Albion Online Dev Tracker

Amoebius76

05.03.2021 15:56 UTC

Miner WorkBoots bug

Hey there, Cooldown Reduction by food/equipment is applying to the cooldown of the spells. However, the numeral cooldown does not show these reductions appropriately in their current functionality. If you check it with a stopwatch, you will see that the cooldown reduction is applies correctly.

PrintsKaspian

05.03.2021 10:34 UTC

Season 11 Wrapup

dd6201d39a506539b600c6048cf847e6290b41b7.jpeg As the dust settles on Albion's eleventh Guild Season, a familiar face takes the first-place crown. But the battle for second came down to the final hours, and other high-stakes struggles played out across Albion as well. Read the season wrapup here: albiononline.com/en/news/season-11-wrapup

PrintsKaspian

05.03.2021 09:25 UTC

Artwork Showcase: Caerleon Faction

2e821c3516484b001f38de1b916ea6b218ccb35a.jpeg The Call to Arms update arrives March 17, bringing a completely reworked Faction Warfare system with a new playable Caerleon Faction. In our newest art showcase, Marcus Koch, Art Director of Albion Online, describes the process of creating new NPCs, enemies, and Outposts based on the Caerleon mythos: albiononline.com/en/news/artwork-showcase-caerleon-faction

Amoebius76

04.03.2021 10:54 UTC

Focalisation not regenerating while still under premium

Hey there, could you tell me the character name you're observing this with? As you already mentioned, you passively accumulate 10.000 focus points within 24 hours, even if you are offline. EDIT: it appears you have studied a lot yesterday evening. Could it be that you have the focus bonus enabled when doing that?

Thorn-Delwyn

04.03.2021 10:49 UTC

an open letter to SBI about the HG rework.

The loot and fame in our reworked Hellgates should be better than comparable activities. But of course those values have been balanced with Infamy in mind. Since everyone on the test servers starts out at 0 infamy for Hellgates all rewards may seem lower than they are actually going to be at average infamy levels. Just like in Corrupted Dungeons infamy can increase your rewards by up to 100%! Thank you very much for your time testing Hellgates and giving feedback. It really helps us collecting d…

Thorn-Delwyn

04.03.2021 09:57 UTC

[03. March 2021] Rise of Avalon Patch 15

Sorry about my phrasing here. The new fame buff only applies to static dungeons, world bosses and elite mobs in the Black Zone just like the buff before the patch. Elite mobs are mobs intended for larger groups. Their location are shown on the world map by their World Boss (Harvester for Undead, Earthmother for Keeper and Demon Prince for Morgana). Best Regards, Thorn Delwyn

Amoebius76

03.03.2021 10:40 UTC

Reporting hellgate bugs

Hey there, thanks for your reports! 1. I'm checking that. With PvE, you should get out of combat instantly as soon as the mobs are killed/despawned due to Invasion happening. 2. and 3. should be fixed with an upcoming patch on the Staging server. 4. Will check with the game designers if there are better solutions than how it is working currently, so the winners can't be denyied their infamy.

PrintsKaspian

03.03.2021 10:05 UTC

The Season 12 Patch is Here

657cfe6697cfbc182f378490b2ddf239751efbc4.jpeg Guild Season 12 kicks off on Saturday, March 13. In anticipation of this, Rise of Avalon Patch 15, AKA the Season 12 Patch, brings changes to make ownership of territories more significant and create incentives for more Outlands activities outside of large-scale battles. Full article: albiononline.com/en/news/season-12-patch-is-here Official Patchnotes: albiononline.com/en/changelog/…0OF%20AVALON%20PATCH%2015 Season 12 Schedule: Guild Season 12 Sched…

PrintsKaspian

03.03.2021 10:00 UTC

[03. March 2021] Rise of Avalon Patch 15

Rise of Avalon Patch 15 (Season 12 Patch) - Ver. 1.17.410 / REV 186806 - 3 March 2021 For full details of these changes and the reasoning behind them, see this forum post: forum.albiononline.com/index.p…nges-for-Guild-Season-12/ Season Point Changes Territory Season Points (amounts given daily for owned territories): - 240 → 300 - 200 → 260 - 160 → 220 - 120 → 180 - 80 → 140 - 40 → 100 Castle Season Points (amounts given every six hours for owned castles): - 270 → 340 - 225 → 295 - 180 → 250 - 1…

GrayMo

03.03.2021 08:51 UTC

Loadout Feedback

Hi @Vocandin, thanks a lot for your feedback. Quote from Vocandin: “Decent amount of slots (30 for personal, 60 for guild?) ” Guilds actually have 100 Loadout slots . Quote from Vocandin: “Cannot select different food / potion amounts unless done by inventory or starting a loadout from equipped items ” This is not in the current staging version, however we have already fixed it and it will be in very soon. You will be able to use the amount selection (1,10,Full Stack) AND be able to stack items …

Amoebius76

02.03.2021 11:00 UTC

shady caerleon dude talking to me with some codes

Hey there, thanks for the report. Don't trust what they're saying, we'll deploy a squad from the Royal Loca Guard to investigate them.

Elsa

01.03.2021 14:12 UTC

[Important] Why doesn't "Call to Arms" follow the alphabetical naming convention?

Because a major part of this update is the introduction of the bandit faction of Caerleon - and bandits don't care about your silly rules. Quote from HCEPositive: “They did miss 'i' from previous updates, so I guess it was all coincidence? ” Actually, the "Launch" update was codenamed Igraine

PrintsKaspian

01.03.2021 10:05 UTC

The Keeper Challenge Returns!

9fade3d422c0bb7bdfc7f574d635d1be092368ac.jpeg Spring is back, and the Keepers of Albion are beginning to awaken... and for the entire month of March, you can take the Keeper Challenge to collect fantastic rewards! Earn points for open-world activities, unlock chests to get valuable loot, and claim your very own Grizzly Bear mount. For more details, click here: albiononline.com/en/news/keeper-challenge-returns-march-2021

Eltharyon

26.02.2021 19:05 UTC

[February 26th] Faction Warfare Playtest Challenge - Rewards Inside!

Hi everyone, its really hard to estimate how many people will be responding to playtests like this- we were far more successful than anticipated in mobilizing the Albion playerbase. Thank you for that! We've already collected lots of interesting technical data that helps us fix bugs before a release. We're also considering running another test once those issues have been adressed, and we'll be sure to boost up the test servers even further to allow for more players if we do.

PrintsKaspian

26.02.2021 13:34 UTC

Minor Elite Greywolf Tooltip / Mechanic mistake.

Quote from Vocandin: “Tooltip shows as: th1nx3g5pfj61.jpg However, patch notes goes: Quote from PrintsKaspian: “Caerleon Elite Greywolf - Regular ability: mark an enemy who then leaves behind a trail; collecting this trail boosts movement speed, with wounded targets offering a greater boost ” ” Thanks for the report - this will be corrected when the update goes live. The values are correct, but will simply be switched (over 80% = 3% bonus, under 80% = 10% bonus).

Seldom

26.02.2021 10:57 UTC

Essentials Improvements for Hellgate to be perfect

Quote from KyGho: “Hello, for those who do not know me I am KyGho, I have been living Hellgates for almost 2 years, and I would like to pass on my vision on updating this content. With a lot of experiences in Hellgates / builds / comps, I feel that I have to express myself to bring considerable improvements to this content. The start of the fight - Since the purpose of a Hellgate is to provide a fair PvP experience, it is not certain that a fight will start with my mana / cape / pot / life in ha…

PrintsKaspian

26.02.2021 10:05 UTC

Season 12 Brings Incredible New Rewards

c4a125b30a54e47c723340e8389667f526805e5a.png Albion Online's twelfth Guild Season starts on Saturday, March 13. Guilds that reach a high enough rank during the season can claim fantastic rewards including an avatar, avatar ring, and the powerful new Juggernaut mount! For more information, including a breakdown of Top 5 and bracket rewards, click here: albiononline.com/en/news/seaso…gs-incredible-new-rewards For a detailed list of changes coming with Season 12, see this forum post: forum.albionon…

Seldom

25.02.2021 16:53 UTC

Are the 2v2s in its final state? I really hope not...

I like the way you are thinking, and we are thinking in the same-ish direction. Always keep in mind that these numbers are there to be tested for now on the test server. Basically what we are taking into consideration is the difference in the difficulty of creating a 5v5 or a 10v10 team compared to a 2v2 team. As it is quite a bit harder to create a 5v5 team and even harder to create a 10v10 team the incentive must give an edge to 5v5 and 10v10. Additionally, the skillsets are also hard to compa…

Seldom

25.02.2021 15:14 UTC

Are the 2v2s in its final state? I really hope not...

@Vocandin is perfectly right, all nonlethal Hellgates are T5 Lethal 2v2 Hellgates are T6 Lethal 5v5 Hellgates are T7 Lethal 10v10 Hellgates are T8 which means both the tier of the map and the tier of the mobs you can find in the Hellgate. Edit: I just saw the copy paste mistake I made in my post above, I adjusted it so now it shows the right values and number, sorry for the confusion

Seldom

25.02.2021 11:34 UTC

Are the 2v2s in its final state? I really hope not...

We are currently testing with an 80% cap in lethal 2v2 and 5v5. The idea is to get the balance just right, to get good fights and not make the entry-level too high for newer players. Below you find the current setup, but as always this is all something we will tinker with according to player feedback and the data that we can collect Ip requirement, caps, scaling, mob tier - Nonlethal - Hellgate 2v2 Nonlethal: 800ip requirement, 900ip cap, 90% scaling, T5 mobs - Hellgate 5v5 Nonlethal: 800ip requ…

PrintsKaspian

25.02.2021 10:05 UTC

Call to Arms Arrives March 17

87b91f7f5558ad17f639b83ffbfca12aab3f6bd4.jpeg It's official: on March 17, 2021, the Call to Arms update goes live! Call to Arms is Albion's tenth major content update since launch, and brings a host of major new features. The centerpiece of the update is a complete re-envisioning of Albion's Faction Warfare system, which gives a sense of truly belonging to a City Faction, as well as a major expansion of the Royal Continent. A fully reworked and expanded Hellgate system brings new life to one of …

Seldom

25.02.2021 09:03 UTC

Hellgate Feedback:

Hey there, - The distance is still a matter of balancing, we still would love to have players roam the open world before they go into a Hellgate chaining spree. The new Hellgate iteration should still cut down the time spent outside in the open world by quite a bit. - The Ip is going to be raised from 1000 to 1100 on Friday - And we are still collecting data, how much fame can actually be achieved in the Hellgate Hope that helps a bit Cheers, Dom

Seldom

25.02.2021 08:44 UTC

Are the 2v2s in its final state? I really hope not...

Good morning everyone, The requirement to enter a Hellgate is 900 IP, but the actual current IP cap is at 1000, which will be set to 1100 on the 26th of February, this Friday. We are trying to find the right balance, we want a high enough IP cap so our veterans can enjoy Hellgates, but also low enough for new players not to be alienated by the daunting IP cap. In the end, all we want is PVP, right? And that heavily depends on the number of players participating in Hellgates This is why we are ve…

PrintsKaspian

24.02.2021 17:43 UTC

Details on carleon faction cape not included in patch notes

Thanks for the feedback. This info has now been added to the patchnotes: - Caerleon Cape Ability: - Instantly resets your first slot ability (Q-slot) approximately every 30s (actual cooldown scales with IP)

Amoebius76

24.02.2021 16:05 UTC

Can't update the test server

Hey there, we are currently investigating this issue. So far we've also had reports that after waiting a couple minutes and retrying, the issue resolved itself by then. You can check if that applies to you, too.

PrintsKaspian

24.02.2021 13:21 UTC

Dev Talk: The Sixth Faction

youtube.com/watch?v=vBLdULJ-elA In the last of three Dev Talks on the Faction Warfare rework coming with the Call to Arms update, Game Director Robin Henkys introduces a new Faction with a playstyle all its own. Click the image above to watch the video on YouTube, including subtitles for all our supported languages. To read a written summary, click here: albiononline.com/en/news/devtalk-sixth-faction If you missed the first two Faction Warfare Dev Talks, you can check them out here: Part 1: Intr…

PrintsKaspian

24.02.2021 12:13 UTC

Testserver Patch Notes - Call to Arms Update

Call to Arms Update Features FACTION WARFARE REVAMP Faction Warfare has been completely reworked and updated. Major changes: - In addition to claiming Outposts, Factions can now control entire zones - Zone control takes place via a continent-wide Frontline Battle System, where only regions bordering a Faction's current territory can be contested, and zones cut off from the Faction's city cannot attack - A new Faction Warfare view has been added to the world map, showing current Faction holdings,…

Seldom

24.02.2021 10:50 UTC

Royal Continent Rework and Hellgate Location removal - Migration List

Good day to you all, With Call to Arms we are introducing Faction Warfare 2.0 and the reworked Hellgates, for both features we had to rework the Royal Continent, redesigned Caerleon and remove all static Hellgate locations from the Royal Continent, Outlands and Roads of Avalon. Therefore we will have a Player Migration with Call to Arms where players will be moved to cities or to the exit of their current Zone. Balltevault Migration - Royal Cities Battlesvaults in all Conquerors' Hall Lvl 3 have…

MadDave

23.02.2021 17:51 UTC

..

Sorry to disappoint you, but this is complete nonsense. None of these parameters exists in Albion Online. This will do nothing. USEALLAVAILABLECORES and NOTEXTURESTREAMING seem to be Unreal Engine parameters, but Albion Online does not use Unreal. The last time I played a game with the IPX protocol was in 1995. And I don't think we have a jetpack in the game. Brilliant trolling, though.

Amoebius76

22.02.2021 14:30 UTC

AO not finding monitor Display Resolution

Hey there, when you start the launcher and go to Settings, does it show the 2560x1440 resolution there?

Amoebius76

22.02.2021 14:29 UTC

Bug: Description in party finder getting reset

Hey there, I could not reproduce that yet. Are there any special filters you are using when experiencing that issue? Could you possibly make a screenshot of it?

