiononline.com/api/gameinfo/items/T4_ORE_LEVEL2 You can get item name from AO2D, …

Dero

07.08.2018 08:02 UTC

The Official Albion Online Wiki Thread

Hi Guys, Dero from SBI here. I'm in charge of most wiki stuff and am looking into your issues. The errors regarding image upload where caused by users not being allowed to use the API. I fixed this and editing should no longer throw errors for you now. If there are any additional issues just send me a PM or write it here. I'll keep an eye on the thread. Cheers!

Voxea

02.08.2018 13:24 UTC

New Horse Gallop Sounds

Quote from foxon: “Quote from dagother: “Those gallop sounds will be disabled in cities in patch #1 soon! ” oh nice:) what about ox?in market is crazy...but now horses is lauther then ox.. i think to lauth is galop sounds.when enemy around i dont see him but i hear hes horse galoop its like cheat i hope bugs will be fixed to.what i can say,daggers now is slowly for fight,when i not use skill i can move from anemy fast.like was before pach.so what to do?maby i need remove daggers and take frostst…

MadDave

31.07.2018 15:44 UTC

Norton Issue?

This is only a "heuristic" detection, given away by the ".Heur." in the threat name. (See en.wikipedia.org/wiki/Heuristic_analysis) I.e. the virus scanner has absolutely no idea what this is, but thinks it's suspicious anyway. Probably because Albion connects to the internet or something. Anyway, you can safely ignore this. Personally, I do not recommend that you use any 3rd party anti virus programs at all. Windows Defender and Windows firewall will protect your system adequately. Especially Sy…

Jolder

26.07.2018 15:25 UTC

Testserver Patch Notes - Merlyn Update

Quote from AcOrP: “Quote from Evoque: “Hey everyone, An update for those who are currently active on the staging server. We will increase the amount of faction points needed to buy a city heart from 1500 to 3000. We decided to make this change to ensure that the market value of hearts and raw resources in the refinement process will remain at a healthy level. Combined with the latest outpost encounter tweaks, we believe the time invested in faction warfare will remain valuable. Thank you for all…

Seldom

23.07.2018 14:46 UTC

Pen Garn - T4 map outpost missing?

Hey LordSilva, This is by design, so all biome cities have the same amount of outposts and the same amount of outposts in the same travel distance.

Jolder

20.07.2018 08:13 UTC

A Brief Guide to Faction Warfare

Quote from banshi: “faction champion don't scale down in blue and yellow zones. yet players IP are severely capped. this makes the champions much much harder to take down in blue zones. Is this done on purpose or is that something that needs fixing? ” Hi there, we’re still in the process of setting up the final balancing and the faction bosses will scale to a degree with the cluster tier they are in. Quote from Bogul: “do the bosses have a black market loot table? if not, why not? ” They def. sh…

Jolder

20.07.2018 07:40 UTC

Some faction war feedback

The resource runs will prob receive some number tweaking before the final update. We see this in a similar way as the outposts: Your income will of course vary with the amount of pvp / gankers so we're careful not to have this as the single most efficient way to get points. That said, these trade runs need to offer a good reward, especially in the case a player picked a smart resource flip, since this is also a form of transmutation where you can exchanging a cheaper resource against a more valu…

Jolder

19.07.2018 16:00 UTC

Some faction war feedback

"Another thing, how will the defensive bonus for high standard rep apply?. Seems to me that you will get this bonus in faction pvp?" We're still working on changing this to NOT apply the defensive bonus as long as players are flagged for faction warfare. We don't want players with high rep. to have an advantage against players with low rep. while participating in this activity. "I think you might be right on the gathering estimate but that you mught vastly underestimate the outpost capture situa…

Jolder

19.07.2018 13:40 UTC

Some faction war feedback

Quote from Sinatra.SUN: “ Points: 4500 for capturing point and 1000 for killing boss in a 3 man group. fine baseline kill a t6 mob and get18 rep harvest a t6 node and get 70 rep. Seems to me that gathering is incredibly overpowered compared to mob killing and outpost capturing in terms of rep gains. getting rep by gathering is probably 5-8 times faster than even with successfully capturing outposts ” Hi Frank, Thank you for all your feedback. Regarding factions points: our current numbers sugges…

flyn

21.06.2018 08:54 UTC

[Update 21.06.18] Issues with GvGs

We are deploying a fix for the mentioned issue with today's maintenance. It's a server fix so you won't need to update the game. Cheers flyn

flyn

16.05.2018 12:06 UTC

PING 400+ INCREASE 150 PING AFTER STEAM RELEASE

The game has not yet been released on Steam. We're looking into it - but all servers and traffic seems fine from our side.