PrintsKaspian

17.02.2021 20:51 UTC

Localization / Translation Bugs Thread

Quote from Fissh_Translator: “Korean text has tooooooo many metaphrase. It's just suggestion. #1 Carving Sword Korean Error: non-idiomatic speech Suggestion: 조각용 소드 → 조각용 칼 ” Hello, Thanks for your suggestions, but I had to archive them as they are far outside the scale of this forum thread - this is just for bugs, not for broad terminology changes. I'll send you a DM so we can figure out the best way to proceed. best, PK

PrintsKaspian

17.02.2021 16:06 UTC

Dev Talk: Faction Ranks and Elite Mounts

youtube.com/watch?v=8eC73qrEFYw In our latest Dev Talk, Game Director Robin Henkys gives further details of the massive Faction Warfare rework coming with the next update. Click the image above to watch the video on YouTube, including subtitles for all our supported languages. To read a written summary, click here: albiononline.com/en/news/devtalk-faction-ranks-elite-mounts

Retroman

17.02.2021 12:56 UTC

Testserver Patch Notes - Rise of Avalon Patch 15

Quote from Grievance: “does cluster change count when entering/leaving the static dungeon(main dungeons or portal dungeons) or does it not reset until you leave the zone the static is located in ? also does changing floors count as cluster change ” Yes, they all do count as a cluster change. Basically everything that triggers a loading screen. Cheers, Rero

Amoebius76

17.02.2021 09:59 UTC

Quick thinker passive is not working

Quote from Dagother: “Hey, it was changed with introduction of numeric cooldown timers how cooldown is displayed on the spell button so cooldown modifier speeds up the timer, the actual cooldown duration is correct. This ofc leads to this issue where you cannot really see the cooldown after reduction as on the tooltip, that's something devs will look into if we can make cooldown modifier from equipped items displayed as initial cooldown while having cooldown modifier boosted with spells working …

Amoebius76

17.02.2021 09:58 UTC

Grailseeker Not affected by CD modifier

Quote from Dagother: “Hey, it was changed with introduction of numeric cooldown timers how cooldown is displayed on the spell button so cooldown modifier speeds up the timer, the actual cooldown duration is correct. This ofc leads to this issue where you cannot really see the cooldown after reduction as on the tooltip, that's something devs will look into if we can make cooldown modifier from equipped items displayed as initial cooldown while having cooldown modifier boosted with spells working …

PrintsKaspian

15.02.2021 15:06 UTC

Community Spotlight: Hellgate Hub

89b5676c825db5b0c9ff14a13d8149cb2477ab4d.jpeg The Hellgate Hub is a growing Discord community that offers a central meeting place for small-group PvP players of all levels. Read more about them here: albiononline.com/en/news/community-spotlight-hellgate-hub

PrintsKaspian

12.02.2021 17:15 UTC

Testserver Patch Notes - Rise of Avalon Patch 15

Rise of Avalon Patch 15 / Season 12 Patch NOTE: These changes will not be implemented until Season 11 is over, and will therefore not affect the Season 11 progress. For full details of the Season 12 changes and the reasoning behind them, please see this forum post: forum.albiononline.com/index.p…nges-for-Guild-Season-12/ Season Point Balance Changes Territory Season Point Values (these amounts are given daily for owned territories): - 240 → 300 - 200 → 260 - 160 → 220 - 120 → 180 - 80 → 140 - 40…

Amoebius76

12.02.2021 15:37 UTC

Please refund automatic premium

안녕하세요, 보험료 환불에 대해서는 [email protected]으로 확인하십시오. 또한 구매할 때마다 오른쪽 정보 상자에 반복 구독 여부가 명시되어 있습니다. _______________________________________________________________________________________________________________________________________________________________________________________ Hey there, please check in with [email protected] regarding the refund of your premium. Also please note that whenever you make a purchase, it will be stated if it is a recurring subscription in the infobox on t…

PrintsKaspian

12.02.2021 10:56 UTC

Guild Season 12 Schedule

forum.albiononline.com/index.p…ae253cf5b52160fec743db4d6 Changes coming with Season 12 are summarized at the end of this article. For the full details of these changes, as well as the reasoning behind them, please see this forum post: Changes for Guild Season 12 Important Dates- March 13, 2021 (Saturday): Season starts, Invasion Day #1, all Territories Reset - March 14, 2021 (Sunday): Scoring starts (by timezone) - March 15, 2021 (Monday): Territory Battles Start - April 10, 2021 (Saturday): Inv…

Retroman

12.02.2021 10:47 UTC

Changes for Guild Season 12

Hello players of Albion, I would like to introduce you to all the upcoming changes currently in development for Season 12. This season we want to make ownership of territories more important for the season win and also create incentives for more activity in the Outlands outside of large battles. And we will are also making improvements to the newly introduced 20v20 Crystal League. Large Scale Fights Season Point Values For Season 12 we will flatten the Season Point progression curve between the …

Amoebius76

11.02.2021 17:54 UTC

낚시꾼 일지가 프리미엄 중인데도 프리미엄의 혜택의 명성을 제외시킵니다.

안녕하세요, 프리미엄 명성은 저널에 추가되지 않습니다. ___________________________________________________________________________________________________________________________________________________________________________________________ Hey there, Premium Fame is not added to journals.

PrintsKaspian

11.02.2021 17:53 UTC

Streamer Spotlight: Jimbenator

c58d89ee116d6ecddc50e34508d2331c3087f439.jpeg Jimbenator has become one of Albion's most popular streamers with his blend of humor, experimental builds, and high-energy gameplay. Read more and watch him in action here: albiononline.com/en/news/streamer-spotlight-jimbenator

Amoebius76

11.02.2021 16:22 UTC

Badon bow bugged in PVP

Hey there, 1. Raging Arrow's DoT should be reapplied if the target is still standing inside the AoE when casting Emergency Shield. 2. Raging Arrow's DoT should not trigger Mage Robe's Purging Shield if the caster is outside of the AoE (if they're standing inside the AoE it obviously triggers). Thanks for the reports, we'll fix 'em!

PrintsKaspian

10.02.2021 17:51 UTC

Streamer Destacado: NorgannonHH

7475fb39dff1f7507a645eec585a094eea804050.jpeg Nombre: NorgannonHH Canal de YouTube: youtube.com/c/NorgannonHH Canal de Twitch: twitch.tv/norgannonhh Enfoque principal: Contenido de mundo abierto, ZvZ, HG’s y Corruptas. Leer más aquí: albiononline.com/es/news/streamer-spotlight-norgannonhh

PrintsKaspian

10.02.2021 16:38 UTC

The Barbarian Skin Bundle is Here

Quote from FrankHh: “Hi, I bought the bundle but could not find the avatar and avatar ring. On the news page it says: "the avatar and avatar ring will need to be claimed via the shop for each character." whereabout is this? ” Hi there - we're aware that some people who bought the set did not see the avatar and ring unlocked in their appearance menu, particularly if the purchase was made via the Steam client. We're currently working on a fix for this, and these items should be active on your prim…

Elsa

10.02.2021 16:04 UTC

Albion Online Avatars & Rings

Quote from Mondmann: “hey @Elsa, would you mind adding the news vikings avatar and border? ” Thanks for the reminder - added the Barbarian avatar & ring.

PrintsKaspian

10.02.2021 10:05 UTC

The Barbarian Skin Bundle is Here

177df1c4a8ec2bb636c40893fab0db64ce5ed322.jpeg Today's patch brings the brand-new Barbarian Bundle to the ingame store. This premiere vanity set gives your character an epic high-fantasy look, and includes a costume item for each armor and cape slot. The bundle also includes the fearsome new War Beast mount skin for your Direwolf, plus an avatar and avatar ring. For more info, click here: albiononline.com/en/news/barbarian-skin-bundle-is-here

Amoebius76

09.02.2021 10:46 UTC

Game crashing/not responding after some skill animations.

Hey there, could you please provide following information/files so we can investigate the issue: - Dxdiag file: In Windows, select Start and enter dxdiag into the search box on the taskbar. Select dxdiag from the results. In the tool, select Save All Information - Crash.dmp file: After a recent crash, start your launcher, go to Settings -> Game Logs which opens the Game Logs folder. In there is the Crashes Folder. You can send me the most recent one. - Output_log.txt file: This should be copied …

Amoebius76

04.02.2021 16:02 UTC

fishing problem.

Hey there, could you elaborate on your problem? Do you have the correct fishing rod equipped? Do you get any error messages when you try to fish?

Amoebius76

04.02.2021 12:01 UTC

Problem z zablokowaniem się

Hej, kiedy utkniesz w takim środowisku, możesz użyć polecenia /stuck. Będzie przez chwilę czankował, a następnie umieści cię przy wyjściu do strefy. ________________________________________________________________________________________________________________________________________________________________________________________ Hey there, when you are stuck in environment like this, you can use the /stuck command. It will channel for a bit and then place you at an exit to the zone.

Amoebius76

04.02.2021 11:12 UTC

This is Bug ? in video..

Quote from DildoSwaggings: “Quote from Amoebius76: “Hey there, could you elaborate on what you think the bug is? ” A part from OP being complete trash? What I think he means is... the guy As out, the progress bar fills... but it doesn't teleport him out? Kinda weird that spell effect on him at the end, he might have accidentally clicked something to cancel it... but if you see the animation seems complete on the A. ” I'll take this one as I admittingly only watched around 3.20 and didn't see any…

Retroman

27.01.2021 12:34 UTC

NDA Balance Playtests

The changes in here are intended to go live for the next content update. Some of the changes have been pushed back if we want to further evaluate on them or if they are related to the Faction Warfare Rework. Some of the smaller changes are just QoL improvments, polishing and general improvements in the combat mechanics. But as more time passes we will also make more adjustments to the meta that evloves after patch 13 goes live and improve some items that are underused at the moment. If we find a…

Retroman

25.01.2021 17:49 UTC

Testserver Patch Notes - Rise of Avalon Patch 13

Quote from Zakor1: “Where are the changes regarding the mount skins? ” They will be part of the Faction Warfare update. Cheers, Retro

Retroman

25.01.2021 16:36 UTC

Feedback on 20v20 crystal league - please share your own experience

Hey, thanks for your feedback. Just to give you a quick heads up we are planning to make adjustments and improvements to the 20v20 Crystal League in Season 12. However these adjustments haven't been finalized yet, so we didn't post anything publicly yet. But I wanted to let you know, that we are planning to have some changes to improve the 20v20 league. For example these two points are already pretty certain by now: - There will be two Level 1 and Level 2 matches at each time slot. So top teams …

Elsa

23.01.2021 03:10 UTC

We're looking for a Junior Video Creator!

Quote from Equart: “So Elsa will not do it anymore? ” I will, no worries. But we are looking to expand the team in order to up our video production frequency & quality - there's only so much you can do as one person

Korn

20.01.2021 12:40 UTC

Hideout Home Changes (Power Projection)

Hi all, When it comes to large scale Outland gameplay, one of our core design goals is to encourage as much conflict as possible. This is always a balancing act between making it easy to get to and find fights on the one hand, and making sure that a coalition of players does not become overly dominant on the other hand. Part of this is also to set up the game systems in such a way that conflict is always encouraged as much as possible, of course within the constraints that in an open world Sandb…

Retroman

15.01.2021 13:57 UTC

RIP Guardian helmet.

Since some of you are wondering. The Current iteration of the Emergeny Shield still removed Dots. I added this to the NDA thread for clarification. Cheers, Retro

Talion

15.01.2021 09:55 UTC

Not getting the security code

Normally you shouldn't have to. Without knowing the specifics of your case (Support is your friend there), try forcing a new code by trying to log in again, if you haven't already. -Talion

Korn

14.01.2021 17:46 UTC

[13. January 2021] Rise of Avalon Patch 12

Hey there, regarding the changes to the respec cost and black market silver generation: the goal here is to keep silver inflation in check. We want to keep the in-game gold/silver price low as this is important for players who get their premium through gameplay. Back in October 2019, when the in-game gold price exceeded 4000 silver, we had to take far more drastic steps which brought the price down significantly and caused it to stabilize below 3000 silver for the most part. The various updates …

Korn

13.01.2021 23:10 UTC

An effective fix for ZvZ groups power projection

Hey there, as a quick info, we are looking into these issues currently. What we will likely do - as a first step - is to make changes to the make home system - either with a cooldown, or with a restriction to guild/alliance owned hideouts. Based on how that goes, we'd then take further steps as required.

Retroman

08.01.2021 07:36 UTC

NDA Balance

Ok, guys. The changes on the NDA thread are mostly old changes that have been made last month, before the majority of our staff was on christmas vacation. I am personally also just back from my vacation and will now start making adjustments to the kind of meta that has evolved over last month. We will do various changes and have accoridng playtests, so you can expect the thread to be updated a bit more frequently in the next days. Changes on the NDA thread are not a complete patch and are merely…

Elsa

07.01.2021 15:15 UTC

Impossible to destroy my house !!

It does seem like your house is in the process of being upgraded, since only the upgrade button is available. What happens when you click on the "Upgrade" button? Does it give you an option to cancel the upgrade?

Retroman

07.01.2021 10:50 UTC

NDA Balance Playtests

Hello and Happy New Year, everyone, we are planning on a balance patch in a couple of weeks with various adjustments to improve the meta in various content. Over the next weeks this thread will fill up with various changes, once we start looking a bit more into the current item meta for various types of content. Some other changes, for instance anything related to Faction Warfare, will be released later together with the next big content update. This post gets regularly updated with the latest c…

Talion

05.01.2021 15:55 UTC

[Solved] Incoming Server Stability Maintenance (Update: 16:40 UTC)

Update (16:40 UTC): Quote from Mytherceria: “Hi everyone, The server is back up and running! Thanks for your patience, - Mytherceria ” Hello everyone, We have to take down our servers for a server stability fix at 16:20 UTC. The expected downtime is below 20 minutes. Sorry for the inconvenience. -Talion

Dero

22.12.2020 15:44 UTC

API Update - Rendering Guild Logos

Quote from shoo7ter: “HTTP ERROR 500 Problem accessing /api/gameinfo/guilds/logo.png. Reason: Request failed i have this error when i try ! why ? ” There was a temporary issue with the service which has been resolved by now.

Korn

19.12.2020 23:18 UTC

Sandbox Interactive joins Stillfront

Quote from Gnomead: “Being hands off is the key for this kind of thing working. As long as they aren't pushing SBI to not just generate profit but an increasing amount of profit every quarter, you wont be forced to do things that would damage the game and your company. Generating profit is good, it's what companies are supposed to do. I'm really good at macro economics myself, and understand things on a deeper level than most people I would say. The issue comes when you have a parent company who…

Korn

19.12.2020 22:51 UTC

Sandbox Interactive joins Stillfront

Quote from Gnomead: “For many years now, I have felt that the publisher developer player relationship just doesnt work. No matter how much you may try to say "stillfront is different" I have seen this so many times now that I have become very cynical. There is only a single instance I can think of where a game being bought by a publisher did not result in its creators quickly losing of control of the product, decline in core values, or decline in quality in 25 years of gaming, and that is when a…

Korn

19.12.2020 22:44 UTC

Sandbox Interactive joins Stillfront

@lmao100 We have no plans for "skill injectors" or purchasing LP for gold or anything like that @Midgard We have no plans for any of the things you mention either Also, our numbers are strong precisely because we do things as we do them. That's why Stillfront decided to join forces with us. We are good at what we do, with strong underlying growth. Nobody has any plans to change that or risk that by doing crazy stuff to the business model that nobody wants and that also do not make any business s…

Korn

19.12.2020 18:06 UTC

Sandbox Interactive joins Stillfront

Quote from Equart: “@Korn Everything he said - sounds cool and promising , especially this part - "if you want to get as much money as you can in short term and leave - we probably the wrong choice." Anyway im a bit sceptical , but I will support you guys until you add P2W elements , hope it will never happen Congrats you guys with good deal, and have a good holiday! 2021 will be hard but very exciting year for everyone! Stay safe guys! ” Adding "p2w" elements to Albion would almost certainly ma…

Korn

19.12.2020 17:30 UTC

Sandbox Interactive joins Stillfront

Quote from Equart: “@Korn Since you sold 100% , Is it possible that in one year(or even less) they will fire everyone from SBI ,after they will hire other people and will implement P2W elements into the game? Business is business. ” That's not really how Stillfront operates. As stated above, centrally, they only consist of 14 people. These 14 people look for successful and well-run game studios to acquire and then let them continue what they do best while encouraging them to help each other out …

Korn

19.12.2020 13:15 UTC

Packet loss again

Hey there, could you fill out the report linked here? High Ping & Connection Issue Reports Thanks!