flyn

16.05.2018 11:16 UTC

Welcome All Steam Players

Also a big welcome from the developers to all new Steam players. Good luck not getting ganked! Cheers flyn

flyn

23.02.2018 11:01 UTC

[UPDATE] Testserver Patch Notes - Kay Patch #5

Kay Patch #5 / Ver. 1.10.351 - REV 112152 / 23 February 2018 Fixes - Fixed an issue where the Fury spell was not timing out normally after mounting up. - Fixed an issue where Smoke Bomb triggered invisibility on caster every time anybody walked into the smoke cloud. - Fixed an issue where aggro reduction spells would aggro a mob in the first place. - Fixed an issue where threat bonus buffs gave you outlaw status or were resisted because they were seen as hostile acts by the game.

Surtr

30.01.2018 21:25 UTC

Do all Swedish pple sleep a minimum 15 hours a day?

Can confirm that if it's winter and nothing urgent on the agenda then I like a nice 15h hibernation.

MadDave

16.01.2018 00:42 UTC

YoloMouse 3rd party mouse cursor allowed?

Hey guys, we do not see a problem with this kind of software. It only changes the mouse cursor on a driver level and does not interfere with the game client in any way. I don't see an unfair advantage either. Your request of customizable mouse cursors has been noted David

flyn

14.01.2018 17:23 UTC

Time to go Home & Icy Battleground Schedule

We're sorry for blocking players with low reputation during the 'Time to go home' event. We'll make sure that during the opening on Wednesday the 24th of January this restriction won't apply anymore.

Surtr

11.01.2018 10:34 UTC

Clearing Travel Menu From Spammy Personal Islands

My peaceful level design life has been shattered. *Insert 'I've made a huge mistake' meme* On a more serious note: I asked @H4n1baL and it is already planned and being worked on just not highest prio currently.

Surtr

09.01.2018 17:58 UTC

Clearing Travel Menu From Spammy Personal Islands

This is a task more suited for @H4n1baL, passing it on.

flyn

06.01.2018 12:01 UTC

[06.01.18] Testserver Patch Notes - Kay Patch #2

Improvements - Added Hotkey to toggle AutoRun on and off (Default: NumLock). Autorun stops with any new (non-UI) input. - Added no-show protection to GvG fights: attacks on home territories and watchtowers now cost 2,000,000 silver (formerly 100,000), and attacks on cities now cost 10,000,000 silver. 90% of this amount is returned if the attacker manages to score at least 1 point. Additionally, 5% of the silver is awarded to the winner of the fight. If the initiator of the attack participates in…

flyn

14.11.2017 14:37 UTC

[14.11.17] Testserver Patch Notes - Joseph Patch #4

Joseph Patch #4 Changes - Halloween is over. Pumpkin Pips and spoooOOOoooky decorations will be back next year. - New rewards for the new referral season. - Added more sound variations for castle guards. Fixed - Fixed sound effect issues for the Three Sisters Expedition boss. - Various UI improvements. - Various landscape fixes.

flyn

20.09.2017 08:39 UTC

Access to Staging iOS Version

From now on we'll try to provide the iOS Version also for the test version before it goes on live: We are deploying a new ios version 1.0.331.97698 which is connecting to our TestServer (Staging) and not the LiveServer, for playing on live install the previous version 1.0.327.97446 (in testflight under Previous Builds).

Surtr

18.09.2017 16:57 UTC

Map timezone bug or intended?

Quote from TenBaRosh: “@Monochrome @Korn Could i get your reply on that please? ” Yes, that is unintended and will be fixed, thank you for the report!

flyn

27.08.2017 15:05 UTC

Lag issues (Update 8/27/17 15:05 PM)

We're close to get the lag situation under control. But it's getting delayed over and over. This is frustrating for us - and even more for you. As we stated in the previous posts - the problem is that we have to deal with third parties. The estimations we gave you - were honest - but even if all of us would be working day and night (which many of us do at the moment) we cannot speed it up any further. Often we just have to wait for the third party to reply and prepare configurations. Also please…

flyn

23.08.2017 20:04 UTC

Lag issues (Update 8/27/17 15:05 PM)

We're still working hard on a solution. It's still the issue with the third party service that makes it hard for us to deal with it faster. (Which we stated earlier this week.) We're giving our best to implement a solution before the weekend. It involves a lot of communication with third parties that we can only speed up to certain degree. We just have to ask for your patience and understanding. We're doing everything in our power. Sorry for all the inconvenience and trouble!!!