Korn

19.12.2020 12:53 UTC

Sandbox Interactive joins Stillfront

Quote from Phosphia: “The interview with them claiming to pursue a hands-off approach is at least mildly reassuring. We will put the blame back on SBI then, if the game deviates from being an open world focused game Hope SBI is up to the task of transitioning the game back on that track. Static dungeons have been neglected since its very inception and all updates so far have turned the game into instanced-focused content. I hope the updates in the coming year will bring the emphasis back to the …

Korn

19.12.2020 12:26 UTC

Sandbox Interactive joins Stillfront

Quote from Delure: “Hello, I really think that big question on most of our minds is: Will Albion transform in a pay to win game now? I also ask this question because looking at Stillfrort's featured games, they are mostly pay to win. This may work on some games and I know that they are targeted to a certain demographic. So in a game where full loot pvp is mostly the main attraction, it will be sad to see that the people with the bigger wallet will dominate. Sure you will make money because peopl…

Korn

19.12.2020 11:46 UTC

Sandbox Interactive joins Stillfront

Quote from Midgard: “So far the only positive you seem to be able to spin rhetoric about is the marketing. If this is the reason you sold out then why not just outsource your marketing to a professional marketing company? That way you keep 100% control of game design, content and payment model. And don’t pretend that you still have control because you don’t. The press release states that the co-founders will remain PART of the management team. There will be stillfront people calling the shots. Y…

Korn

19.12.2020 09:33 UTC

Sandbox Interactive joins Stillfront

Quote from Jikap: “They might've gambled on them being able to greatly increase Albion's popularity when it releases on mobile properly. A good marketing push to coincide with the mobile launch (with ready-made plans to quickly scale up Albion online with its possible increased population,) might actually do wonders for the game and its players. While most of their other "featured games" on their website doesn't inspire much confidence from a gamer standpoint: "BitLife was among the top 5 most d…

Korn

18.12.2020 17:45 UTC

Sandbox Interactive joins Stillfront

Quote from felipe128: “Quote from Cronder: “Quote from felipe128: “Stillfront games are all (mostly) pay to win. Check their mobile games and make a conclusion yourself. I'd expect very soon they launch real money paid "vanity" items that makes you invulnerable or increases your damage/health, etc. If that happens indeed, imagine any content (specially zvzs) with a horde of invulnerable players. ” I imagine the introduction of paid skins that have been launched were proof of concept that led to …

Korn

18.12.2020 17:37 UTC

Sandbox Interactive joins Stillfront

Quote from Robinhoodrs: “Big news, congratulations! Mine and many others have been asking this since we got wind of the buy-out; Will anything change on the stance of micro-transactions? Or will Albion Online stay the same with Vanity & Gold Packs purchases with irl money? And I am glad the full team is staying, including the founders. Edit - I just listened to the Stillfront Group conference call this morning and when talking about Albion Online and the mobile launch coming in H1 of 2021, they …

Korn

18.12.2020 10:04 UTC

Sandbox Interactive joins Stillfront

Quote from Tamashiii: “Is there anything we should expect after the buy out? In terms of balance changes or the overall control the dev team has over the game? ” There are no changes to our game design plans, road map or vision for the game. The actual Sandbox Interactive team is staying exactly as it is before and all the founders of the company will fully stay on board. Stillfront's structure and approach is very different from that of other large companies in the gaming space. Their core idea…

Eltharyon

18.12.2020 00:04 UTC

Sandbox Interactive joins Stillfront

Dear Albion Community, As you might have read in the news, Sandbox Interactive will be joining Stillfront in January 2021. Stillfront consists of a family of game studios that largely work independently, while sharing knowledge and expertise between them to support each other. For the past eight years, we have been building Albion Online up completely on our own - everything from development, to marketing, translations, customer support has been built up by ourselves. Now that Albion is growing …

Thorn-Delwyn

16.12.2020 18:39 UTC

Guild Season 11 Schedule

Quote from Gouloute: “Hello, can someone explain me why the world bosses T8 give 90 guild points instead of 15 ? 90.png ” Black zones have a level (from 1 to 6) which usually increases the closer a zone is to the center of the Outlands. Zones with a higher level have a higher enchantment rate for resources (of Tier 6+) and their level is multiplied to any season points. So killing a world boss that rewards 15 points in a level 6 zone will gain you 15 * 6 = 90 season points. You can find more inf…

Korn

09.12.2020 13:26 UTC

Suggestion to improve the Sandbox business model

Hey there, as a more general note, what usually happens if we re-balance the silver economy (such as in the upcoming HCE change) is that the in-game price of gold drops significantly. As a result, the cost for premium - when paid with silver - will also drop. That's actually one of the main reasons why we want to make sure that the silver economy remains balanced and healthy.

Dero

07.12.2020 08:54 UTC

API Update - Rendering Guild Logos

Quote from shoo7ter: “looks like all the links dont work for me !! ” Do you mean the ones in Mythercerias post or the ones you try to build for your guild logo? Mythercerias links are all find and should work without issues, especially since your DNS seams to work as you can access the forum. For URLs for guild logos it may throw you errors if you are trying to generate a guild logo that cannot be generated ingame. There are very hard requirements on the parameters but they are all properly docu…

Elsa

05.12.2020 21:03 UTC

Ignore list

Typing /showmuted will give you the list of players you have muted. For all commands, see: wiki.albiononline.com/wiki/Game_Commands

Retroman

04.12.2020 13:33 UTC

Testserver Patch Notes - Rise of Avalon Patch 11

Quote from Ashoracky: “Quote from PrintsKaspian: “Corrected an issue where multiple players using Self Ignition (Specter Jacket) in one area dealt no damage - damage now affects enemies in overlapping areas but without stacking the damage, as intended ” Could you please tell us the details? What if, for example, one player has Muisak and other items with damage modifiers that boost his specter damage and the other got 0 damage modifiers? Which player will deal damage to the enemy?Considering the…

Retroman

04.12.2020 10:20 UTC

Relative Disarray (Zerg Debuff)

Quote from DopyDoge: “Did you mean to write Modifier = (1 - LevelAttacker/100) / (1 - LevelDefender/100) Also Modifier = 0.8 / 0.9 <-- (you meant to write 0.7 / 0.9) ” yes. I'll edit the post.

Retroman

03.12.2020 17:57 UTC

Skip Overcrowded Clusters

Another important change that is related: - Queueing Exit Distance: 100m -> 300m The queueing distance for overcrowded clusters has been increased. This allows players who are waiting in the queue, to spread out further in the cluster and they don't need to clump so close on the entrance anymore. Cheers, Retro

Retroman

03.12.2020 17:46 UTC

Skip Overcrowded Clusters

Quote from Ymbrzld: “can I die from gankers while choosing these items on the menu? ” Yes. you are fully attackable, while you are selecting if you want to queue or selecting an entrance. But selecting an entrance should be very quick and you can also cancel the menu at any time Cheers, Retro

Retroman

03.12.2020 16:28 UTC

Relative Disarray (Zerg Debuff)

Hello Albion Community, As you know we recently reworked Disarray to have its effect applied based on the difference between team sizes. How this works - If 25 players or more of the same alliance are in the same cluster they all get a debuff: Disarray - This debuff reduces damage and Crowd Control Duration when attacking a smaller group - The Disarray has different levels; the bigger your alliance, the higher the Disarray Level - Players who are in the Queue for that cluster count for your Disa…

Retroman

03.12.2020 15:47 UTC

Skip Overcrowded Clusters

Hello Albion Community, Here is a more detailed breakdown of how the skipping of Overcrowded clusters works. Just to make sure all guilds know all the details before the start of Season 11. When a cluster is overcrowded, the Smart Cluster Queue activates for that cluster. Players who attempt to enter the overcrowded cluster get a popup menu with the following options: - Queue for the cluster (See Manual Cluster Queueing), or - Skip the overcrowded cluster and jump to a connected cluster. Skip Ov…

Thorn-Delwyn

03.12.2020 11:24 UTC

[2. December 2020] Rise of Avalon Patch 10

Quote from CynicalEntity: “Quote from PrintsKaspian: “Defeating a major World Boss (Demon Prince, Earthmother, Harvester) now grants an hour-long buff that increases Fame for killing mobs within the same zone by 20%. Buff is limited to 20 allies and is lost upon dying, leaving the zone, or logging out. ” Took down Keeper Earthmother in Inis Mon a couple of hours ago and the group did not notice a fame buff. Is it a hidden buff that does not have an icon to indicate that it is active?Our group si…

Retroman

02.12.2020 14:48 UTC

Known Issues: Rise of Avalon Patch 10

Quote from agonyclutch: “Where is the carrion 10% nerf ” The last changes came in late and are scheduled for patch 11. Cheers, Retro

Korn

02.12.2020 13:07 UTC

Known Issues: Rise of Avalon Patch 9

This issue of not being able to turn off effects should now have been fixed with today's patch. Please let us know if you are still encountering problems.

Thorn-Delwyn

02.12.2020 11:29 UTC

[2. December 2020] Rise of Avalon Patch 10

Quote from Robinhoodrs: “Question; The Raid Zone section talks about the fame rewards being improved greatly, but no mention of the loot being changed? Is this overlooked in the patch notes or has the loot not changed? Also, have the T8 chests that spawn in the zone that are protected by mobs be reverted back to their old loot table? (This was changed because people could rat them as they were guarded by lower tier mobs) ” Loot for open world encounters has been balanced around their availabilit…

Korn

01.12.2020 00:04 UTC

Known Issues: Rise of Avalon Patch 9

Hi all and thanks for the reports, we are looking into this.

Thorn-Delwyn

26.11.2020 18:55 UTC

Please instead of removing siege camps totally turn them into the new banks.

Quote from Trial_hard: “Whats a "black market bank"?? ” Well, those are the Outland Banks that can be found all over the Black Zone. They are managed by the Black Market Trade Organization under the Don of Caerleon. There you can buy some safe bank space for little silver to store your loot in the Black Zone even without access to a Hideout. You can find their location on the World-map.

Korn

25.11.2020 15:16 UTC

Bots Bots Bots

Hey there, thanks to all the reports that have been submitted to us. We are actively working on this topic. What we are already doing it collecting bot reports and banning all bots reported to us. In addition to that, we are going to upgrade our existing automated bot detection and banning tools.

Thorn-Delwyn

25.11.2020 10:10 UTC

Testserver Patch Notes - Rise of Avalon Patch 10

That was an oversight with the off season setup. We changed that and soon the daily level 2 matches will be available in the off season as well.

Thorn-Delwyn

25.11.2020 10:08 UTC

Please instead of removing siege camps totally turn them into the new banks.

Thank you for your feedback and I am happy to tell you that this is exactly what we are going to do. Siege camps in Black zones will become black market banks. Only siege camps in the red zone will get removed without a replacement. Best regards, Thorn

Retroman

21.11.2020 22:36 UTC

Changes for Guild Season 11

Hey everyone, updated the Season Points for the 20v20 League. Since the Level 2 matches are now daily, we needed to reduce the Season Point output and daily limits to make sure the 20v20 League won't generate too many points. * Token Level * Match Frequency * Season Points (per player) * Season Point Limit (20v20) * Level 1 * daily * 5 * - * Level 2 * daily * 25 -> 15 * 1,000 -> 600 * Level 3 * every Saturday * 75 -> 60 * 4,000 -> 2,400 * Level 4 * Saturday, every 2 weeks * 250 -> 200 * 10,000 -…

GrayMo

18.11.2020 12:36 UTC

Dev Talk: Development Update November 2020

Quote from Robinhoodrs: “9b05ef71d3caa0247bbfcbfafbaf8b33.png So I see Thetford is flagged as a RED ZONE, shouldn't it be a BLUE ZONE? Unless the cities can be launched on via the Faction Warfare system by another faction? Also Nightcreek Marsh currently is a Yellow Zone, but on the map it's showing as Red. Is this the Royal Zone rework you were talking about Robin? ” Hi @Robinhoodrs, what you see in this image is my VERY WIP visual Mockup for the Faction Warfare worldmap that I am currently wor…

Retroman

16.11.2020 16:03 UTC

Changes for Guild Season 11

Quote from Disregard: “why is level 6 still 17:30 UTC? Needs to be 18, a crystal at 1700 IP takes a bit longer to prep for. ” Yeah, good point. We will move it to 18 UTC. You are right it was pretty cloe to the Level 5 timer.

Retroman

16.11.2020 12:34 UTC

Changes for Guild Season 11

Quote from Robinhoodrs: “Aren't Level 1's meant to be daily? ” Yes. fixed it. the Match frequency in the post was not updated correctly. It is now fixed in the post.

Retroman

16.11.2020 12:28 UTC

Changes for Guild Season 11

Hey, we adjusted the time slots for the 20v20 Crystal League Because we assume there will be some overlap of the player base from 5v5 and 20v20 League, we moved any overlappeing timers. Now 20v20 matches will start one hour before the 5v5 timers for all time slots. We also adjusted the level 4s to be 30 minutes later, so it is possible to play first a level 3 and then directly chain a level 4 after. * Token Level * Match Frequency * Time Slot * Level 1 * daily * 1 UTC 14 UTC -> 12 UTC 20 UTC -> …

Elsa

13.11.2020 13:11 UTC

Access Mode of Guild Island

Quote from ywc928: “so maybe it is just a "bug" option ? ” The island permission board uses the same Access Rights interface as everything else (buildings, furniture, hideouts etc.), this is why you see this option - even though it indeed serves no purpose for islands.

Elsa

13.11.2020 12:49 UTC

/stuck command

Hey there, that is a very unfortunate situation. Ideally, this shouldn't happen in the first place and is a result of an unlucky combination of resource and dungeon entrance spawns that block you into a corner of the map. If you still happen to remember where this happened, please report it at the in-game location by typing /bug stuck when exiting dungeon here. The report automatically includes the map coordinates, which helps us to quickly find and resolve such map placement issues. If this hap…

Elsa

13.11.2020 12:14 UTC

Access Mode of Guild Island

Hey there, The access mode of every island is always custom by default and this option cannot be changed - this is normal (imagine how your island list would look like if players could set their islands to "public"). Island access rights can be set in more detail below this option, so you can specify who you want to have access to your island: - if you want the island to be "private", then don't add anyone to the access list - if you wish to make it only accessible to your guild, then add your g…

Elsa

11.11.2020 14:07 UTC

Albion Weaponry | collection of weapon Images

Quote from GunGuyTZ: “Wow really great collection!!! Do you mind to add the avalonaian collection? ” Quote from The_Fox: “Hate to bump the thread but, any chance the Avalonian weapons will get added to this? ” I recently updated the Albion Armory, and Weaponry is next in line. I'm thinking of remaking the Weaponry entirely, with showing the player character holding the weapon. Would you prefer that, or do you like the way it is now (without the character)?

Talion

02.11.2020 18:16 UTC

SBI, can we please talk about your unoffical API.

Hey everyone, Thanks for bringing up your concerns about the performance of the API. Considering that this API was always meant to be for internal use, and thus entirely undocumented, the sheer number of tools that were developed and serve community purposes is astounding. This widespread acceptance and distribution of tools latching onto that API is, at the moment, its downfall. The increase in player numbers, paired with the increase in numbers of tools, brought the infrastructure behind this …

Talion

26.10.2020 16:14 UTC

Censorship in Albion Online?

Quote from Hattenhair: “Optional filter is not optional part ” Because the optional, extended, part is what was added. The hard filtering for some words that are not acceptable under any circumstances has been in place for nearly two years. So, nothing new, nothing in the patch notes. -Talion

Elsa

18.10.2020 16:10 UTC

Season 10 Avatar and avatar ring

The rings are the same each season, but avatars are unique each season.

Eltharyon

17.10.2020 22:23 UTC

Forum Vulnerability Discussion Thread

Quote from VLAN: “Also, this does not just affect the forums, passwords are linked to both game accounts and website. This needs to be directed as a full DB breach, and not downplayed as a "small forum data breach". Shame. ” Hi there, we're not trying to downplay this incident in any way. However, we feel it is important to note that only users registered in the forum are affected by this breach. That number is only roughly 5% of the total number of Albion Online users. 95% of Albion Online user…

Eltharyon

17.10.2020 22:12 UTC

Forum Vulnerability Discussion Thread

Quote from Cessari: “Quote from VLAN: “Quote from Wydoyolo: “1. What was the cause of the breach? 2. Do you monitor 0days? For 3rd party software. 3. Do you have cybersecurity officer at SBI or you using outsourcing services? 4. What are your plans to avoid situations like this in the future? ( Forum software should be updated immediately after CVE/hotfix release) 5. When can we expect 2FA (tools.ietf.org/html/rfc6238) commonly used solution to be implemented? ” I'm going to second this line of …

Eltharyon

17.10.2020 14:10 UTC

Forum Vulnerability Discussion Thread

Quote from SkylighterHK: “I found that I have to change the game password as well. Am I correct? ” Yes- please update your Albion account password by scrolling to the bottom of albiononline.com/en/profile/.

Eltharyon

17.10.2020 14:02 UTC

Forum Vulnerability Discussion Thread

Quote from Robinhoodrs: “Aren't the forum passwords the same as the log-in passwords for the game though? ” Yes- please update your Albion account password by scrolling to the bottom of albiononline.com/en/profile/.

Eltharyon

17.10.2020 13:59 UTC

Forum Vulnerability Discussion Thread

Quote from Cessari: “Quote from Wydoyolo: “Please implement 2FA. ” This. 2FA (Two-Factor Auth) is already used on a lot of platforms, and is (in my experience) not that intensive to implement. Having 2FA on all of your services going forward would be a huge boost in the communities trust of SBI and Albion Online as a game. EDIT: the security code message you get when you log on to an account in-game for the first time doesn't count as full 2FA. ” Hi Cessari, thanks for your feedback. We will inv…

Talion

17.10.2020 12:50 UTC

Forum Data Breach - Please Change Your Password

亲爱的阿尔比恩社区, 不幸的是,我们已经意识到其中一个系统存在数据泄露,恶意行为者在其中访问了我们论坛用户数据库的某些部分。 发生了什么? 入侵者能够访问论坛用户配置文件,其中包括连接到那些论坛帐户的电子邮件地址。 最重要的是,攻击者获得了加密密码的访问权(在技术术语上:哈希密码和盐化密码)。这些密码不能用于登录Albion Online,网站或论坛,也不能用于自己学习密码。但是,它们极有可能用于识别密码特别弱的帐户。 重要的是要注意,没有访问过支付信息,或者曾经以这种方式访问过支付信息。 您现在应该做什么? 如果您拥有论坛帐户,则为预防起见,应将密码更改为Albion Online帐户。您可以访问albiononline.com/en/profile/并向下滚动到页面底部,以实现此目的。 如果您在其他网页或服务上也使用了相同的密码,我们强烈建议您也在那里进行更改,并在以后使用唯一的密码。 我们现在在做什么? 我们已经关闭了漏洞,并正在运行其他检查以确保系统的完整性。由于您的数据安全是我们的重中之重,因此我们还将对所有系统进行全面的安全审查,以确保您的信息绝对安全。 对于此事件以及由此…

Talion

17.10.2020 12:50 UTC

Forum Data Breach - Please Change Your Password

Querida comunidade Albion, Infelizmente, tomamos conhecimento de uma violação de dados em um de nossos sistemas, na qual um agente mal-intencionado obteve acesso a partes do banco de dados de usuários de nosso fórum. Se você está recebendo esse e-mail, seu perfil está entre aqueles que provavelmente foram afetados. O que aconteceu? O invasor conseguiu acessar os perfis dos usuários do fórum, que incluem os endereços de e-mail conectados a essas contas do fórum. Além disso, o invasor obteve acess…

Talion

17.10.2020 12:50 UTC

Forum Data Breach - Please Change Your Password

Chère communauté d'Albion, Malheureusement, nous avons pris connaissance d’une fuite de données dans l’un de nos systèmes, au cours de laquelle un individu malveillant a eu accès à des parties de la base de données des utilisateurs de notre forum. Qu'est-il arrivé? L'intrus a pu accéder aux profils des utilisateurs du forum, incluant les adresses e-mail connectées aux comptes du forum. En plus de cela, l'attaquant a eu accès à des mots de passe cryptés (en termes techniques: mots de passe hachés…

Talion

17.10.2020 12:50 UTC

Forum Data Breach - Please Change Your Password

Liebe Albion Community, Leider sind wir auf einen Datenverstoß in einem unserer Systeme aufmerksam geworden, bei dem ein böswilliger Akteur Zugriff auf Teile der Benutzerdatenbank unseres Forums erhalten hat. Was ist passiert? Der Eindringling konnte auf Forum-Benutzerprofile zugreifen, und die mit diesen Forum-Konten verbundenen E-Mail-Adressen auslesen. Darüber hinaus erhielt der Angreifer Zugriff auf verschlüsselte Passwörter (technisch gesehen: "hashed and salted" Passwörter). Diese können N…

Talion

17.10.2020 12:50 UTC

Forum Data Breach - Please Change Your Password

Droga Społeczności Albionu, Niestety, dowiedzieliśmy się o naruszeniu bezpieczeństwa danych w jednym z naszych systemów, w wyniku którego złośliwa osoba uzyskała dostęp do części bazy danych użytkowników naszego forum. Co się stało? Intruz mógł uzyskać dostęp do profili użytkowników forum, w tym adresów e-mail powiązanych z tymi kontami na forum. Ponadto, napastnik uzyskał dostęp do zaszyfrowanych haseł (w kategoriach technicznych: haszowane i zaszyfrowane hasła). Tych haseł NIE można używać do …

Talion

17.10.2020 12:50 UTC

Forum Data Breach - Please Change Your Password

Уважаемые игроки Albion Online, К сожалению, мы должны сообщить вам об утечке данных, о которой нам стало известно в одной из наших систем. Злоумышленник недавно получил доступ к частям пользовательской базы данных нашего форума. Если вы получили это электронное письмо, значит, ваш профиль может быть затронут. Что случилось? Злоумышленник смог получить доступ к профилям пользователей форума, которые включают в себя адреса электронной почты, связанные с этими форумными учетными записями. Кроме то…

Talion

17.10.2020 12:50 UTC

Forum Data Breach - Please Change Your Password

Nota: Esta es una traducción automática que será reemplazada por una traducción manual lo antes posible. Estimada comunidad de Albion, Desafortunadamente, nos hemos enterado de una violación de datos en uno de nuestros sistemas, en la que un actor malintencionado obtuvo acceso a partes de la base de datos de usuarios de nuestro foro. ¿Que pasó? El intruso pudo acceder a los perfiles de usuario del foro, que incluyen las direcciones de correo electrónico conectadas a esas cuentas del foro. Además…

Talion

17.10.2020 12:49 UTC

Forum Data Breach - Please Change Your Password

For the localized versions of this message scroll down or click here: German: Forum Data Breach - Change Your Password French: Forum Data Breach - Change Your Password Spanish: Forum Data Breach - Change Your Password Portuguese: Forum Data Breach - Change Your Password Russian: Forum Data Breach - Change Your Password Polish: Forum Data Breach - Change Your Password Chinese: Forum Data Breach - Please Change Your Password To bring you the information as soon as possible, we started with a googl…

Talion

17.10.2020 12:46 UTC

Forum Vulnerability Discussion Thread

FAQ Who was affected by this security vulnerability? Forum accounts registered prior to October 16, 22:00 UTC are affected. If you have never chosen a forum name and just read the forum, you are NOT affected. What password should I change? If you are affected by this vulnerability, you should change your Albion account password. To do this, scroll to the bottom of albiononline.com/en/profile/ What hashing method was used to protect the passwords? The passwords are protected using the Bcrypt (en.…

Talion

17.10.2020 12:40 UTC

Forum Vulnerability Discussion Thread

Hello, Please use this thread to ask any questions you might have in regards to the security vulnerability we suffered from which we have outlined here: Forum Data Breach - Please Change Your Password -Talion

Talion

17.10.2020 12:40 UTC

Forum Data Breach - Please Change Your Password

Dear Albion Community, Unfortunately, we have become aware of a data breach in one of our systems, in which a malicious actor gained access to parts of our forum’s user database. What happened? The intruder was able to access forum user profiles, which include the e-mail addresses connected to those forum accounts. On top of that, the attacker gained access to encrypted passwords (in technical terms: hashed and salted passwords). These can NOT be used to log in to Albion Online, the website or t…

Elsa

16.10.2020 12:00 UTC

First Look: The Knight Adventurer Bundle

Quote from Eternalhaze: “The knight and potion master aren't my cup of tea personally, but I'm hoping you do one for like a rogue or mage next! ” The "Potion Master" was the Rogue albiononline.com/en/news/first-look-rogue-adventurer-bundle e5c32698f0aafab646979f08445e46a65c64ee90.jpeg

Elsa

08.10.2020 13:44 UTC

When will the next dev talk gonna be ?

We just finished recording one - you can look forward to it sometime next week

Elsa

07.10.2020 00:35 UTC

Albion Armory | collection of armor images

Instructions: - Switch between Male and Female armor variants by clicking on the corresponding avatar button at the top - Click on tab buttons to switch between different armor variations - Hover over an image to enlarge it - The small diamond-shaped icons under the name of the armor indicate which artifact is used to craft it and the mob faction the item is themed after - The guild icon at the the top-right of an image signifies whether the item changes appearance based on your guild and factio…

Elsa

07.10.2020 00:35 UTC

Albion Armory | collection of armor images

<!DOCTYPE html> #div1 .div_female img, #div2 .div_female img, #div3 .div_female img, #div4 .div_female img, #div6 .div_female img{ margin-left: -20px; } #div5 .div_female img { margin-left: 20px; } #titlebox { margin-top: -5px; color: rgb(227, 200, 178); font-weight: 400; font-size: 2em; font-family: Georgia, serif; text-shadow: 2px 2px 2px rgba(0,0,0,.6); margin-bottom: -5px; } .avatar { color: #977765; font-size: 1.3em; } .active_avatar { color: #e3ad8d; text-shadow: 2px 2px 2px rgba(0,0,0,.6)…

Elsa

28.09.2020 14:26 UTC

Building upgrade rights?

Buildings have their own access rights, so you would also need to give him access on the buildings themselves. But given that you set him as island co-owner, he is also simply able to claim buildings and then upgrade them and manage their permissions in general. In short, give him permissions on buildings or have him claim the buildings.

Elsa

24.09.2020 10:15 UTC

Ending Support for Windows XP, Vista and older Windows 7 versions

Hello everyone, Albion Online is discontinuing support for the following Windows versions: - Windows XP - Windows Vista - Certain Windows 7 versions (see below for details) The discontinuation will occur on October 6, 2020 due to an Easy Anti Cheat update that will no longer be compatible with code signing support of older versions of Windows. For technical details see: - support.microsoft.com/en-us/he…ment-for-windows-and-wsus - support.microsoft.com/en-us/he…de-signing-support-update FAQ How d…

Elsa

24.09.2020 10:09 UTC

[FIXED] Android & iOS players blocked by Easy Anti-Cheat

Quote from VRIO: “This is a problem for everyone who plays from phones. Please correct. ” This will be corrected with a future hotfix.

Elsa

23.09.2020 14:55 UTC

i need testflight link pleas

Hello and welcome to the forum! Please use the sign-up form found in this post: iOS Beta FAQ

Talion

23.09.2020 12:38 UTC

Android anti cheat bug! Help

Hello, Thanks for reporting that. We're aware, please also see this announcement: [Connectivity Issue] Android & iOS players blocked by Easy Anti-Cheat -Talion

Talion

23.09.2020 12:37 UTC

Android Anti Cheat

Hullo, Thanks, we're aware and looking into it. Please keep an eye on this thread as well: [Connectivity Issue] Android & iOS players blocked by Easy Anti-Cheat -Talion

Talion

23.09.2020 10:24 UTC

[Known Issues] Patch 5

- Due to a technical problem with the Rampant Staff's spell "Spirit Animal" we had to temporarily disable it - Spell tooltips display incorrect values - Spell tooltips would not show on mobile We plan to fix these as soon as possible. -Talion

Talion

16.09.2020 15:53 UTC

Abbo Falle ?

Das klingt ungewöhnlich. Das naheliegendste ist wirklich, dass auf einem anderen Account von dir damit was passiert. Oder hast du vielleicht mal für jemanden aus dem Freundes- oder Familienkreis etwas gekauft was noch aktiv ist? Wenn noch nicht getan, mail an [email protected] mit der ein oder anderen Rechnungsnummer, damit die Kollegen dort schauen können was Sache ist und dich bei den nächsten Schritten begleiten. Der Tipp von @Piraterer mit dem Widerrufen der Aboermächtigung ist auf je…

Eltharyon

17.08.2020 11:46 UTC

Did they lower drop rates in dungeons?

Hey everyone, we did not consciously make any changes to dungeon loot. The introduction of corrupted dungeons should not make a difference, since loot from the black market is not reserved for a particular kind of content. Instead it is dropped wherever people are active (obviously scaled to the value of the activity). Please note that this question gets asked after every update we make. This is due to perception bias: out of hundreds of thousands of players, it is normal that a certain percenta…

GrayMo

05.08.2020 12:25 UTC

First Look: The Rogue Adventurer Bundle

Hi @Hyrkali, The bundle will be permanently available, until you have either purchased the bundle itself or all individual pieces with gold. Once they become available for gold ingame, the individual skins will not be tradeable and will unlock directly to your account when purchased. Hope that answers any questions. Cheers!

GrayMo

03.08.2020 08:27 UTC

Interface improvement

Hi @DaLi, I like your suggestions! Unfortunatly, dealing with these nametags can have a pretty serious performance impact, especially in large ZvZ situations. We always have to be really careful with changes like these. I'll discuss them with the coders to see how much of an impact this would have and think of potential workarounds for performance issues. Thanks for your feedback! Cheers!

Talion

14.07.2020 18:00 UTC

Sandbox is Hiring!

Hello everyone, Some of you probably have had a look at our job openings already. There are a few positions that might be particularly interesting for members of our community as well. Community Manager (m/f/d) QA Tester (m/f/d) QA Tester - Web (m/f/d) If you think one of these is right up your alley and you would like to join SBI in our beautiful office in Berlin, follow the application instructions at the bottom of the listing. We look forward to your applications! -Talion

Dero

02.06.2020 19:11 UTC

Update on API - New Endpoints

Quote from cuatro: “it seems only the example in the wiki is working. Everything else i get a 502 Bad Gateway error. render.albiononline.com/v1/item/T4_OFF_SHIELD.png these do not seem to work: render.albiononline.com/v1/item/T5_OFF_SHIELD.png render.albiononline.com/v1/item/T6_OFF_SHIELD.png ” There was an issue with the database behind this. We applied a workaround for now and API should be back up in a few minutes. Thanks for reporting this.

Thorn-Delwyn

28.05.2020 09:03 UTC

Guild Season 9 Schedule and Changes

Quote from Gramdler: “Thank you for your answer, but can you say offhand how much less often than the appearance of a real boss 1/3, 1/5, 1/1000? ” No problem. One out of six is a real boss.

Thorn-Delwyn

25.05.2020 09:24 UTC

Guild Season 9 Schedule and Changes

Quote from Gramdler: “ Quote from Thorn-Delwyn: “ Bosses are mobs with those pointy rings under their feet. ” Veteran Bonecrusher Greybeard Veteran Bonecrusher Sage Veteran Bonecrusher Brave ” Those three mobs are what we consider "Mini-Bosses". Thus they should only have a normal ring under their feet and not the pointy one. At their position both types can spawn. But the chance for a mini-boss to spawn is way higher compared to real bosses (or Rare Bosses, how the community calls them). Only w…

Thorn-Delwyn

12.05.2020 12:34 UTC

Undead world boss dungeons chests bug

Quote from tarnator: “Thanks for the fast respond. Just a quick question, when will the mobs in those open world dungeon get buffed for 30% as intent in the patch notes, or the current fame right now is already buffed. Thank you. ” Hotfix 11.3 contains those changes.