flyn

22.08.2017 21:47 UTC

Lag issues (Update 8/27/17 15:05 PM)

We know how annoying the lag is for you folks. But the issue is caused due to an external service that we have to use. This means no matter how hard we push it, it's not only up to us. We're continuously working on improving the situation but it will take a few days until we have a final solution. We're sorry for all the deaths to players and mobs that were caused by lags. Be careful in the OW and don't use your top gear in HGs if you care to loose it too much.

flyn

20.08.2017 17:12 UTC

Lag issues (Update 8/27/17 15:05 PM)

Update 08/20/2017 5:10 PM Lags are still an ongoing issue that we know about. Unfortunately due to the weekend we cannot quickly fix that problem. We're sorry for you inconvenience.

flyn

19.08.2017 23:37 UTC

Lag issues (Update 8/27/17 15:05 PM)

The issues were partially related to a minor DDOS attack that is already over. Please keep reporting in case you encounter lags/dcs or issues like that.

flyn

19.08.2017 21:49 UTC

Lag issues (Update 8/27/17 15:05 PM)

After some adjustments we're not getting any more lag issues. I'm opening this thread so you can report here.

Surtr

05.08.2017 18:22 UTC

Teleport hacking has begun

Quote from PugthePanda: “if only my Nvidia Shadowplay would let me record video's like it does with other games . maybe this game is not supported by Shadowplay yet .. ” There is a workaround for that, in GeForce Experience go to settings -> privacy control -> "Turn on desktop capture for Instant Replay, Record, Broadcast and Screenshot?", check that and you should now be able to record everything (including your desktop).

Josand

18.07.2017 16:20 UTC

Game Launcher Crashes [SOLVED]

Nice that this workaround fixes it but it is really strange, normally that should not be a problem (must be an issue under win7). Thanks for the hint, we will investigate.

Josand

18.07.2017 16:16 UTC

Game Launcher Crashes [SOLVED]

Do you have a version of Qt installed on your PC? If yes try to uninstall it, it could interfere with the used and shipped one with the launcher. If it's the case we will work on a fix for the launcher.

Josand

17.07.2017 16:49 UTC

[SOLVED] Game don't start from launcher

Please be sure to have SDL installed. (on debian/ubuntu: sudo apt-get install libsdl2-2.0) Its needed for WWise Audio Engine in Albion. wiki.libsdl.org/Installation

MadDave

12.07.2017 22:03 UTC

Black Error

It's back online now. Please have a little patience with our poor old test server, it was never meant for the rush of player we are experiencing now.

MadDave

12.07.2017 22:02 UTC

No premium - Test server

Hi, thanks for reporting this. The issue is already known and we are working on it. David

MadDave

12.07.2017 22:00 UTC

Test Server Download Speeds any Indication, you have problems for Monday.

Hey guys, don't worry. The test server is... just a small, humble test server. There is no CDN and no serious bandwidth. We are surprised and overwhelmed by the "sudden" interest in it. Rest assures that the live server is an entirely different beast. And yes, you will be able to download the live client over the weekend already. David

Foximmilian

06.07.2017 13:31 UTC

[Feedback Wanted!] New Hector Dungeons

Quote from Blodvaerd: “I have only played Undead and Keepers (tiers IV and V) but it would be nice if there was all factions available at each tier (IV - VIII) ” Hi @Blodvaerd ! Thank you for asking! We've decided to separate Factions by Tiers to create a sense of progression from tier to tier. Currently there're no plans to change that. But we're trying to bring more variety to the mobs inside the same tier to compensate that.

Foximmilian

06.07.2017 13:07 UTC

[Feedback Wanted!] New Hector Dungeons

Quote from Mathieu94P: “Quote from Foximmilian: “Thank you guys, again, for your time and feedback! We're really grateful for this. ” Hi @Foximmilian In view of the answers, many players would like more diversity in the dungeons. Knowing that many dungeon cards are already drawn (beta cards 1 & beta 2), do you plan to diversify the dungeons of third-party equivalent? Today all the T5, T6 or T7 dungeons are copied pasted from their pair and this lack of diversity. ” Hi @Mathieu94P We know the iss…

Foximmilian

27.06.2017 16:56 UTC

[Feedback Wanted!] New Hector Dungeons

Hello! With Hector, we introduced a few dungeons, with some additional changes introduced in Hector Patch #2 to make then more fun and interesting. We would like to know what you think of them! Here is the list of maps where you can find the new dungeons (entrances are in the middle of the mob camps): Undead (T4): Blackthorn Quarry, Smoothfloor Cleft, Curlew Fen, Mawar Gorge, Russerdell, Ferndell, Windripple Fen, Pen Uchaf Keeper (T5): Sleetwater Basin, Splinterbranch Basin, Corpsewash Basin, Bl…

Peterplan

27.06.2017 09:45 UTC

[Not Urgent] Auction House Completed "Take All"

update on that bug: the fix that will deploy with patch 3 unfortunately won't fix all problems with the take-all button we keep on working on that.