Thorn-Delwyn

12.05.2020 09:35 UTC

Undead world boss dungeons chests bug

Sorry, missed to put that change on the patch notes. This was an intentional change. Those chests had wrong values before. They now follow the same progression in balancing as their Tier 7 versions. They had been flagged as veteran but where supposed to be flagged as standard. A similar thing happened to Tier 8 Undead Shades. They had been flagged as veteran but where supposed to be Elite. Those have been changed as well. Best regards, Thorn PS: the missing localization of those chests will be f…

Thorn-Delwyn

11.05.2020 18:04 UTC

Queen Patch 11 - Known Issues [Update: 19th May]

Quote from LordSilva: “@Korn Was it a change to the weapon E ability or was it a change to the Mobs themselves that are now immune to the effect of the ability? ” As far as I know there hasn't been any change to the Bow of Badon but it might be that a mob's spell has been changed to be uninterruptible. It would help to know the mob in question. In general: If the border around the cast-icon of the cast bar is spiked the spell cannot be interrupted. Best regards, Thorn

MadDave

06.05.2020 14:30 UTC

Cityplots 3rd party programm to see the Bids beeing placed

No, such a tool is not possible. When you bid on a plot that is between you and the server. No other client can see that communication. Also, the server will never send information about other players bids to a player. The highest bid is only revealed after bidding is over. As some of you have pointed out, any information sent to a client by the game server can be extracted from client computers memory with the help of 3rd party tools. Therefore it is an important online game design principle to…

Thorn-Delwyn

06.05.2020 10:08 UTC

World Boss Veterans Not Registering The 30% Fame Buff

Thank you very much for the report, I looked into this and found that the mobs found in the Tier 8 Undead World Boss location haven't received the intended buff to their fame and loot. We will fix that asap. Best regards, Thorn

Thorn-Delwyn

24.04.2020 08:47 UTC

Guild Season 9 Schedule and Changes

Hi everyone, - Bosses are mobs with those pointy rings under their feet - Veterans are group mobs - World Bosses are raid mobs - Only Bosses found in Black Zone will reward Season Points - Bosses found in Randomized Dungeons, Expeditions or Hellgates do not reward Season Points. Veteran Bosses Those normally can be found in dungeons. Here are examples for three factions. * Morgana * Keeper * Undead * Veteran Zealous Chosen * Veteran Bonecrusher Chieftain * Veteran Condemned Necromancer * Veteran…

Eltharyon

30.03.2020 14:15 UTC

Alliance Restrictions Test: Findings and Next Steps

Hi all, Our test to restrict the power of alliances has been running for a little over a month now, and it's time to give you an update on our findings and next steps. Test Summary In order to restrict the power of top-end alliances, we introduced a set of measures (LINK) on 26th of February. These measures have been effective in the sense that they caused the top-end alliances to split into multiple smaller groups & lone guilds. The impact on top-end alliances was similar to the impact we would…

Eltharyon

13.03.2020 17:35 UTC

Albion Roadmap Update 2020

Dear Albion community, Its finally time to share our plans beyond the Queen update with you! With the last update we brought a revolution to Albion’s Outland gameplay. Now we’re turning our attention to a super important, often overlooked aspect of Albion Online: solo and small group gameplay. With the next content update, we’re planning to reveal the Roads of Avalon. forum.albiononline.com/index.p…45d23bff383c3aac9d4f46abc These mystical paths through the mists form an ever-shifting network of …

Thorn-Delwyn

11.03.2020 12:29 UTC

Current state of Gathering

Quote from ArthurV: “AHAHAHAHAHAHAHAHAHA! now you reduce the nodes by 75% while increasing it by 20% so lets say there are 100 nodes in a map (I wish this was the case, but its just an example), now there will we 25 but with the 20% increase 30 nodes total, so 100 before and 30 now, GOOD FUCKING JOB! ” I think there is a misunderstanding here. So let's take your example of a hundred nodes: For example, 100 nodes and after being gathered it will take about 3 days for a node to refill. That means …

Eltharyon

11.03.2020 00:32 UTC

Server Issues, Black Screen & Can't Login Thread

Hey everyone, we're currently investigating why some portion of the player base (seems to be mostly players connecting from the United States and Canada) is experiencing these network issues at this time. UPDATE: issues should be resolved by now

Eltharyon

11.03.2020 00:30 UTC

Getting black screen whenever I try to login to Albion

We're seem to currently be experiencing some network issues for a portion of our players in the United States and Canada. We're investigating the issues at this moment. UPDATE: issues should be over as of 0:45 UTC

Seldom

05.03.2020 13:59 UTC

Anti Portal-Ganking Measures with Patch 7

Good day everyone, With Queen Patch 7 (planned for Wednesday March 11) we will be making changes to Outland Portal Zones. These changes are intended to make it safer for players to travel to and from the Outlands. The "what": Invisibility Shrines have been added to the immediate area around Outland portals, as well as at each exit of a zone containing a portal. We have also added connections between these zones and neighboring ones, so that now each portal zone has four total exits. These shrine…

Thorn-Delwyn

03.03.2020 17:11 UTC

Testserver Patch Notes - Queen Patch 6

Quote from Gugusteh: “Quote from PrintsKaspian: “Health and damage of all Avalonian enemies reduced by 14% ” I don't really think thats necessary. Beside the "small white wizards" most of the mobs are pretty much balanced and just represent a challenge. The dungeons are however unworthy because of the low fame and the loot being just medium. ” We want to achieve four goals with this change. 1. The reduction of damage and health will open up the lowest tier of those dungeons for smaller and/or le…

Thorn-Delwyn

02.03.2020 11:13 UTC

Testserver Patch Notes - Queen Patch 6

Upon getting killed by a player (or by suicide) the following will happen to this players inventory: Items with durability: - 30% are destroyed - everything not destroyed will lose 20 to 40% durability Items without durability (e.g. resources or consumables) - 37% are destroyed None of this will be changed. The one thing that changes is that items without durability will no longer get destroyed when you are knocked down (either by mobs or players in Yellow or Blue Zone).

Thorn-Delwyn

26.02.2020 17:49 UTC

End of solo farm keep on albion for loot

Quote from Captainrussia: “Also I thought the lowest tier loot that can drop in a dungeon is minus two (-2) tiers... so a t8 dung would at the lowest drop t6 gear? Is this a bug? @Korn ” Hi everyone, recently there have been a lot of concern over high value chests (e.g. Rare T8 chests) that could have no or next to no loot besides some silver bags and runes. This change is supposed to address this issue without changing the overall value of a chest. So as to not reduce tier 7 and 8 loot chances …

Eltharyon

26.02.2020 17:19 UTC

[26. February 2020] Queen Patch 5

Quote from fballarino: “Why do we have T6 crap in T8 maps now ? ” Tier 6 resources were re-added back into Tier 8 clusters because this was requested by many players. Do you have any concerns about this change? Quote from Robinhoodrs: “Wtf are those resource changes, jesus... it just keeps getting worse. Pissed I wasted so much LP on T8 tree gathering now. ” This feedback is directly based on the feedback collected from various gathering players who were unhappy about T7/T8 resources only spawni…

Eltharyon

26.02.2020 17:08 UTC

Bizarre. This is serious? The only fun in the game is over.

Hi there, please be aware that the total value of items has not changed- the items you get will trade for roughly the same value on the market. That said, here's our reasons for this change: Before the patch, many players complained, that they would sometimes find high value chests which contained no items. This is because these chests were set up to drop only high value items, and if there were no high value items available on the Black Market, where all Albion Loot items come from, then these …

Eltharyon

18.02.2020 17:15 UTC

I have returned!!!!

Quote from Doowie: “I know my presents has been missed on the forums and photoshopping Robin's hair, but don't worry... things shall return to normal very soon! ” Welcome back! Looking forward to your future creativity, I guess

Eltharyon

17.02.2020 18:44 UTC

Limiting Alliances to Guild size - Test starting February 26th

This announcement has been replaced with an updated announcement: https://forum.albiononline.com/index.php/Thread/124568-Adjustment-to-the-Alliance-Cap-Test-on-February-26th/ Thread closed.

Eltharyon

17.02.2020 18:43 UTC

Adjustment to the Alliance Cap Test on February 26th

Dear players, Last week we announced a test we wanted to run on limiting Alliance size on February 26th. Then, on Friday, information leaked regarding changes to this test we were considering. We deeply regret our approach to the communication and handling of this matter. We should have taken more time to evaluate the expected outcome of this test before making an announcement. For this, we would like to apologize. The reason we're now announcing an adjustment to the test is that a hard cap on a…

Eltharyon

14.02.2020 20:50 UTC

Is this true?Alliance test cancelled?

Quote: “ he probably doesn't care because its their choice lol. they just want to avoid blame/backlash, ” Actually we think it makes a huge difference why and how a player quits playing with an Alliance. If we simply restrict the number of players in an Alliance, we create a single "super group", which will consist of the most active, combat focused players. This group will then attempt to retain as much territory as possible, likely succeeding in holding large chunks of land. Everyone else who …

Eltharyon

11.02.2020 15:40 UTC

Limiting Alliances to Guild size - Test starting February 26th

Dear players, On January 20th, we released Queen, our biggest update to date. It has also been our most successful. Since its release, player numbers have grown by more than 40%, and for the first time since our free to play launch, we have recently surpassed 350,000 monthly active players. At the core of the update was the new Outlands continent alongside significant changes to territory mechanics. Guilds can now establish their own bases - called hideouts - in the Outlands and territory conque…

Eltharyon

05.02.2020 14:41 UTC

Poll: Alliance Feature

Hey everyone, thanks for all the feedback on this topic, so far it seems very clear. We'll leave the poll open for a while to collect additional data and think through our options. At the beginning of next week we'll let you know how we'll proceed on this topic. Sincerely, Robin 'Eltharyon' Henkys Game Director

Seldom

28.01.2020 12:07 UTC

Crystal League - Upcoming Additional Time Slots

Good day everyone, The Crystal League has been running on both the Staging and Live Servers for some time now. After looking at the numbers and reading through your feedback we have decided to increase the amount of Crystal League time slots for Levels 1-3 during the Guild Season. We want to give you the chance to play more than one game each day, and still retain the benefits of overlapping time slots, which should keep high-end teams away from the lower levels. Therefore we are adding 3 more t…

GrayMo

17.01.2020 15:50 UTC

Vanity: Avatars, Wardrobe, Emotes

Quote from Equart: “I imagine how people will abuse this frogs via druid robe/Q stacks on swords etc. @GrayMo ” Frogs, Bats, Foxes, Rabbits, etc that can be summoned by vanity gear are not targetable and are also unaffected by AOE's. So this should not be possible. - Mo

GrayMo

16.01.2020 09:18 UTC

Vanity: Avatars, Wardrobe, Emotes

Quote from Equart: “Yeap, i got question. Are you planning to add alternative visual animations of weapon/armor spells, for $ or in-game currency? ” Currently there are no plans to do this. I am also not sure if this really makes sense. Do you have a specific Idea? - Mo

GrayMo

15.01.2020 13:35 UTC

Vanity: Avatars, Wardrobe, Emotes

Hi folks! Queen is approaching rapidly, so I thought I would take some time to explain the new vanity features coming up. The update will contain multiple additions to the "Appearance" section of the Player Menu (accessible by clicking your character Avatar or name in the top left corner of the screen): 1. Avatar Selection 2. Wardrobe 3. Emotes 4. Misc. Avatar Selection As the "old" avatar selection screen was running out of space to display all of the avatars and rings, we decided to integrate …

Seldom

07.01.2020 13:38 UTC

Adjustments to the Crystal League

Thank you all for your feedback and happy new year! We have put a lot of thought into your replies and went over all of them. There were many great ideas that we will keep in mind. Crystal League will develop over the coming seasons, as participation and demand will show us how to adapt. Here are the final adjustments: Time Slot Adjustments: The NA time slot has been moved forward by one hour to 2 UTC to avoid overlap with the prime time slot. Time slots for Levels 1-4 are now: - 02 UTC - 13 UTC…

Seldom

21.12.2019 11:02 UTC

Dev Talk: Crystal League

Hey everyone and @Norgannon Amusingly enough this is exactly what we are doing, we will be raising the ip floor. Here is a link to the new adjustments, please continue giving feedback as we are always happy to hear your guys thoughts. Link: Here. Happy Holidays!

Seldom

21.12.2019 10:58 UTC

Adjustments to the Crystal League

Please see Crystal League - Rewards and Schedule for more information. Good day everyone! We have been collecting a lot of feedback over the last few days regarding the crystal league and are adjusting softcap progression and itempower progression. Softcap and Itempower We have increased the starting Itempower to 900 and added a scaling to the itempower softcap. This way we can have one fight with 1100 itempower daily but keep the cap harder to ensure that lower levels are not purely dictated by…

Seldom

20.12.2019 14:09 UTC

Crystal League - Rewards and Schedule

Crystal League - Rewards and Schedule As a follow up to the recent Dev Talk, this post will show the rewards and planned schedules in more detail. During the Guild Season Rewards The rewards will be split according to the outcome of the match. For example: - If it was a close match, both teams will get something, with the winning team receiving the bigger share. - If the match was a landslide win, the winning team will get the whole prize pool. These are the prize pools per player (updated winte…

GrayMo

25.10.2019 12:54 UTC

Upcoming Feature: Laborer Contracts

Hey folks, with our next major feature update Queen coming up soon, we will be making extensive changes to the Outlands. To make the transition for everyone easier, we will be adding a new feature that allows you to move and transfer your laborers. Laborer Contracts forum.albiononline.com/index.p…465ddd9cf7542b5f4a2e2f5f9 Simply put, these let you pick up any placed laborer and transfer them to your inventory, as you would with furniture items. To do this, we have added a "Pick Up" button to the…

Dero

09.09.2019 08:37 UTC

Fame API seems to have stalled again

Quote from Ethan02: “@Dero: You wrote "Rest assured no data is lost on that end". Any chance of getting an export of the player statistics between 14.08. until today? ” Depends on what kind of data you need from this. If it's the daily thing for each player then we may be able to generate a json dump of the data for you. I just have to consult our legal team if we can give this data out to you in this form. If you mean the aggregations then it will be hard to do as we would manually need to calc…

Dero

06.09.2019 15:19 UTC

Fame API seems to have stalled again

I'm happy to announce that we're almost up to date again. Processing takes probably an hour or two until all piled up data is handled and then you should see current data again. Aggretations (this week, last week, ...) may take some more time to be updated as we don't compute them too often, but over the weekend those should be fine as well. If you see any inconsistencies in data please don't hesitate to write me here.

GrayMo

05.09.2019 12:55 UTC

Updated Guild Logs

Hey everyone, we have been getting a lot of feedback over the last couple of months regarding the lack of a way to get information about leaving/joining guild members. With an upcoming update, we will be adding features to the existing Member Logs UI to make this information easily accessible. On first glance you will see that we have visually updated the Guild Logs UI (formerly Member Details UI) to make it more aesthetically pleasing and allow for displaying longer lists. This change has been …

Dero

30.08.2019 08:40 UTC

Fame API seems to have stalled again

Just to keep you updated: We implemented a change that will reduce the amount of data coming in for processing. This should ensure that we will eventually catch up with the current state. That said it first will get worst until it get's better as we still have a lot of data to process before reaching the point where started to reduce the amount. I cannot say how long this will take since processing rates are hard to predict here.

Dero

22.08.2019 07:21 UTC

Fame API seems to have stalled again

We do not yet have a fix ready and we also cannot say when data will be up to date again. I know that this is inconvenient for many players. What I can say is that processing of new data is happening, just in a much slower rate then needed to keep up with the data coming in.

Dero

16.08.2019 11:53 UTC

Fame API seems to have stalled again

Hi @cuatro, we have indeed some performance problems with player statistics. Rest assured no data is lost on that end. Only processing the data to be available via API is delayed. We are working on a solution for this so you can see current data as soon as possible. Besides of this data will generally be updated once per day.

GrayMo

15.08.2019 10:10 UTC

Wardrobe & Today's Patch Changes

Hey folks, In the leadup to our latest update “Percival”, @H4n1baL announced the introduction of our Vanity & Customization feature. As I am now in charge of the feature, I thought I’d give you some information about what is coming next and explain today’s patch to you. Now that we have rolled out mount skins & character customization we want to expand on that system by adding a “Wardrobe” section to the Appearance UI. Here you will be able to select a visual appearance for your character’s equi…

H4n1baL

01.08.2019 08:55 UTC

Market Volume (chart/indicator)

Hey @Woohoodathird! A chart with volume measures is in the game already. You can open it via the little arrow in a market details window. AuBurnGG's proposal was only the addition of the actual average value for the volume. The chart's been there before that. forum.albiononline.com/index.p…bb0e213f005e4d52ca1a59426 - Lino

H4n1baL

22.07.2019 15:02 UTC

cant trade on auction

@Dc1a0 And to clarify - I did not leave SBI because of that rounding behaviour I wasn't even involved with the UI team anymore since I started working on the Vanity features roughly 6 months ago. - Lino

GrayMo

18.07.2019 09:57 UTC

Who is in charge of the UI changes?

Hi @KCyanide, I am the one you suggest should be fired Even though I personally had no hand in the sorting changes, I believe the intended way this is supposed to work is much better than it previously was. For Reference: * Old Sorting: * New Sorting: * 1. Equipment items (main AND offhand) 2. Equipment items (rest) 3. Mounts 4. Consumables 5. Farmables 6. Simple items 7. Furniture items 8. Journal items 9. Unknown itemtype items * 1. Equipment items (main hand) 2. Equipment items (off hand) 3. …

H4n1baL

17.07.2019 22:40 UTC

H4n1baL says goodbye

Again, thanks everyone for the kind words! I'm really overwhelmed with the responses. @Shozen I'm on a festival from tomorrow on, so I'll drop you a message at the beginning of next week. But something general about the UI team: roughly for the past 3 years, there's always been a dedicated UI team, consisting of artists, programmers and designers. I was just leading this team for the most part, so I left this team behind when I started to work on the Customization features. They are still exclus…

H4n1baL

12.07.2019 17:23 UTC

H4n1baL says goodbye

Thanks for the kind words everyone! This means a lot to me. @Fusionbomb Thanks for the endless supply of gif reactions whatever the topic is. @Shozen I'm happy to say that there's actually a few more small Guild QoL things coming soonish that I managed to push in. Leaving behind a little something one might say. And I'd be happy to join for an interview some time. @Finalhecate Thanks for that fantastic song. I did enjoy that a lot - Lino

H4n1baL

12.07.2019 12:41 UTC

H4n1baL says goodbye

Hey everyone! It's hard to write this, but the Percival update marks the end of my time at Sandbox Interactive. Quite some time ago I decided it's time for me to move on to new challenges and therefore I have to say goodbye today. I joined the Albion development team three and a half years ago in February 2016 as a Level Designer, fresh from university and went on to become the UI Designer, an amazing opportunity for me personally, as I became the head of a multi disciplinary team of 5 people. E…

GrayMo

12.07.2019 12:20 UTC

Please BEWARE this SCAM tactic

Hi @Ravenar, So do I understand you correctly that you would prefer to have "130 m" there instead of "130,000,000"? I would argue that this would make the situation worse, see example: 130,450,000 = 130 m 130,000,000 = 130 m The only way to actually read out the real amount would be via a tooltip, which I would clearly argue is worse. A player could put the correct amount in at first, then pull the same scam mentioned above and there wouldnt even be a change of the number displayed. What are you…

H4n1baL

11.07.2019 12:56 UTC

New wallpaper added!

Hey everyone! We've added the official Percival art to our growing collection of Albion Online wallpapers! You can view the whole collection here - right click and "Save As" to download the full-size images: albiononline.com/en/news/new-albion-online-wallpapers - Lino

H4n1baL

09.07.2019 15:11 UTC

Arena Horse and Swift Claw

Hey @Phenix0415! You will be able to purchase the horse and cougar skin unlock items from the arena shop. Existing mounts will be converted into these as well. Hope that helps? - Lino

H4n1baL

03.07.2019 15:24 UTC

Vanity & Customization

@Allison1 No, there is currently no close-up with armor included. That may change in the future, but there are no concrete plans right now. - Lino

H4n1baL

03.07.2019 12:20 UTC

Percival Update - Gender Reassignment

Hey @HumbleHokage! Thanks for your feedback. As I've mentioned before, gender change is not off the table. It's just way more complicated to implement than a simple hair model change for example. This has nothing to do with transphobia. If we easily could, we would have already implemented it. It's possible that gender change is coming with the following content update, but I can't make promises. - Lino

H4n1baL

03.07.2019 12:09 UTC

Vanity & Customization

@Rindex Concerning the current "Grandmaster's Warhorse": As was said before "You'll be able to salvage the current mounts for their original gold cost." So you didn't lose anything by buying one. You can get the gold back. But it's NOT being converted into a permanent skin. - Lino

H4n1baL

03.07.2019 10:57 UTC

Vanity & Customization

@Medardo_Sempai As @Elsa said, the stag skin you see there was an idea we had that didn't make it into the final version. @outfit The people that were working on new models and customization options are not the ones that would fix an issue with hellgates. If you feel like we need to adjust the hellgate system, don't use this thread, but create a new one in the feedback section of the forum. @Donger304 We're not taking any gold for old mounts. They are not sold by us, you need the unlock-item. We…

H4n1baL

03.07.2019 10:21 UTC

Claymore E is still way underpowered

I have nothing to do with combat design. Tag @Retroman for combat related things in the future. - Lino

H4n1baL

28.06.2019 09:35 UTC

Vanity & Customization

@Drift No, only the new skins we produced and the armored guild horses will be purchasable for gold. For the other ones you'll need the unlock-items. @CaptainCheesy No, the guild warhorses are NOT converted into skin-unlock items. You will be able to unlock a permanent skin for gold once Percival goes live and you'll be able to salvage the current mounts for their original gold cost. - Lino

H4n1baL

28.06.2019 09:23 UTC

The Percival Update Arrives July 10!

@Sixnations @Goldorack Please see my post here: Vanity & Customization It contains all the info that's necessary. The mounts will be converted into skin-unlock items that you can consume to permanently unlock the respective skin for your account. If you have 10 morgana mares, you'll get 10 skin-unlock items. You can use one to unlock the skin and sell the other 9 to other players. All skin-unlock items are tradable. - Lino

H4n1baL

27.06.2019 16:11 UTC

Vanity & Customization

@Lanyday As the text says: the mounts will be converted with Percival. Not the ingredients. You will be able to use the ingredients to craft a skin-unlock item for the Morgana Mare/Bonehorse at the Vanity Merchant. @Ravenar Only mounts on that list are gonna be affected. The rams and bat etc. are not mentioned because they aren't being touched. - Lino

H4n1baL

19.06.2019 15:28 UTC

Sound is still severely lacking

Hey @Chersk! If you send me the spells&attacks that you feel are lacking a proper sound, I'll definitely forward it to our sound department so they can take a look. - Lino

H4n1baL

19.06.2019 14:16 UTC

Can we get Siphoned Energy bank separated from the main guild bank?

@Vindrax No, it won't make it for Percival. It's almost in the pipeline though. - Lino

H4n1baL

12.06.2019 14:45 UTC

Changing Appearance (Skins)

Hey @ShiroTagachi! As @Circe1872 already said: We're releasing the first batch of customization options with out next content update Percival. There's no release date yet. Please see my post from today for more info: Vanity & Customization - Lino

GrayMo

20.05.2019 07:20 UTC

Travel Planer typing bug

Hi @kamilasd1, this is already fixed on our side and will be patched ASAP. Cheers, -Mo

GrayMo

02.05.2019 07:45 UTC

Island Favourites Teaser

Hi @Captainrussia, It should be on the Test-server today. Unfortunatly, searching in the dropdown is not yet possible. Our Coders are working hard on this and we will add it ASAP. Edit: We are aware that there is a visual bug in the island lists. On it! -Mo

Evoque

29.04.2019 14:12 UTC

Evoque: A fond farewell

M’ladies, m’lords, The timing is never ideal for such an announcement, and unfortunately time waits for no-one - which is one of the very reasons, with a heavy heart, I have decided to start a new chapter, seek new challenges and for that I have to bid you adieu. Writing this is pretty difficult, please bear with me, it’s been roughly 2 years since I started here at Sandbox Interactive managing AlbionTV. Lots changed during that time, and roughly 1 year ago took up the position as community lead…

GrayMo

29.04.2019 07:52 UTC

QOL: Option to disable Adventurer's Challenge Popup on Login

Hi @Bogul, sorry, didnt mean to mislead you... I thought you were reffering to the explanatory pop-up, which in fact can be toggled off. Currently we are not planning to make any further changes to the adventurer's challenge screen in the near future. I'll dicuss this with @Retroman though, and see if we are happy with this behaviour. -Mo

Evoque

23.04.2019 10:00 UTC

Upcoming changes to the Land Auction System

Hey everyone, There have been several ongoing discussions on the monopolization of the city plots and we appreciate all of your feedback on this topic. After evaluating the situation, we plan to make a set of changes in Oberon Patch #4 to address this. You can expect the patch to go live in the coming days, prior to the next auction cycle. The main change is that we are moving to a so called "blind" auction system, meaning that players won't see each others' bids until the winner is determined. …

GrayMo

23.04.2019 09:53 UTC

Crafting panel from NPC going top all the time

Hi @Lifsteinn, Quote from Lifsteinn: “When you select a craft panel with the option "Only show craft with materials from inventory", the options keep scrolling up (to the first option). Sometimes is impossible to get to an option below before it scrolls back up. ” Thanks for making us aware of this. Currently the system checks your materials after every crafting process and generates a new list. Thats why it always jumps to the top... I'll take a look at this behaviour and see if we can improve …

GrayMo

23.04.2019 07:54 UTC

QOL: Option to disable Adventurer's Challenge Popup on Login

Hi @Bogul, The Adventurer's Challenge pop-up contains a "don't show again"-toggle in the bottom left corner. Just activate this and you will never need to see it again. Hope that helps! Cheers, -Mo

GrayMo

23.04.2019 07:36 UTC

Marketplace small bug

Quote from kamilasd1: “@GrayMo @H4n1baL It's a bug? ” Hi @kamilasd1, Yeah, seems to be bugged. I will pass it on to the coders.

Evoque

19.04.2019 13:00 UTC

Shotcaller Interview: Sucks

While the armies of Albion sharpen their weapons and refill their stocks in preparation for Season 6, we chatted with one of Blue Army's lead shotcallers about his approach to guild warfare. As a player since the early betas, Sucks (real name: Chris) has extensive experience in group PvP, and has played a big part in every winning guild's #1 place from season 1 to 5. Currently one of the lead shotcallers for Season 5 winners Blue Army, he also plays numerous other roles within the guild, which …

Evoque

17.04.2019 15:25 UTC

Island Favourites Teaser

Quote from solventh: “@Evoque can you please use a different image hosting site? some people like me are only able to see the image only via vpn. ” Apologies @solventh, I have attached the image now to the post, is that accessible and a better format for you? - Evoque

GrayMo

17.04.2019 12:17 UTC

Island Favourites Teaser

Hi, thank you all for the feedback! I thought i'd pitch in and give a little bit more clarification on this: This will be an additional tab in the travel planner UI, which only allows me to manage the islands I have been given access to. It will not serve as a replacement for the main travel tab. This second tab will allow me to select islands from the list as favourites. These favourites will then be sorted alphabetically to the top of my travel destination list. The sort order will then be: * …

Evoque

16.04.2019 17:57 UTC

Island Favourites Teaser

Hey again, Quote from Zarf: “Great addition, thank you. Besides making favorites, can we forget / erase islands from the list, that we no longer wish to visit? ” We're pleased you guys like it, and I will pass on your suggestion and see what the status is! Quote from kilawok: “The life bar looks entirely different too, can we also expect a facelift on names/health bars? ” This is just a concept template used by the artists, but if you have more suggestions in that direction we would be happy to …

Evoque

16.04.2019 15:31 UTC

Island Favourites Teaser

Hey all, I come bearing good news! We know this has been high up on many lists, and we have seen it come up frequently here on the forum, reddit and in our 2018 survey. Therefore, we wanted to let you know that our UI artist is currently working on this feature and here is a sneak peak on its progress: rDrDrLg.png I currently do not have an ETA on exactly when it will arrive, but that will become clearer as move towards our upcoming updates and the news surrounding that. Once again, thank you fo…

Evoque

12.04.2019 15:03 UTC

Daily Maintenance (Reminder)

Hey everyone, Since we see a fresh influx of new players joining our community, we wanted to give you an extra reminder that each day we carry out a scheduled maintenance. The daily maintenance begins at 10:00 UTC, and usually lasts between 30-60 minutes. The maintenance is for: - Performing database backups - Deploying server-side updates and fixes - Working on hardware (adding new machines, updating operating system, changing routing and network configuration) - Also, certain things in the gam…

Evoque

10.04.2019 15:18 UTC

[Resolved] Gold Market Issue

Hey everyone, Today we performed an emergency maintenance to resolve an exploit that affected our in-game gold market. We identified the severity of the problem, and fortunately there was no need for a rollback. Here is what we are currently doing to resolve this problem: 1. The accounts involved in gold creation will be suspended temporarily and investigated by us. 2. Accounts that bought lots of gold cheaply as a result of the gold exploit will not be suspended. However, we'll be treating this…

Evoque

08.04.2019 11:09 UTC

Raid/Party Interface

Quote from DildoSwaggings: “Hello, I think the Party/Raid interface could use with the ability to personalize it according to the specific player, For example: 1. I would like to be able to size the health bars either smaller or bigger 2. I would like to be able to to see certain debuffs/buffs via interface (Nature Q stacks for ex) 3. I would like to be able to see a % total life or the exact number of HP current/total What do you guys think? Lots of love ” Heyo! So far I have to tell you that f…

Evoque

08.04.2019 10:14 UTC

Target Markers for Party

Hey @Hristov, You can mark yourself if you follow these steps: 1. Start a party 2. Right click your own portrait/avatar 3. Click ''Mark'' 4. Choose a mark symbol Hope this helps! - Evoque

Evoque

04.04.2019 15:10 UTC

Free-to-Play FAQ

Quote from Skitted: “And for our veteran players, we have an exclusive thank-you gift: the incredible Specter Wolf mount. The Specter Wolf has all the stats of a Direwolf with a unique ghostly appearance, and only accounts that have a Founder or Starter Pack redeemed and active on April 10 at 10:00 UTC will qualify for this. Can somebody tell me what 'active' defines as for this case @Evoque ” Hey there @Skitted, It just means that, you need to both purchase and 'redeem' the corresponding pack. …

Evoque

29.03.2019 16:30 UTC

More deco for Islands

Hey there, Thanks for this big list of item suggestions, will pass it along! We do hope to bring you more and more furniture items for your island through the Adventurers Challenge.. and if I heard correctly.. more statues and carpets could be quite close on the horizon... Also, we know that pretty much every player spends at least some time on their island/s, so I also think the option to theme them could be a very suitable change and would help with getting immersed in the world. We can add th…

Evoque

28.03.2019 11:35 UTC

Gimmie Season 6 Schedule !!!

Hey guys, What I can tell you already so that you can start your planning, is that Season 6 will not begin on the weekend after the F2P launch, but actually on the 20th of April. A more detailed schedule will follow next week once Season 5 is fully concluded. - Evoque

Evoque

26.03.2019 15:32 UTC

[27.03.19] Webserver Maintenance

Hi everyone, Tomorrow, the 27th of March, during our routine downtime starting at 10:00 UTC, the official website, forum and wiki will undergo technical maintenance. During this time these services may also be unreachable, however we don't expect this to last longer than an hour. - Evoque

flyn

25.03.2019 11:12 UTC

Testserver Patch Notes - Oberon Patch#1

Oberon Patch #1 - Ver. 1.14.379 / REV 139249 - 25 March 2019 Changes - The winners' statue to honor Blue Army's victory in the 4th season was removed from the Portal area in order to prepare the monument for the upcoming winner of Season 5. It will remain in Conqueror’s Hall for eternity. - Deactivated Trial Key purchase option in the Invite-a-Friend menu - Set default quality to Ultra Settings for desktop clients - Self-healing now applies a healing sickness effect, just like being healed by an…

Evoque

22.03.2019 17:35 UTC

Free-to-Play FAQ

Hey folks, Will try to shed some light on your questions and concerns. Quote from SHARKY: “While I'm happy with the bonus rewards the current pay-to-play players will be getting, one thing I would REALLY like is a unique Avatar Border, that sets us apart from the F2P players. I'm thinking of a border similar in presence to the ones that the Legendary and Epic Founders got. ” Thanks for the suggestions, will see what we can do! Quote from Equartus: “Are you ready guys? xD One question - your serv…

Dero

21.03.2019 08:41 UTC

The Albion Online Wiki

Quote from Cathair: “@Dero Amazing job with the leaflet and with the tile server! Applied the tile layers from the wiki to the AO2D map (Steal like an artist, or so they say whistling.png ) ” I thought that you might be interrested in those tiles

Dero

20.03.2019 12:32 UTC

The Albion Online Wiki

Hello fellow editors, I'm glad to announce that we just released a new feature to the Wiki. An interactive map of the world of Abion. You can open up wiki.albiononline.com/wiki/Widget:World_map to see how to integrate this map. Furthermore we introduced a new template which can be integrated onto Cluster pages to summarize certain information of a cluster with the map for it included. Check out wiki.albiononline.com/wiki/Caerleon to see an example of this on the right side. On the map you have z…

Evoque

20.03.2019 10:00 UTC

Free-to-Play FAQ

When will Albion Online go free-to-play? Albion Online will go free-to-play on April 10, 2019 at 10:00 UTC. What exactly does this change mean? Starting at 10:00 UTC on April 10, you will no longer need to buy the game in order to play. After this point, you can simply download the game client from the website, create a free account, and join the action. Will there be changes to Albion Online’s business model? Albion Online’s business model has always been based on two pillars: Premium status, w…

Evoque

19.03.2019 15:55 UTC

Feedback on the Oberon new tutorial

Hey Tilden, You make a really good point here, and it is important for sure that there is a smooth transition from the tutorial to where you begin your own story in Albion. Thank you for your sharing your personal experience, it's very much appreciated and I am sure the devs will be thrilled to hear your feedback when we drop it by them! - Evoque

Evoque

19.03.2019 15:55 UTC

Make it so Right Click Only Moves

Hey guys, Thank you for coming forward to show your support for this suggestion, it really helps us see who else would benefit from such a change and how we should prioritize it. Will bring this forward to the dev team and see if something can be done here. - Evoque