Peterplan

26.06.2017 14:36 UTC

[Not Urgent] Auction House Completed "Take All"

thank you for reporting this bug. A fix will probably be deployed in Patch 3 for Hector.

Peterplan

09.06.2017 07:59 UTC

Guild tab bugs

thanks for reporting this bug! the fix will be deployed with an upcoming patch a workaround for now when this bug appears is to move up the scrollbar to the top (you can click and drag the scrollbar), then switch to another tab and finally switch back to the previously bugged tab

MadDave

02.05.2017 10:37 UTC

Is it allowed to scan your internet trafic and pick up logs

Hey guys, first of all thank you for asking before actually doing anything. Our position is quite simple. As long as you just look and analyze we are ok with it. The moment you modify or manipulate something or somehow interfere with our services we will react (e.g. perma-ban, take legal action, whatever). As some of you have already pointed out, using WireShark or silimar tools to analyze network traffic is undetectable from our end and we therefore do not consider it an offense. The network pa…

Peterplan

07.04.2017 15:21 UTC

Keyboard glitch after inviting someone

There is a known bug with the invitation ui (e.g. for guild/party). if you type a name and press "Enter" to submit your invitation (instead of clicking "OK") the keyboard gets disabled for people that have window animations disabled in the options. This will be fixed in an upcoming patch. A workaround for now is to click in the chat window, this re-enables the keyboard. I could not reproduce this error with pressing the "OK" button though.

MadDave

01.03.2017 12:43 UTC

Can't install on drive other than C:/

Right now you'll either need to make 4GB room on C: or configure your windows to put the temp folders on D: (you can google how to do this or let a friend help you). We are trying to find a better solution in the very near future.

MadDave

01.03.2017 12:41 UTC

REQEUST: Albion Launcher changes!

Well, this causes a bit of a discussion between me and Korn. We'll see what we can do about this. The solution will be something automatic such as using the install drive if the temp folder is full, so no fiddling with ini files.

MadDave

24.01.2017 16:34 UTC

REQEUST: Albion Launcher changes!

Apparently your temp folder is still on drive C. If you absolutely cannot free space on C, you need to change the temp folder locations. Do this at your own risk! My recommendation is to free space on C instead and leave your system settings intact. For the local temp folders, edit your system enviroment variables TMP and TEMP. See computerhope.com/issues/ch000549.htm For the system temp folders see answers.microsoft.com/en-us/wi…e1-404c-aa27-a76c0b450818

MadDave

19.12.2016 09:15 UTC

My MacBook Pro blew up

Dear ereke, I am really sorry about your MacBook. Still, I highly doubt that it was "fried" by a "hacker". That is just not how these things work. Do you have any proof for your claim?

MadDave

10.12.2016 16:51 UTC

Lag since today

Hi guys, the issue does not seem to be on our side. Could you do a "tracert albiononline.com" just to confirm?

MadDave

08.11.2016 19:19 UTC

Concerns about acount safety

If I may add one more thing: the way to go is of course two-factor-authentication, since you would have to break into two devices instead of just one. We already have a light version of that - if you log in from a new device, you will have to do an email verification. Account theft is way down since we have introduced this. The only people who still get their accounts stolen are those who use the same password for Albion and their email account (or the email account is otherwise compromised).

MadDave

08.11.2016 19:03 UTC

Concerns about acount safety

Hi HyunMi, you are not wrong, but there is no way for us to make this secure. If you are afraid of malicious software on your machine (and that is a completely valid concern), you should never save a password in any application. Not in Albion, not in your web browser, not anywhere else. Encryption does not help here, because the game needs to be able to decrypt and send the password on login, so the encryption key needs to be stored somewhere as well and can be stolen in the same way... As an ex…

MadDave

07.10.2016 15:23 UTC

Constant disconnects and lag

Hi, The bad news first: I cannot comment on individual disconnects. This does not seem be a general problem; we have multiple machines running Albion 24/7 and almost never see any disconnects. The likely reasons for disconnects are your internet provider (e.g. 24-hour-disconnect), your Wifi (lots of wireless networds in the building = unstable) etc. This may not be a very satifying answer, but - if you get a lot of disconnects, the problem is somewhere on "your" side, it's not our server. The go…

MadDave

05.08.2016 13:36 UTC

Full Client Will Be Available For Download From Official Website?