Evoque

07.03.2019 13:29 UTC

Adventure Challenges now lack excitement

Hey @Meleodus, Quote from Meleodus: “(1) Part of the reason why rewards are not considered special, and why I believe I am receiving an in-game stipend rather than a reward for my efforts is that I can receive the daily point bonus in 10 minutes. I can do a single HCE, hop into a zone for a quick gathering session, or just go kill a few mobs-- something the average player does anyways. I think it would be cool to actually have to earn the reward-- either by completing a list of tasks that take y…

Evoque

07.03.2019 12:05 UTC

A New Battle Mount - The Support Cart

Hey @Tahsim, Thanks for sharing your idea with us! It would be great to hear what others think about each of these abilities you mentioned. Also what are you ideas in terms of stats, if it should be relatively easy to destroy or not? What should its speed be? In the meantime, I will drop it by the developers for future inspiration - Evoque

Dero

04.03.2019 07:54 UTC

The Albion Online Wiki

Quote from mNote: “Just a heads up, the background images used in the wiki lags my chrome browser when viewing it. I removed the 2 images with the developer console and that fixed my issue. Maybe it's a personal problem, but I'd like to believe that if I have issues viewing the wiki, I'm sure others will too. ” Hi @mNote, when writing the code for the layout I was afraid that something like that may happen. The images are pretty big in size which can cause slow loading and performance issues on …

Dero

11.02.2019 14:15 UTC

Something broken with Character Builder at albiononline.com

Hi @gmatagmis, I had a look into the issue and was rather suprised it even exists. We have not changed anything on the Character Builder besides providing it with updated data in recent times. That said we noticed a bug in the framework used for it which, in combination with increased usage of the service, caused a critical error in the application. A simple 'turn it off and on again' fixed this for now so you will see the filters again. Also we will monitor this during our search for a permanen…

Jolder

07.01.2019 10:21 UTC

Arena Que number

Hi Wadefu, we would like to give you more information on the state of the queue, but since we have far lower numbers compared to huge MMOs a queue position could often be misleading in regards to actual waiting times. For example you could be at the beginning of the list to find a match but if the queue simply doesn't have enough player in your elo range, it could take much longer than you would expect. And yes, the tolerance in terms of skill we match players with/against increases with time an…

flyn

01.01.2019 11:44 UTC

UPDATED: Get a Sled Dog in the New Referral Season

We're sorry for the inconvenience. The issue will be solved within the next few minutes. For those of you who received a wrong item already - please contact Customer Support. They will exchange it for the proper one. --- Update: --- All fixed now.

flyn

10.12.2018 12:55 UTC

Testserver Patch Notes - Nimue Patch #3

Nimue Patch #3 - Ver. 1.13.369 - 12 13 December 2018 The Yuletide season has come to Albion! Presents and decorated trees can now be seen throughout Albion's cities and towns. Beyond that a new building is being constructed next to the Realmgate. Rumors say that it will honor the most powerful guilds in Albion. Changes and Improvements - Adjusted the Realmgate area to make space for an upcoming building - Added the option to use Shift + Mousewheel to rotate items during placement - Changed build…

Jolder

09.11.2018 10:00 UTC

A Brief Guide to Crystal Realm Battles

Quote from Desriel: “Quote from Kumquat: “I see from your message that you are aware of the royal exception. Wouldn't it be more fair to just keep all territories' energy generation as they are, like you are doing for royals, and just accept a higher net volume of energy and season points, rather than implement the unequal nerfs currently planned? ” Especially if you plan on removing all t8 from territories slashing the energy they generate as well makes no sense if you want to have GvGs remain …

Jolder

07.11.2018 16:09 UTC

A Brief Guide to Crystal Realm Battles

I know that it doesn't feel good to see a smaller number after the update. But the problem here is that rewards from season points all have a certain value and are balanced in a way that we give a fixed value per point. Now If we drastically increase season points available, we would give out far more of these rewards (which will have a bad impact on the economy). If it would be all about 'perceiving' the higher number we could multiply everything by 10 but in the end the relative relation of th…

Jolder

07.11.2018 13:42 UTC

A Brief Guide to Crystal Realm Battles

Quote from Funstealer: “last 2 questions I got that I don't see coverd 1) are we able to merc into a crystal gvg 2) can we par take in both EU and NA time zone crystal gvg on the same char ” 1) yes, merc is an option and will be shown separately in your stats 2) yes, the two time windows are not exclusive

Jolder

07.11.2018 13:17 UTC

A Brief Guide to Crystal Realm Battles

Quote from Funstealer: “Does doing a crystal realm gvg lock u from regular GvGs ” No, you will be able to participate in a Crystal Battle and later on fight a regular GvG also for the same territory. The only exception is a regular GvG that takes place at the exact same time as the Crystal Battle.

Jolder

07.11.2018 11:13 UTC

A Brief Guide to Crystal Realm Battles

Hi there, Thanks again for your thoughts. Here is a quick update and some of our reasoning. First of all we will change the first time to 02:00 UTC (for 14:00, 13:00, 12:00, 05:00, 04:00, 03:00, 02:00, 01:00, and 00:00). We made this change based on our total CCU numbers and therefore hope that most of you have a comfortable time window. But we also know that we cannot find the right time for everyone with this current system and we will hopefully be able to offer a better solution for this in a…

Jolder

06.11.2018 13:08 UTC

A Brief Guide to Crystal Realm Battles

Hi there and thanks already for your feedback. We are currently not able to set dynamic spawn times, only one static time per time zone. This is why we moved the time window after the siege camps. So while that would be a cool feature, we can't set this up for the Nimue release

Jolder

23.10.2018 13:09 UTC

Crystal Realm Battles - Share Your Feedback

Hi there, thanks so much for all of your feedback, it’s as always very appreciated! Time frame And as already mentioned, will change the time frame in the next version (right now we consider 19 and 4 UTC) but we’re quite flexible here. Yes, a territory with a regular fight in these time frames has to manage to have both teams ready at that point in time. But as already described, the crystal team will be able to join their match from everywhere in the cluster. Season Points Regarding the total b…

Jolder

19.10.2018 14:36 UTC

Crystal Realm Battles - Share Your Feedback

Hi there, we're flexible regarding the Crystal Realm time windows so having them between warcamp timers is def. an option. And regarding the resource territories that have regular GvGs at that time: these Crystal Realm fights can still take place since the current owners crystal team has to be only in the cluster surrounding the territory to take part in the Crystal Battle as of right now. However the battle vault should be filled beforehand.

flyn

10.10.2018 13:10 UTC

Season 4 Patch Brings Essential Guild Updates

Quote from Captainrussia: “can you take the skin part of it off? Or is it permanent once applied? ” Once an Armored Horse is crafted to a Warhorse - it becomes permanent. Quote from Raithe: “And the warhorse when looted shows the guild of whoever is wearing it I would assume? Just like a cape? ” Exactly - works the same way as capes.

Dero

04.10.2018 07:26 UTC

The Albion Online Wiki

Quote from Grimhawke-EB: “Quote from Dero: “Quote from Grimhawke-EB: “Is something wrong with the <aoitem> and <aospell> tags? They're not working for me today. The warlock page I've been working on no longer shows those icons. wiki.albiononline.com/wiki/Warlock ” It looks like you edited the page using the visual editor. When your write tags in this it will encapsulate them with <nowiki/> Tags as it expects that you wanna show the actual code of this. I removed those from the page and now icons…

Dero

02.10.2018 10:11 UTC

The Albion Online Wiki

Quote from Grimhawke-EB: “Is something wrong with the <aoitem> and <aospell> tags? They're not working for me today. The warlock page I've been working on no longer shows those icons. wiki.albiononline.com/wiki/Warlock ” It looks like you edited the page using the visual editor. When your write tags in this it will encapsulate them with <nowiki/> Tags as it expects that you wanna show the actual code of this. I removed those from the page and now icons are displayed as expected (though there is …

Dero

03.09.2018 08:17 UTC

The Albion Online Wiki

Quote from ZaZii: “Yo, next time you get bored, can you take a look at the layers of those fancy new pictures? It seems like the enchantment is layered above the quality (in-game the quality is on top of enchantment) Edit: Oh, and those links are a bit too broken for your forums^^ Can't use those as images in here, or even as actual links gameinfo.albiononline.com/api/gameinfo/items/Elder's Blazing [email protected]?quality=4 ” Hi @ZaZii, thanks for the info on the rendering. I put it into our backlog…

Dero

29.08.2018 14:55 UTC

The Albion Online Wiki

Hi @Unii, as it turned out there was an issue with Items/Skills that contained no spaces in their localized name. The code would then think that it is a unique item name and wouldn't start to search for the item by localized name. I fixed this not so that unique names are better distinguished from localized names. You can see that all images on wiki.albiononline.com/wiki/Hammers are now loading propertly. Regarding the icon for 'Earth Shatter' you will probably still need to switch over to the u…

Dero

28.08.2018 14:02 UTC

The Albion Online Wiki

Quote from Unii: “@Dero Thanks for the fix ! I added some images, but i got some that are not showing. Some image in the Hammers page aren't showing at all : wiki.albiononline.com/wiki/Hammers . I checked in game to see if the name of those skill were wrong but it's not And the image for the 1H hammer E, Earth Shatter is the Command mamoth Earth Shatter. If you can see why i got those issues it would be great Thanks ! ” Hi Unii, I did a really quick analysis for now on those spells. 1) Knockout …

Dero

27.08.2018 07:27 UTC

The Albion Online Wiki

Quote from Unii: “Quote from Dero: “Hey Guys, as I got sick of my usual task yesterday evening I put in a couple of minutes to improve the way you can retrieve item icons from our services. Now you don't need to know our internal item names anymore but can use the ingame item name for it. For the "T4_ARMOR_LEATHER_SET2" this would be <aoitem>Adept's Hunter Jacket</aoitem>. By default those item names will be interpreted as english. If you do now know the english item name you can use it from any…

Dero

22.08.2018 08:25 UTC

The Albion Online Wiki

Hey Guys, as I got sick of my usual task yesterday evening I put in a couple of minutes to improve the way you can retrieve item icons from our services. Now you don't need to know our internal item names anymore but can use the ingame item name for it. For the "T4_ARMOR_LEATHER_SET2" this would be <aoitem>Adept's Hunter Jacket</aoitem>. By default those item names will be interpreted as english. If you do now know the english item name you can use it from any other language by specifying the la…

Dero

22.08.2018 07:57 UTC

The Albion Online Wiki

Quote from Mondmann: “You guys should delete this Wiki: albiononline.gamepedia.com/Albion_Online_Wiki if you moved to this one: wiki.albiononline.com/wiki/Albion_Online_Wiki Because it is really confusing. If you google albion Wiki, the gamepedia one will be first. I didnt Not find the other one even on google unless i checked this thread. Looking forward to contribute to the new Wiki. Cheers, Mondmann /edit: and you should link the Wiki somewhere in the Navigation bar on the Main Page so that e…

flyn

17.08.2018 10:40 UTC

Testserver Patch Notes - Merlyn Patch #3

Merlyn Patch 3 - Ver. 1.12.365 / REV 124291 - 22 August 2018 Changes - Upgrading, repairing and construction of buildings is now much faster and is the same speed throughout all tiers of resources. - Marketplace buy amount can now be set in the Options-Interface, 1 or maximum. The default value has been set back to 1. (Not in the current version) - Known issue: The description for this setting is only in english at the moment. - Added various tooltips - Destiny Board Tracker tooltip displays now…

Voxea

02.08.2018 13:24 UTC

New Horse Gallop Sounds

Quote from foxon: “Quote from dagother: “Those gallop sounds will be disabled in cities in patch #1 soon! ” oh nice:) what about ox?in market is crazy...but now horses is lauther then ox.. i think to lauth is galop sounds.when enemy around i dont see him but i hear hes horse galoop its like cheat i hope bugs will be fixed to.what i can say,daggers now is slowly for fight,when i not use skill i can move from anemy fast.like was before pach.so what to do?maby i need remove daggers and take frostst…

MadDave

31.07.2018 15:44 UTC

Norton Issue?

This is only a "heuristic" detection, given away by the ".Heur." in the threat name. (See en.wikipedia.org/wiki/Heuristic_analysis) I.e. the virus scanner has absolutely no idea what this is, but thinks it's suspicious anyway. Probably because Albion connects to the internet or something. Anyway, you can safely ignore this. Personally, I do not recommend that you use any 3rd party anti virus programs at all. Windows Defender and Windows firewall will protect your system adequately. Especially Sy…

Jolder

26.07.2018 15:25 UTC

Testserver Patch Notes - Merlyn Update

Quote from AcOrP: “Quote from Evoque: “Hey everyone, An update for those who are currently active on the staging server. We will increase the amount of faction points needed to buy a city heart from 1500 to 3000. We decided to make this change to ensure that the market value of hearts and raw resources in the refinement process will remain at a healthy level. Combined with the latest outpost encounter tweaks, we believe the time invested in faction warfare will remain valuable. Thank you for all…

Seldom

23.07.2018 14:46 UTC

Pen Garn - T4 map outpost missing?

Hey LordSilva, This is by design, so all biome cities have the same amount of outposts and the same amount of outposts in the same travel distance.

Jolder

20.07.2018 08:13 UTC

A Brief Guide to Faction Warfare

Quote from banshi: “faction champion don't scale down in blue and yellow zones. yet players IP are severely capped. this makes the champions much much harder to take down in blue zones. Is this done on purpose or is that something that needs fixing? ” Hi there, we’re still in the process of setting up the final balancing and the faction bosses will scale to a degree with the cluster tier they are in. Quote from Bogul: “do the bosses have a black market loot table? if not, why not? ” They def. sh…

Jolder

20.07.2018 07:40 UTC

Some faction war feedback

The resource runs will prob receive some number tweaking before the final update. We see this in a similar way as the outposts: Your income will of course vary with the amount of pvp / gankers so we're careful not to have this as the single most efficient way to get points. That said, these trade runs need to offer a good reward, especially in the case a player picked a smart resource flip, since this is also a form of transmutation where you can exchanging a cheaper resource against a more valu…

Jolder

19.07.2018 16:00 UTC

Some faction war feedback

"Another thing, how will the defensive bonus for high standard rep apply?. Seems to me that you will get this bonus in faction pvp?" We're still working on changing this to NOT apply the defensive bonus as long as players are flagged for faction warfare. We don't want players with high rep. to have an advantage against players with low rep. while participating in this activity. "I think you might be right on the gathering estimate but that you mught vastly underestimate the outpost capture situa…

Jolder

19.07.2018 13:40 UTC

Some faction war feedback

Quote from Sinatra.SUN: “ Points: 4500 for capturing point and 1000 for killing boss in a 3 man group. fine baseline kill a t6 mob and get18 rep harvest a t6 node and get 70 rep. Seems to me that gathering is incredibly overpowered compared to mob killing and outpost capturing in terms of rep gains. getting rep by gathering is probably 5-8 times faster than even with successfully capturing outposts ” Hi Frank, Thank you for all your feedback. Regarding factions points: our current numbers sugges…

flyn

21.06.2018 08:54 UTC

[Update 21.06.18] Issues with GvGs

We are deploying a fix for the mentioned issue with today's maintenance. It's a server fix so you won't need to update the game. Cheers flyn

flyn

16.05.2018 12:06 UTC

PING 400+ INCREASE 150 PING AFTER STEAM RELEASE

The game has not yet been released on Steam. We're looking into it - but all servers and traffic seems fine from our side.

flyn

16.05.2018 11:16 UTC

Welcome All Steam Players

Also a big welcome from the developers to all new Steam players. Good luck not getting ganked! Cheers flyn

flyn

23.02.2018 11:01 UTC

[UPDATE] Testserver Patch Notes - Kay Patch #5

Kay Patch #5 / Ver. 1.10.351 - REV 112152 / 23 February 2018 Fixes - Fixed an issue where the Fury spell was not timing out normally after mounting up. - Fixed an issue where Smoke Bomb triggered invisibility on caster every time anybody walked into the smoke cloud. - Fixed an issue where aggro reduction spells would aggro a mob in the first place. - Fixed an issue where threat bonus buffs gave you outlaw status or were resisted because they were seen as hostile acts by the game.

Surtr

30.01.2018 21:25 UTC

Do all Swedish pple sleep a minimum 15 hours a day?

Can confirm that if it's winter and nothing urgent on the agenda then I like a nice 15h hibernation.