We can do that if it helps. I would still like to know what the issue with the auto-update process is - is it because your company "cracks" SSL connections? David

MadDave

05.08.2016 13:22 UTC

Ultrawide Resolution Support? 3440x1440

Hi everyone, the problem with ultra-wide resolutions is that it gives you a broader field of view. In a competitive game like Albion Online this would give you an unfair advantage. It is essentially like a hardware-camera-hack and that is why we do not support it. The game server will BTW limit the objects you can actually see, so even if you get the game to work on 3 screens you will not actually see mobs or other players on the 2 additional screens. David

MadDave

03.08.2016 23:17 UTC

[Issue resolved] MAC & LINUX CLIENT WORKING AGAIN

Happy to report that the OSX version is finally online and working. (Linux version is still in the pipeline but will be available eventually.) We are very sorry for this problem. The root cause was that we were having trouble with one of our build servers, so the clients were delayed but we desperately wanted to publish an update and fix an important bug. We thought the OSX and Linux clients would only be delayed a little while... and then the build server died completely and we were unable to r…

Surtr

17.12.2015 19:19 UTC

FINSTACK bribing the devs!!

Quote from The_Nosferatu: “What.. are those. ” Delicious solidified delight.

Surtr

18.06.2015 10:36 UTC

Favorite music and why?

Mostly metal but sometimes other stuff as well. Example of great other stuff: youtube.com/watch?v=S_e49ZVnNVo

Surtr

18.06.2015 10:28 UTC

What Book Are You Reading?

What Bercilak said. Especially the books by Abercrombie is something everyone should read, the stand alone books after the first law trilogy most of all. Currently listening to 'Tower Lord' book two in the Ravens shadow trilogy (Blood song), third book will be out really soon as well (7th of july). Once I finish that I will be off to read 'The Autumn Republic', by Brian McClellan.

Surtr

15.06.2015 15:15 UTC

All the guilds in Albion and what they are.

Haha really neat! @Blackthron EDIT: This reminds me of fighting Russian clans in Lineage 2 as well. Usually ended about the same.

Surtr

03.06.2015 12:56 UTC

is there pve?

The destiny board is something that allows you to grow as a character, it just is different progression system than Tibia. When I was younger I played a lot of Tibia and I still play it for a week every year due to nostalgia, the world has a bit of the same feel to it as you had when you first left Rook.

Surtr

19.05.2015 18:16 UTC

Item that prevents you from dropping all ur loot?

Quote from Gwandir: “Quote from Vomk: “A really rare item that prevents you from dropping ur items? Or maybe just an rare item that can make it impossible to drop a certain item. When you die the item u had in ur bag or something dissapears? What do you guys think? It must be a hard to find item though so not everyone has one.” There was such an item in Tibia which was a even more hardcore full loot pvp game and it completely destroyed all the fun in pvp. I think this item was removed after abou…

Surtr

19.05.2015 11:24 UTC

Snapphanar ( Swedish guild only )

Sure you don't mean Danish guild? "A snapphane was a member of a 17th-century pro-Danish guerrilla organization that fought against the Swedes in the Second Northern and Scanian Wars." Source: [url]http://en.wikipedia.org/wiki/Snapphane[/url] Anyway, good luck.

Surtr

18.05.2015 21:33 UTC

What does your Screen Name mean?

From Norse mythology, the jötunn Surtr who fights Freya in Ragnarök. en.wikipedia.org/wiki/Surtr

Surtr

17.05.2015 18:26 UTC

What other games do Sandbox Interactive employees (and forum members) like to play?

Mostly CS GO but have started to grow tired of it yet again (mainly due to 3rd party programs ruining the scene) and have since started playing Dota 2 again.

PowerOfTwo

04.02.2015 16:00 UTC

have to download the game every day

@AbunA ok i got the impression you mean just letting the launcher download the game again after the "error waiting for xdelta tool" comes up. as i said, i had the error and it went away after a complete uninstall and new download of the webinstaller. but if u tried that already then just ignore what i said

PowerOfTwo

03.02.2015 21:04 UTC

have to download the game every day

its strange because i had the same error, did u guys really uninstall it via windows -> programms until the whole directoy is gone and reinstall it from albiononline.com/en/download ? thats what i did, worked for me.

PowerOfTwo

14.12.2013 00:20 UTC

Username Bug

is it only wrong in the chat or in the guild member list as well? is it also wrong within the world (your name label) ?