MadDave

16.01.2018 00:42 UTC

YoloMouse 3rd party mouse cursor allowed?

Hey guys, we do not see a problem with this kind of software. It only changes the mouse cursor on a driver level and does not interfere with the game client in any way. I don't see an unfair advantage either. Your request of customizable mouse cursors has been noted David

flyn

14.01.2018 17:23 UTC

Time to go Home & Icy Battleground Schedule

We're sorry for blocking players with low reputation during the 'Time to go home' event. We'll make sure that during the opening on Wednesday the 24th of January this restriction won't apply anymore.

Surtr

11.01.2018 10:34 UTC

Clearing Travel Menu From Spammy Personal Islands

My peaceful level design life has been shattered. *Insert 'I've made a huge mistake' meme* On a more serious note: I asked @H4n1baL and it is already planned and being worked on just not highest prio currently.

Surtr

09.01.2018 17:58 UTC

Clearing Travel Menu From Spammy Personal Islands

This is a task more suited for @H4n1baL, passing it on.

flyn

06.01.2018 12:01 UTC

[06.01.18] Testserver Patch Notes - Kay Patch #2

Improvements - Added Hotkey to toggle AutoRun on and off (Default: NumLock). Autorun stops with any new (non-UI) input. - Added no-show protection to GvG fights: attacks on home territories and watchtowers now cost 2,000,000 silver (formerly 100,000), and attacks on cities now cost 10,000,000 silver. 90% of this amount is returned if the attacker manages to score at least 1 point. Additionally, 5% of the silver is awarded to the winner of the fight. If the initiator of the attack participates in…

flyn

14.11.2017 14:37 UTC

[14.11.17] Testserver Patch Notes - Joseph Patch #4

Joseph Patch #4 Changes - Halloween is over. Pumpkin Pips and spoooOOOoooky decorations will be back next year. - New rewards for the new referral season. - Added more sound variations for castle guards. Fixed - Fixed sound effect issues for the Three Sisters Expedition boss. - Various UI improvements. - Various landscape fixes.

flyn

20.09.2017 08:39 UTC

Access to Staging iOS Version

From now on we'll try to provide the iOS Version also for the test version before it goes on live: We are deploying a new ios version 1.0.331.97698 which is connecting to our TestServer (Staging) and not the LiveServer, for playing on live install the previous version 1.0.327.97446 (in testflight under Previous Builds).

Surtr

18.09.2017 16:57 UTC

Map timezone bug or intended?

Quote from TenBaRosh: “@Monochrome @Korn Could i get your reply on that please? ” Yes, that is unintended and will be fixed, thank you for the report!

flyn

27.08.2017 15:05 UTC

Lag issues (Update 8/27/17 15:05 PM)

We're close to get the lag situation under control. But it's getting delayed over and over. This is frustrating for us - and even more for you. As we stated in the previous posts - the problem is that we have to deal with third parties. The estimations we gave you - were honest - but even if all of us would be working day and night (which many of us do at the moment) we cannot speed it up any further. Often we just have to wait for the third party to reply and prepare configurations. Also please…

flyn

23.08.2017 20:04 UTC

Lag issues (Update 8/27/17 15:05 PM)

We're still working hard on a solution. It's still the issue with the third party service that makes it hard for us to deal with it faster. (Which we stated earlier this week.) We're giving our best to implement a solution before the weekend. It involves a lot of communication with third parties that we can only speed up to certain degree. We just have to ask for your patience and understanding. We're doing everything in our power. Sorry for all the inconvenience and trouble!!!

flyn

22.08.2017 21:47 UTC

Lag issues (Update 8/27/17 15:05 PM)

We know how annoying the lag is for you folks. But the issue is caused due to an external service that we have to use. This means no matter how hard we push it, it's not only up to us. We're continuously working on improving the situation but it will take a few days until we have a final solution. We're sorry for all the deaths to players and mobs that were caused by lags. Be careful in the OW and don't use your top gear in HGs if you care to loose it too much.

flyn

20.08.2017 17:12 UTC

Lag issues (Update 8/27/17 15:05 PM)

Update 08/20/2017 5:10 PM Lags are still an ongoing issue that we know about. Unfortunately due to the weekend we cannot quickly fix that problem. We're sorry for you inconvenience.

flyn

19.08.2017 23:37 UTC

Lag issues (Update 8/27/17 15:05 PM)

The issues were partially related to a minor DDOS attack that is already over. Please keep reporting in case you encounter lags/dcs or issues like that.

flyn

19.08.2017 21:49 UTC

Lag issues (Update 8/27/17 15:05 PM)

After some adjustments we're not getting any more lag issues. I'm opening this thread so you can report here.

Surtr

05.08.2017 18:22 UTC

Teleport hacking has begun

Quote from PugthePanda: “if only my Nvidia Shadowplay would let me record video's like it does with other games . maybe this game is not supported by Shadowplay yet .. ” There is a workaround for that, in GeForce Experience go to settings -> privacy control -> "Turn on desktop capture for Instant Replay, Record, Broadcast and Screenshot?", check that and you should now be able to record everything (including your desktop).

Josand

18.07.2017 16:20 UTC

Game Launcher Crashes [SOLVED]

Nice that this workaround fixes it but it is really strange, normally that should not be a problem (must be an issue under win7). Thanks for the hint, we will investigate.

Josand

18.07.2017 16:16 UTC

Game Launcher Crashes [SOLVED]

Do you have a version of Qt installed on your PC? If yes try to uninstall it, it could interfere with the used and shipped one with the launcher. If it's the case we will work on a fix for the launcher.

Josand

17.07.2017 16:49 UTC

[SOLVED] Game don't start from launcher

Please be sure to have SDL installed. (on debian/ubuntu: sudo apt-get install libsdl2-2.0) Its needed for WWise Audio Engine in Albion. wiki.libsdl.org/Installation

MadDave

12.07.2017 22:03 UTC

Black Error

It's back online now. Please have a little patience with our poor old test server, it was never meant for the rush of player we are experiencing now.

MadDave

12.07.2017 22:02 UTC

No premium - Test server

Hi, thanks for reporting this. The issue is already known and we are working on it. David

MadDave

12.07.2017 22:00 UTC

Test Server Download Speeds any Indication, you have problems for Monday.

Hey guys, don't worry. The test server is... just a small, humble test server. There is no CDN and no serious bandwidth. We are surprised and overwhelmed by the "sudden" interest in it. Rest assures that the live server is an entirely different beast. And yes, you will be able to download the live client over the weekend already. David

Foximmilian

06.07.2017 13:31 UTC

[Feedback Wanted!] New Hector Dungeons

Quote from Blodvaerd: “I have only played Undead and Keepers (tiers IV and V) but it would be nice if there was all factions available at each tier (IV - VIII) ” Hi @Blodvaerd ! Thank you for asking! We've decided to separate Factions by Tiers to create a sense of progression from tier to tier. Currently there're no plans to change that. But we're trying to bring more variety to the mobs inside the same tier to compensate that.

Foximmilian

06.07.2017 13:07 UTC

[Feedback Wanted!] New Hector Dungeons

Quote from Mathieu94P: “Quote from Foximmilian: “Thank you guys, again, for your time and feedback! We're really grateful for this. ” Hi @Foximmilian In view of the answers, many players would like more diversity in the dungeons. Knowing that many dungeon cards are already drawn (beta cards 1 & beta 2), do you plan to diversify the dungeons of third-party equivalent? Today all the T5, T6 or T7 dungeons are copied pasted from their pair and this lack of diversity. ” Hi @Mathieu94P We know the iss…

Foximmilian

27.06.2017 16:56 UTC

[Feedback Wanted!] New Hector Dungeons

Hello! With Hector, we introduced a few dungeons, with some additional changes introduced in Hector Patch #2 to make then more fun and interesting. We would like to know what you think of them! Here is the list of maps where you can find the new dungeons (entrances are in the middle of the mob camps): Undead (T4): Blackthorn Quarry, Smoothfloor Cleft, Curlew Fen, Mawar Gorge, Russerdell, Ferndell, Windripple Fen, Pen Uchaf Keeper (T5): Sleetwater Basin, Splinterbranch Basin, Corpsewash Basin, Bl…

Peterplan

27.06.2017 09:45 UTC

[Not Urgent] Auction House Completed "Take All"

update on that bug: the fix that will deploy with patch 3 unfortunately won't fix all problems with the take-all button we keep on working on that.

Peterplan

26.06.2017 14:36 UTC

[Not Urgent] Auction House Completed "Take All"

thank you for reporting this bug. A fix will probably be deployed in Patch 3 for Hector.

Peterplan

09.06.2017 07:59 UTC

Guild tab bugs

thanks for reporting this bug! the fix will be deployed with an upcoming patch a workaround for now when this bug appears is to move up the scrollbar to the top (you can click and drag the scrollbar), then switch to another tab and finally switch back to the previously bugged tab

MadDave

02.05.2017 10:37 UTC

Is it allowed to scan your internet trafic and pick up logs

Hey guys, first of all thank you for asking before actually doing anything. Our position is quite simple. As long as you just look and analyze we are ok with it. The moment you modify or manipulate something or somehow interfere with our services we will react (e.g. perma-ban, take legal action, whatever). As some of you have already pointed out, using WireShark or silimar tools to analyze network traffic is undetectable from our end and we therefore do not consider it an offense. The network pa…

Peterplan

07.04.2017 15:21 UTC

Keyboard glitch after inviting someone

There is a known bug with the invitation ui (e.g. for guild/party). if you type a name and press "Enter" to submit your invitation (instead of clicking "OK") the keyboard gets disabled for people that have window animations disabled in the options. This will be fixed in an upcoming patch. A workaround for now is to click in the chat window, this re-enables the keyboard. I could not reproduce this error with pressing the "OK" button though.

MadDave

01.03.2017 12:43 UTC

Can't install on drive other than C:/

Right now you'll either need to make 4GB room on C: or configure your windows to put the temp folders on D: (you can google how to do this or let a friend help you). We are trying to find a better solution in the very near future.

MadDave

01.03.2017 12:41 UTC

REQEUST: Albion Launcher changes!

Well, this causes a bit of a discussion between me and Korn. We'll see what we can do about this. The solution will be something automatic such as using the install drive if the temp folder is full, so no fiddling with ini files.

MadDave

24.01.2017 16:34 UTC

REQEUST: Albion Launcher changes!

Apparently your temp folder is still on drive C. If you absolutely cannot free space on C, you need to change the temp folder locations. Do this at your own risk! My recommendation is to free space on C instead and leave your system settings intact. For the local temp folders, edit your system enviroment variables TMP and TEMP. See computerhope.com/issues/ch000549.htm For the system temp folders see answers.microsoft.com/en-us/wi…e1-404c-aa27-a76c0b450818

MadDave

19.12.2016 09:15 UTC

My MacBook Pro blew up

Dear ereke, I am really sorry about your MacBook. Still, I highly doubt that it was "fried" by a "hacker". That is just not how these things work. Do you have any proof for your claim?

MadDave

10.12.2016 16:51 UTC

Lag since today

Hi guys, the issue does not seem to be on our side. Could you do a "tracert albiononline.com" just to confirm?

MadDave

08.11.2016 19:19 UTC

Concerns about acount safety

If I may add one more thing: the way to go is of course two-factor-authentication, since you would have to break into two devices instead of just one. We already have a light version of that - if you log in from a new device, you will have to do an email verification. Account theft is way down since we have introduced this. The only people who still get their accounts stolen are those who use the same password for Albion and their email account (or the email account is otherwise compromised).

MadDave

08.11.2016 19:03 UTC

Concerns about acount safety

Hi HyunMi, you are not wrong, but there is no way for us to make this secure. If you are afraid of malicious software on your machine (and that is a completely valid concern), you should never save a password in any application. Not in Albion, not in your web browser, not anywhere else. Encryption does not help here, because the game needs to be able to decrypt and send the password on login, so the encryption key needs to be stored somewhere as well and can be stolen in the same way... As an ex…

MadDave

07.10.2016 15:23 UTC

Constant disconnects and lag

Hi, The bad news first: I cannot comment on individual disconnects. This does not seem be a general problem; we have multiple machines running Albion 24/7 and almost never see any disconnects. The likely reasons for disconnects are your internet provider (e.g. 24-hour-disconnect), your Wifi (lots of wireless networds in the building = unstable) etc. This may not be a very satifying answer, but - if you get a lot of disconnects, the problem is somewhere on "your" side, it's not our server. The go…

MadDave

05.08.2016 13:36 UTC

Full Client Will Be Available For Download From Official Website?

We can do that if it helps. I would still like to know what the issue with the auto-update process is - is it because your company "cracks" SSL connections? David

MadDave

05.08.2016 13:22 UTC

Ultrawide Resolution Support? 3440x1440

Hi everyone, the problem with ultra-wide resolutions is that it gives you a broader field of view. In a competitive game like Albion Online this would give you an unfair advantage. It is essentially like a hardware-camera-hack and that is why we do not support it. The game server will BTW limit the objects you can actually see, so even if you get the game to work on 3 screens you will not actually see mobs or other players on the 2 additional screens. David

Surtr

17.12.2015 19:19 UTC

FINSTACK bribing the devs!!

Quote from The_Nosferatu: “What.. are those. ” Delicious solidified delight.

Surtr

18.06.2015 10:36 UTC

Favorite music and why?

Mostly metal but sometimes other stuff as well. Example of great other stuff: youtube.com/watch?v=S_e49ZVnNVo

Surtr

18.06.2015 10:28 UTC

What Book Are You Reading?

What Bercilak said. Especially the books by Abercrombie is something everyone should read, the stand alone books after the first law trilogy most of all. Currently listening to 'Tower Lord' book two in the Ravens shadow trilogy (Blood song), third book will be out really soon as well (7th of july). Once I finish that I will be off to read 'The Autumn Republic', by Brian McClellan.

Surtr

15.06.2015 15:15 UTC

All the guilds in Albion and what they are.

Haha really neat! @Blackthron EDIT: This reminds me of fighting Russian clans in Lineage 2 as well. Usually ended about the same.

Surtr

03.06.2015 12:56 UTC

is there pve?

The destiny board is something that allows you to grow as a character, it just is different progression system than Tibia. When I was younger I played a lot of Tibia and I still play it for a week every year due to nostalgia, the world has a bit of the same feel to it as you had when you first left Rook.

Surtr

19.05.2015 18:16 UTC

Item that prevents you from dropping all ur loot?

Quote from Gwandir: “Quote from Vomk: “A really rare item that prevents you from dropping ur items? Or maybe just an rare item that can make it impossible to drop a certain item. When you die the item u had in ur bag or something dissapears? What do you guys think? It must be a hard to find item though so not everyone has one.” There was such an item in Tibia which was a even more hardcore full loot pvp game and it completely destroyed all the fun in pvp. I think this item was removed after abou…

Surtr

19.05.2015 11:24 UTC

Snapphanar ( Swedish guild only )

Sure you don't mean Danish guild? "A snapphane was a member of a 17th-century pro-Danish guerrilla organization that fought against the Swedes in the Second Northern and Scanian Wars." Source: [url]http://en.wikipedia.org/wiki/Snapphane[/url] Anyway, good luck.

Surtr

18.05.2015 21:33 UTC

What does your Screen Name mean?

From Norse mythology, the jötunn Surtr who fights Freya in Ragnarök. en.wikipedia.org/wiki/Surtr

Surtr

17.05.2015 18:26 UTC

What other games do Sandbox Interactive employees (and forum members) like to play?

Mostly CS GO but have started to grow tired of it yet again (mainly due to 3rd party programs ruining the scene) and have since started playing Dota 2 again.

PowerOfTwo

04.02.2015 16:00 UTC

have to download the game every day

@AbunA ok i got the impression you mean just letting the launcher download the game again after the "error waiting for xdelta tool" comes up. as i said, i had the error and it went away after a complete uninstall and new download of the webinstaller. but if u tried that already then just ignore what i said

PowerOfTwo

03.02.2015 21:04 UTC

have to download the game every day

its strange because i had the same error, did u guys really uninstall it via windows -> programms until the whole directoy is gone and reinstall it from albiononline.com/en/download ? thats what i did, worked for me.

PowerOfTwo

14.12.2013 00:20 UTC

Username Bug

is it only wrong in the chat or in the guild member list as well? is it also wrong within the world (your name label) ?